Results: 182Comments by: Angrysteel
File: Target For Me01-20-10
3.3.0 is the version. Type /ma...
Posted By: Angrysteel
3.3.0 is the version. Type /macro, and there is not a macro created in the general or character specific tabs. Hope to get a working version soon, as this is an awesome mod.
File: Faceroller: Fury Warrior 4.0301-19-10
With slam proc being prioritized ov...
Posted By: Angrysteel
With slam proc being prioritized over WW / Bloodthirst, this mod basically teaches you how not to dps as a fury warrior. You should never, ever, use slam if WW or BT are off cooldown, ever. Its better to let the slam buff go away, then use it when WW / BT are available.
File: I Interrupted That01-18-10
Any chance of adding Emote to the l...
Posted By: Angrysteel
Any chance of adding Emote to the list of outputs. interupted , but in an emote instead of say / party / raid, etc.
File: PlayerScore / GearScore01-17-10
Just curious ChaosInc.... are you g...
Posted By: Angrysteel
Just curious ChaosInc.... are you going to carry your crusade against mods that "score" people, to other addons like Elitist Group? It does essentially the exact same thing (it scores you), but it takes scoring several steps further. How about damage meters like Skada, Damage Meters, Recount, etc etc? Ever been kicked out of a gro...
File: PlayerScore / GearScore01-13-10
The feature may not exist, but some...
Posted By: Angrysteel
The feature may not exist, but something is definitely telling others when i have the latest version, and they need to DL the newest. If its not Gearscore, any idea what is causing these whispers?
File: SSPVP312-17-09
I am really surprised Shadowed has...
Posted By: Angrysteel
I am really surprised Shadowed has let this mod fall so far behind in updates. He is generally very good at keeping his mods up to date. This is a highly used mod, that has been broken for an entire content segment :( I hope Shadowed finds some time to get this working properly again soon :(
File: YurrCombatLog08-08-09
Message: Interface\AddOns\YurrComba...
Posted By: Angrysteel
Message: Interface\AddOns\YurrCombatLog\YurrCombatLog.lua:1058: bad argument #2 to 'format' (number expected, got nil) Time: 08/08/09 03:28:49 Count: 2569 Stack: :18: in function <:4> : ? : in function `format' Interface\AddOns\YurrCombatLog\YurrCombatLog.lua:1058: in function `DamageResult' Interface\AddOns\YurrCombatLog\Yurr...
File: ShadowedUF Bars07-30-09
Any possible chance to allow this e...
Posted By: Angrysteel
Any possible chance to allow this empty bar, to be colored by hostility? This would make identifying pvp'ers, hostile NPCs, neutral NPCs, etc extremely easy to see.
File: YurrCombatLog07-03-09
Version 0.68 seems to have fixed my...
Posted By: Angrysteel
Version 0.68 seems to have fixed my problems, changing servers. No problems with relogging or reloading either. Different small bug, not sure you are aware of: When you click on the Color tab, and select Self. You are able to pick a color, hit "Ok" and the color changes like its suppose to in the combat log. When you click...
File: YurrCombatLog07-02-09
All saved settings reset when you c...
Posted By: Angrysteel
All saved settings reset when you change to a character on another server. I can set up everything perfectly on my druid, can reload, log off and on, everything is fine. When i log onto my hunter, on another server, the settings are reset for both the hunter, and the druid when i change back over. This is with version v0...
File: Shadowed Unit Frames06-21-09
Any plans on adding a buff / debuff...
Posted By: Angrysteel
Any plans on adding a buff / debuff filter to the auras? There are several buffs that just are not needed to be shown, and take up space. Things like 2 x Tree of Life icons, tabard icons etc. While trying to configure the arena frames, i couldnt get them to show. When i unlocked them, i could drag them around, but after locking...
File: TB Auto-BG06-12-09
Is there an actual script command y...
Posted By: Angrysteel
Is there an actual script command you can run without the need of an addon, to join Battlegrounds now? Example: /que Alterac Valley Definitely still going to use this addon for all the features, but was hoping there was a way to make a hotkey to que for each battleground.
File: AzCastBar06-11-09
Is there currently a way to load di...
