Results: 3711Comments by: zork
File: Roth UI (Diablo)11-01-10
Don't even think about the beta UI....
Posted By: zork
Don't even think about the beta UI. That one is outdated by a mile. The new UI will differ in many ways. Trying to learn the beta UI is not a good idea atm because it will change alot in the next week or two. @ordrosh I can add that.
File: Roth UI (Diablo)11-01-10
Well, you could check the the uploa...
Posted By: zork
Well, you could check the the upload timestamp. The beta compilation is kinda old and has some bugs. I fixed the already in the seperated mods.
File: Roth UI (Diablo)11-01-10
I finished the texture artwork. Rea...
Posted By: zork
I finished the texture artwork. Really excited about the new castbar artwork. Hope it will work out. So finally. Every work on other parts of the UI is done. I can go back to the unitframes now, the last part that is left. Work on targetframe starts tomorrow. Warning: Currently Blizzard bugged the portrait display...I have no clu...
File: rChat11-01-10
Try the chat tab options. There is...
Posted By: zork
Try the chat tab options. There is an option with the title "make not interactive".
File: Roth UI (Diablo)11-01-10
The Diablo 3 Orbs are animations. I...
Posted By: zork
The Diablo 3 Orbs are animations. I can add them if Blizzards add stuff to the game that can be used to do that. Animations are premade and precolored so they only live in a pretty strict environment and you have to accept what you get or use sth else. But for example red works wonderfully: http://www.abload.de/thumb/wowscrnshot_1...
File: rFilter11-01-10
The cooldown display is correct. Th...
Posted By: zork
The cooldown display is correct. That you may or may not have enough power to use the ability does not effect the cooldown and is matter of you not preparing to get the power rdy. But you can add a new subobject to the config and check that in the checkCooldown function. Advanced only. That 10sec fade-in thing. Well that actually...
File: rMinimap11-01-10
This map has no location. No clue w...
Posted By: zork
This map has no location. No clue what you are talking about.
File: Roth UI (Diablo)10-31-10
Re: :D
Posted By: zork
Some sneak preview: You can now choose between 8 brand new orb fillings: http://img220.imageshack.us/img220/741/wowscrnshot103110184104.th.png Remember that the stuff inside the orb is rotating. So some of them look pretty darn awesome.
File: rChat10-31-10
No clue what you do but if I change...
Posted By: zork
No clue what you do but if I change this in core.lua cf:SetFont(NAMEPLATE_FONT, 10, "THINOUTLINE") I get 10px fonts.
File: rActionBar10-31-10
Re: still no bar
Posted By: zork
Test on my lvl 38 warlock same spec: http://img179.imageshack.us/img179/1331/wowscrnshot103110170613.jpg No clue what you did but all I can say that it is working correctly. Make sure the mod is correctly installed (follow install instructions). What I do not really understand is that you have no keybindings on your buttons...
File: Roth UI (Diablo)10-31-10
Just to spoil some info what I'm cu...
Posted By: zork
Just to spoil some info what I'm currently working on. The upcoming release will have many new and improved textures for targetframe, targettarget, pet/focus/party and castbars. So I'm currently doing all the texture artwork. We will see how it works out once that goes into the game. :)
File: rTimeToDie10-31-10
Re: Nice Addon
Posted By: zork
Well, no.
File: rTimeToDie10-31-10
Oh yeah, they are. Need to adjust t...
Posted By: zork
Oh yeah, they are. Need to adjust that. :p
File: Roth UI (Diablo)10-31-10
Lailend thats normal, that's why it...
Posted By: zork
Lailend thats normal, that's why it is called beta. Cataclysm is not finished yet. It's like a car. The car is build but needs to be polished and maybe the seats were wrong so they get changed.
File: rTimeToDie10-31-10
Oh it does work. You have to read t...
Posted By: zork
Oh it does work. You have to read the config. --set your mobtype --1 = raidboss only --2 = raidboss and playerlevel + 3 mobs (hc instance bosses, 83 mobs etc.) --3 = show add for every mob available local show_time_mobtype = 2 Change that to 3 and it will appear on every mob. Additionally you can change the number...
File: rActionBar10-31-10
Re: no pet bar for the loc
Posted By: zork
It works on my lock just fine. Maybe you have moved the bar out of sight. Change your config for your petbar to petbar = { buttonsize = 26, buttonspacing = 5, barscale = 0.82, showonmouseover = false, userplaced = false, --want to place the bar somewhere else? locke...
File: rActionBar10-30-10
No warriors are different because w...
Posted By: zork
No warriors are different because we are stance only. Bonusactionbars are working fine if you stay at them. The error seems to occur when you switch out of the bonusactionbar without that it gets noticed...so to speak. Currently I'm not even able to reproduce it...those errors are the hardest to fix because you get no stable testing...
File: Roth UI (Diablo)10-30-10
The thing is even Blizzard hasn't s...
Posted By: zork
The thing is even Blizzard hasn't settled the API yet. If you are on the Beta realms right now nearly every mod is broken because Blizzard made the SecureHandlers crash. So I'm currently in kind of a waiting position since I cannot apply to code that may get changed by tomorrow.
File: oUF_Diablo10-30-10
No, but once Blizzard settled the S...
Posted By: zork
No, but once Blizzard settled the SecureAura header I will write a mod that does this because currently the only buffmod I like is nivBuffs but I have some issues with that.
File: rActionBar10-30-10
Hmm ok you need to find out when ex...
Posted By: zork
Hmm ok you need to find out when exactly this is happening. Maybe it's even a lua error. Could be something that gets casted while you are in combat and gets a taint. I use this for buggrabbing: http://www.wowinterface.com/downloads/info9825-BaudErrorFrameFanUpdateforWotLK.html Also..I just could confirm that changing talent spec...
File: rActionBar10-30-10
Read my post. I could generate the...
Posted By: zork
Read my post. I could generate the behaviour on my druid aswell. Once I switched specs only when not in a form (bear,cat etc. or for you metharmorphose, shadowform) thus in human form instead it works. So kill your shadowform before switching specs. If you did this and you still get the error...uuh bad. ;)
File: rActionBar10-30-10
Ok here is the deal. The micro menu...
Posted By: zork
Ok here is the deal. The micro menu was a bug, thx for posting. Fix is in the SVN already. http://code.google.com/p/rothui/source/detail?r=614 Gonna test the micro menu stuff a bit before release. The talent switch bug is sth that I cannot fix. Guess its a bug with button referencing, securehandlers and units that have normal act...
File: rActionBar10-30-10
Respec is talent switch?
Posted By: zork
Respec is talent switch?
File: rFilter10-30-10
ismine is added. Check the confi...
Posted By: zork
ismine is added. Check the config.lua on how to add it. To support the visible effect I added a blue border around buffs/debuffs that have "caster" = "player" in them Test: http://www.abload.de/thumb/wowscrnshot_103010_123ta21.jpg http://www.abload.de/thumb/wowscrnshot_103010_12119ro.jpg
File: rFilter10-30-10
Not just yet. Forgot about it, will...
Posted By: zork
Not just yet. Forgot about it, will be in by tonight. Interesting...this got me thinking. I change the method how buffs/debuffs are tracked. In the old version I always went from 1-40. But it is also possible to just check for "name"+"rank". Now the problem with this is that if we have multiple debuffs/buffs of the same kind on a...