Results: 6Comments by: Noradin
File: VuhDo07-30-17
Custom_FLAG
Posted By: Noradin
Hey, I'm trying to get VuhDo to do the following: Change the colour of the HP-bar to change its colour for all units with Felinfusion (a debuff). Unfortunately simply adding it as debuff automatically makes the bar show the duration of this debuff as length of the bar instead of showing current hitpoints, which I'd like to avoi...
File: KayrMacro - Advanced Macros and Expanded Storage12-10-15
This addon seems to constantly forg...
Posted By: Noradin
This addon seems to constantly forget which macros are activated on my druid. Also, is it possible to add some functionality to use some of the macro-options for whole chunks of code that would get switched out of combat? Something like this: <<||code for spec 1||alternative code>> Addtionally, I often find myself missing some...
File: KayrMacro - Advanced Macros and Expanded Storage10-30-15
There should be no reason to ever u...
Posted By: Noradin
There should be no reason to ever use "/cast" in a condensed macro, should there? After all "/use" is the very same thing and is shorter, since some (read all) spellnames translated from English into other languages always end up being ridiculously long and intricate every single letter counts. Making marcos support spell IDs wou...
File: Clique07-21-12
Please describe how you have the bi...
Posted By: Noradin
Please describe how you have the bindings set up. Is it hovercast? Default? Hovercast was it. If I take that out it works again. Strange I thought I checked that. Thanks anyway :confused:
File: Clique07-20-12
Latest beta version (v50000-0.1.2)...
Posted By: Noradin
Latest beta version (v50000-0.1.2) breaks (blocks) the middle mouse button for me. I use it as normal keybinding when not over a frame and have clique overwrite it when over a frame. When clique is active this keybinding is blocked. Mouse wheel up and down are working fine. It works on the latest life version, too.
File: EventHorizon Continued09-15-11
Show/Hide depending on spec
Posted By: Noradin
I tried the changes to show/hide EHZ depending on spec/active talent tree. After some time I got it to work for positive numbers but negative ones didn't. I had to change that second bit of code you posted to: if (s.spec and (vars.activeTalentGroup ~= ns.config.Redshift.spec)) then showState = nil end if (s.ATG and (var...