Posted By: Angrysteel
Is there currently a way to load different castbar profiles, via slash commands? If not, is there any chance of getting this added? Most addons with profiles allow you to change via text commands. Makes it extremely easy to swap entire UIs with a macro. Example: /yourbarmod load profile Druid /yourpanelmod load profile Drui...
File: AzCastBar Plugins06-11-09
Is there currently a way to load di...
Posted By: Angrysteel
Is there currently a way to load different castbar profiles, via slash commands? If not, is there any chance of getting this added? Most addons with profiles allow you to change via text commands. Makes it extremely easy to swap entire UIs with a macro. Example: /yourbarmod load profile Druid /yourpanelmod load profile Dru...
File: WinterTime06-11-09
Nice new layout for the options :)...
Posted By: Angrysteel
Nice new layout for the options :) I am going to suggest a few new features, only because i have been asked several times "Hey, how do you get WinterTime to do that" while leading WG raids. Here they are: Automatic Invitations from Chat Channels Respond to invitation requests on the following chat channels: * Gen...
File: Lunar Unit Frames (Arena Edition)06-10-09
Originally posted by lanacan "onl...
Posted By: Angrysteel
Originally posted by lanacan "only show buffs/debuffs on mouseover" option didn't work for me either, it just kept the buffs hidden all the time. Same for me, mouseover didnt show buffs / debuffs. But i actually prefer it this way, tho its not working correctly.
File: Lunar Unit Frames (Arena Edition)06-10-09
Really nice work so far. Any pla...
Posted By: Angrysteel
Really nice work so far. Any plans to add more support for buff placement? Currently it looks like the buffs just go to the right of the frame. Looking for a way to move them above / below the frame. Also splitting of buffs and debuffs. (Say buffs above frame, debuffs below). And i couldnt find an option to allow the coold...
File: ReallyFlyable05-26-09
Any chance of getting an example ma...
Posted By: Angrysteel
Any chance of getting an example macro, using /click ? /script IsReallyFlyableArea() then /click ButtonName? Is this even remotely close, or possible? or /click ButtonName if IsReallyFlyableArea()
File: YurrCombatLog05-15-09
Feature request (if you are taking...
Posted By: Angrysteel
Feature request (if you are taking them). When you mouse over the combat log (or any chat frame), the blizzard background shows up. This is purely cosmetic, but annoying none the less. Even setting the background opacity to 0, it still shows up. I have used other combat logs, that will override / disable the blizzard background...
File: YurrCombatLog05-15-09
Ok, i see how its working now ;p...
Posted By: Angrysteel
Ok, i see how its working now ;p I was under the impression the filter being used was just what you had in the drop box. But i now see the Active check box for each drop down. Thanks for the help!
File: YurrCombatLog05-15-09
These are the steps i am using:...
Posted By: Angrysteel
These are the steps i am using: 1. Log in 2. /ycl 3. Click on Filters tab 4. Click on Events tab 5. Uncheck every single box. 6. Click apply. Nothing changes at all. If i cast Regrowth on myself, i will see: Regrowth heal 2000 ++ Regrowth -- Regrowth Even with everything unchecked, the combat log doesnt chang...
File: QuestHelper05-14-09
Newest version was throwing all sor...
Posted By: Angrysteel
Newest version was throwing all sorts of errors at me, so reverted to the previous version.
File: YurrCombatLog05-14-09
Not sure the filters are working, u...
Posted By: Angrysteel
Not sure the filters are working, unless im doing something terribly wrong. Even with everything unchecked / or checked, the same information goes through.
File: WinterTime05-10-09
Any chance of getting the mod to ki...
Posted By: Angrysteel
Any chance of getting the mod to kick players under level 70? Most raids will allow 70+ in, because they can rank up and drive vehicles just like anyone else. Its just when you get level 20s in there, that its really an issue. Guess i could look through the lua and edit for myself, if you dont feel level 70 is appropriate.
File: ReallyFlyable04-02-09
/script if IsMounted() then Dismoun...
Posted By: Angrysteel
/script if IsMounted() then Dismount() return end The above works perfectly, tyvm! As far as using something like: #showtooltip mount name here Since the script is casting ground mounts, flying mounts, and also randomly picking them, if i use #showtooltip Name of Flying Mount, i will only see the flying mount icon,...