Results: 304Comments by: Alarisha
File: Auditor08-02-07
Re: Auditor and Mailbox Mods
Posted By: Alarisha
Originally posted by esran I use a mod called Postal to make getting stuff out of my mailbox easy. It lets me simply shift click to take the item or gold. However, this means that Auditor doesn't realise gold from auctions came from auctions. Is this something for you, the Postal author, or just tough? It's a known bug (noted as...
File: Auditor08-02-07
Originally posted by Shaleena_ch...
Posted By: Alarisha
Originally posted by Shaleena_ch work now, thx ;) :)
File: Auditor08-01-07
Version 2.5.1
Posted By: Alarisha
Version 2.5.1 - Fixed typo in frFR localisation.
File: Auditor08-01-07
Originally posted by Shaleena_ch...
Posted By: Alarisha
Originally posted by Shaleena_ch Hi, on french client have this message : Message: ...face\AddOns\FuBar_AuditorFu\AuditorFuLocale-frFR.lua line 3: AceLocale(AuditorFu): Can only accept true as a value on the base locale. "enUS" is the base locale, "frFR" is not. Debug: : ? : error() ...nterface\AddOns\FuBar\libs...
File: Auditor07-29-07
Version 2.5.0
Posted By: Alarisha
Version 2.5.0 - Added new category: Reconciliation. This category deals with cash discrepancies when you log in, and is used instead of Unknown. Unknown, to clarify, now exclusively handles in-game discrepancies from lag etc. - Added CashNotify option for Mailbox. - Added zhTW localisation - thanks Norova! - Fixed .toc for the Fr...
File: Auditor07-29-07
Originally posted by Ev_ I was ju...
Posted By: Alarisha
Originally posted by Ev_ I was just thinking to myself, "I wish I could get my Accountant button off the screen." I think I love you. Can we get this mod listed on files.wowace.com? I'd like aceupdater to be able to pick up on it. I'm glad you like it! I have no plans to add it to files.wowace.com. If you add it to your favourite...
File: Auditor07-29-07
Originally posted by GfParagon Th...
Posted By: Alarisha
Originally posted by GfParagon This is a fantastic mod, i love being able to look at all my outgoing and incoming money... espeacially since i am saving up for a flying mount right now. I am using this without fubar right now and the only thing that I wish were an option was 1) Not have it pop up when i mouse over the mi...
File: Auditor06-23-07
Originally posted by Hevanus I gu...
Posted By: Alarisha
Originally posted by Hevanus I guess I assumed too much and should have just reported what I was seeing: it would sometimes take more than one click to change the timeframe for some reason. Aha. I actually noticed a similar thing once myself, but I think it was a FuBar thing that was fixed shortly after as I haven't seen it happe...
File: Auditor06-23-07
Originally posted by rophy the pr...
Posted By: Alarisha
Originally posted by rophy the problem is there are 2 kinds of 'unknown', #1 : the amount of gold changed when you log in #2 : cannot determine the category when event MONEY_CHANGED (this happens if you do things too fast, e.g. you sell things and close merchant frame immediately before MONEY_CHANGED fires) #2 exists since the...
File: Auditor06-22-07
Originally posted by rophy When I...
Posted By: Alarisha
Originally posted by rophy When I first login, the initial gold is recorded as 'unknown', IMO it should be recorded as 'initial' or something like that? Great mod, keep up the good work. It took me a while to decide what to do with that first splodge of cash. There are good arguments for both sides, but it boiled down to simpl...
File: mumble06-17-07
Originally posted by chuckg ...ti...
Posted By: Alarisha
Originally posted by chuckg ...time to push out a release for public consumption; for all 5 of you. Heheh. I use it too, and think it's great. That means at least 6! ;) Keep up the good work!
File: Auditor06-13-07
Originally posted by Hevanus I no...
Posted By: Alarisha
Originally posted by Hevanus I noticed something weird in the latest version: Since the Timeframe is defined as a collapsible category with nothing in it, clicking on it with the intention of changing the timeframe sometimes causes it to expand/collapse instead of changing. Slightly annoying but not a game-breaker. Maybe it c...
File: Auditor06-11-07
Originally posted by autographedcat...
Posted By: Alarisha
Originally posted by autographedcat Yep, that was it! Thanks for a great add-on!! You're welcome! Glad I could help :)
File: Auditor06-11-07
Originally posted by autographedcat...
