Results: 11Comments by: ScytheBlade1 |
File: Karni's Crap Filter12-16-08 |
Re: Re: Re: Re: thanks for the fix...
Posted By: ScytheBlade1
Originally posted by Karnifex
Hah, dammit Sbo. Took me forever to figure who ScytheBlade was. :P
ScytheBlade1 = ScytheBladeOne = Sbo.
I've told you before I'm really the most creatively lacking person you'll ever find.
(Yes I was 12 when I came up with the handle.)
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File: Karni's Crap Filter12-12-08 |
Re: Re: thanks for the fix...
Posted By: ScytheBlade1
Originally posted by Karnifex
I'm nervous about destroying items automatically, but I have had a couple requests for this. It's not a simple feature though. I am working on something that should allow me to implement it in the future once I'm sure it is functioning correctly.
Bug me in-game, Karni. I got sick of having piles of...
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File: OPie11-26-08 |
What are the chances we could get d...
Posted By: ScytheBlade1
What are the chances we could get disenchant and "Basic Campfire" added to the tradeskills ring, and both teleports and portals added to the mage transit ring?
Because I don't have DE/Campfire on the tradeskills ring, I make my own. And without the flexibility between picking a portal/teleport in groups, I make my own with both po...
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File: DieFocusFrame10-19-08 |
You are welcome. I wrote it because...
Posted By: ScytheBlade1
You are welcome. I wrote it because I use ag_UnitFrames and it pissed me off too.
Any time I can write a two-line addon that people use I'll take advantage of it :)
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File: Proximo10-16-08 |
Originally posted by Grayhoof
Tha...
Posted By: ScytheBlade1
Originally posted by Grayhoof
Thanks for the info. That makes a large part of Proximo obsolete, so guess I'll have to decide how to proceed with it. Any unit frame can now handle arena opponents pretty easily, so not a lot for Proximo to offer anymore =(
Yeah it does make a large part of it obsolete. But, it still doesn't handl...
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File: Proximo10-14-08 |
Hey there Greyhoof.
They added "...
Posted By: ScytheBlade1
Hey there Greyhoof.
They added "arena1" through "arena5" unitIDs with 3.0, corresponding with your arena opponents.
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File: HighRoller03-31-08 |
My guild wonders how I do it.
.....
Posted By: ScytheBlade1
My guild wonders how I do it.
... this is how I do it.
:)
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File: IllegalAddon02-07-08 |
Originally posted by Fin
Will thi...
Posted By: ScytheBlade1
Originally posted by Fin
Will this addon be updated for the 2.4 patch?
It will be. I can guarantee that the 2.3 -> 2.4 transition will be absolutely flawless for IllegalAddon.
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File: IllegalAddon01-28-08 |
Originally posted by tralkar
Addo...
Posted By: ScytheBlade1
Originally posted by tralkar
Addon is useless, pointless
Someone didn't read the readme.
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File: IllegalAddon07-12-07 |
Originally posted by Tekkub
pfft,...
Posted By: ScytheBlade1
Originally posted by Tekkub
pfft, I could do that in ONE line of lua.
Sorry, but I doubt even YOU could clone my comprehensive addon scanning engine with whitelists/blacklists in a single line and still maintain some degree of readability. My code, for its "size" - is perfect in this regard.
Just to let you know, works als...
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File: Sorren's Timers03-25-07 |
For those of you getting the
Inter...
Posted By: ScytheBlade1
For those of you getting the
Interface\Addons\SorrenTimers\Core.lua:1800: attempt to index field 'BGTimers' (a nill value)
.. error, open up Core.lua, scroll to line 1800, you should see this:
self:SetCandyBarTexture(group.."testbar", surface:Fetch(self.db.char.groups.BGTimers.texture or self.db.char.texture));
Change this li...
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