Posted By: Alarisha
Originally posted by autographedcat Ok, so I see now AFTER I post that I was several versions behind. Doh. (I use Wowus to keep addons up to date, but apparently this one isn't one that it gets updates on.) So, now it works, but the behaviour has changed a lot. Is there any way to get the "old" behaviour back, where i can see...
File: Auditor06-01-07
Originally posted by Hevanus Hmm....
Posted By: Alarisha
Originally posted by Hevanus Hmm... Well, my take on the whole SVN discussion is that this addon isn't updated frequently enough to make it much of a bother to have to download manually. It's also one of the few non-WowAce SVN addons I use these days that's actually worth going out of my way for. Still holding out hope for a ven...
File: Auditor06-01-07
Re: An apology and explanation...
Posted By: Alarisha
Originally posted by Twidget First off let me apologize to Alarisha for what I wrote. "I don't see how, other than from a laziness point of view for the users of my mod, adding it to the SVN would be good. " I can't help but point out that I still never called anyone lazy, I just said that it would be a good thing for lazy user...
File: Auditor06-01-07
Re: Today's Audit
Posted By: Alarisha
Originally posted by Thorimm How can I change the time that Auditor uses to call it a day? Currently, it resets the day at 5pm EST (which is 8pm on my server). How can I change it to more closely match my play day? This is an ongoing weirdness. It should always reset at midnight, but you aren't the first to report that it doesn...
File: Auditor06-01-07
Originally posted by Kayde I love...
Posted By: Alarisha
Originally posted by Kayde I love your mod, and have been using it for a long time now myself. I think a simple "sod off" would have been the simpliest of responses to someone so rude as to rip on your mod or update methods, simply because it does not "conform" to their demands. There are plenty of other mods out there for your...
File: Auditor05-31-07
Re:
Posted By: Alarisha
Originally posted by Twidget Well... I have been using your mod pretty much since it came out and loved it but more and more I have started to tend to use mods only from the WoWAce site due to the ease of use the WowAceUpdater tool provides in keeping all my mods in sync in seconds. I can run the tool right before I am going to p...
File: Auditor05-30-07
Originally posted by DunE I could...
Posted By: Alarisha
Originally posted by DunE I couldn't agree more. I can't live without AuditorFu. But I can't understand why it's not on the wowace list? It is very much easier to update addons with the WowAceUpdater! Please consider adding to this. I believe it's just an SVN repository... Thanks! Thanks for your kind words about AuditorFu :)...
File: Auditor05-29-07
Version 2.4.0
Posted By: Alarisha
Version 2.4.0 - Updated .toc for the new patch. - Added new Compact Mode for cashflow display - defaulted to ON, 'cos it's cool. - Compact Mode will hide categories from the tooltip that contain no data, e.g. if you have not visited a vendor, so have neither gained nor lost money at a vendor, then the vendor line will be hidden....
File: FuBar - Player InFu05-28-07
Originally posted by Kayde How fu...
Posted By: Alarisha
Originally posted by Kayde How funny!! I would not normally name it that as the game itself calls for "Intellect". It will be fixed tomorrow (well today, it's 2:30am here). I'll have to do that to my Critter_InFu mod as well apparently. :D What can I say? I'm just very pendantic, and as it says +Intellect on items in game, it ju...
File: FuBar - Player InFu05-26-07
Originally posted by Kayde Update...
Posted By: Alarisha
Originally posted by Kayde Update pending. Code fixes and cleanup, header additions, etc. Enjoy! Excellent. Still loving this mod - it's just so handy. Can I make a really pedantic suggestion though? Could you change Intelligence to Intellect? I have done it on my side anyway by changing the locals file, but it just bugs me :P...
File: Auditor05-26-07
Originally posted by Feetenya hey...
Posted By: Alarisha
Originally posted by Feetenya hey i love everything on this mod but what i want to know is HOWD YOU DO YOUR SIG LIKE TAHT!!! i love it i want one my self an you point me in the right direction? Always lovely to hear comments like that! :) Regarding the sig - I don't even have a sig! :P If you mean one of the banner thingies so...
File: Auditor05-23-07
Originally posted by ffcloud2000...
Posted By: Alarisha
Originally posted by ffcloud2000 As of patch 2.1 : FuBar_AuditorFu-2.2.0\Auditor\Auditor.lua:182: attempt to perform arithmetic on global 'auditorLastMoney' (a nil value) --- As you can see from the error message, you are using version 2.2.0. The bug you are referring to was fixed slightly over a month ago! Please updat...