Results: 285Comments by: Spiderkeg
File: SquidFrames (inc - SquidMod)07-07-10
I have an idea, though this would r...
Posted By: Spiderkeg
I have an idea, though this would require you to hook into the Focus frame and change how that looks. Can the Focus frame be changed to visually "look" like the Player frame or the Target frame, in that Focus frame design changes (checkbox option) if the Focus frame is position to the left or right side... or wherever. I'm mean...
File: SquidFrames (inc - SquidMod)07-06-10
Intuitive Bug
Posted By: Spiderkeg
I've noticed that when I uncheck the "Intuitive" option and force a particular design for the player frame, this option doesn't save. The design keeps reverting to the default for my class. Can you confirm?
File: SquidFrames (inc - SquidMod)07-06-10
Re: 2.2a is live
Posted By: Spiderkeg
Originally posted by Triadian @spiderkeg - hope it meets your approval :P This is good, I like. I do one have one optional request. Since the "Focus" frame can be unlocked and moved around, by the default unmodded settings of the UI, the ability to switch which direction the design face would be nice. For those of us who c...
File: SquidFrames (inc - SquidMod)06-28-10
Originally posted by Triadian hmm...
Posted By: Spiderkeg
Originally posted by Triadian hmmmm.... i wasn't going to, not cause its more work as thats never an issue, its more that unless i give options based on all the classes then it would be just 1 frame for all, which i dont think people would choose ? would they? i guess i could do a if you see a hunter - which frame etc your wel...
File: SquidFrames (inc - SquidMod)06-27-10
Originally posted by Triadian ok...
Posted By: Spiderkeg
Originally posted by Triadian ok i had a go at it http://farm5.static.flickr.com/4080/4740184601_30f0b38e7d_b.jpg for strangers/mobs it just pulls the class and uses a standard frame. although the targetoftarget frame is too small and placed wrong to be made pretty - so i'm leaving that alone. i intend on adding it to focu...
File: PlayerScore / GearScore06-27-10
How does this update impact/affect...
Posted By: Spiderkeg
How does this update impact/affect the Gearscore Lite mod?
File: SquidFrames (inc - SquidMod)06-27-10
Originally posted by Triadian not...
Posted By: Spiderkeg
Originally posted by Triadian not sure what designs i could put on something like a kobold ? just pick one for all or what suggestions did you have ???? the only things in my pipeline are making movable and possibly sizable bars/text for example you could have vertical health bars on a handmade frame etc. Oh you don't necessa...
File: AzCastBar06-27-10
Originally posted by Aezay ...but...
Posted By: Spiderkeg
Originally posted by Aezay ...but I quit WoW before I could get that done. You're missed, please come back.
File: SquidFrames (inc - SquidMod)06-23-10
I really like this mod. Any futu...
Posted By: Spiderkeg
I really like this mod. Any future plans to extend the design options to focus, target, and target of target frames?
File: PortalBox05-12-10
Originally posted by bloader Grea...
Posted By: Spiderkeg
Originally posted by bloader Great addon, was wondering if you could add a option for hearth stone. I think this would be a great idea, having the hearthstone situated centered between both rows, this would be a plus.
File: TipTac03-25-10
Originally posted by Aezay Spider...
Posted By: Spiderkeg
Originally posted by Aezay Spiderkeg Ah ok I see now. And that is with the fix Kamikaze_Ice posted? I found some other addons suffering from the same issue, so it's clearly a bug caused by Blizzard. Coming up with the best solution for a workaround is all that matters now then. Yeah, bit hard to describe this new fluke without...
File: TipTac03-24-10
Originally posted by Aezay Spider...
Posted By: Spiderkeg
Originally posted by Aezay Spiderkeg You mean the fix posted by Kamikaze_Ice is not working, or deleting both lines? Posted a picture to help clarify what I am seeing.
File: TipTac03-24-10
Originally posted by Aezay Kamika...
Posted By: Spiderkeg
Originally posted by Aezay Kamikaze_Ice Thanks for this, as I have no access to WoW, there would have been no way I could test this out myself. Can you confirm it will work too, if you just delete both these lines? I'm just puzzled though, I remember back when I coded this, the bars would not anchor properly unless I specifically...
File: Dolemite03-02-10
I still actively use this addon. I...
Posted By: Spiderkeg
I still actively use this addon. I'm not sure what Molinari or Criminal are, but the simple actions of this mod are fine for me. Thanks for keeping this up to date.
File: AtlasLoot Enhanced02-20-10
I understand that Atlas hasn't been...
Posted By: Spiderkeg
I understand that Atlas hasn't been updated yet, to reflect Icecrown on the drop down, so how do I find the list of Icecrown (25 man) of loot through AtlasLoot?
File: EquipCompare01-31-10
Blah... I'm guessing there will be...
Posted By: Spiderkeg
Blah... I'm guessing there will be no new update to this great mod.
File: EquipCompare12-12-09
Originally posted by Legorol The...
Posted By: Spiderkeg
Originally posted by Legorol The project is not dead, I just hadn't had time to update it :-) I know 3.2 introduced a new feature to the default Blizzard comparison tooltips, which is the +/- comparison of stat changes. It's not trivial to add this function to EquipCompare, so I hadn't done it yet, but I plan to. I also know...
File: FuBar 3.6.512-10-09
Originally posted by Arrowmaster...
Posted By: Spiderkeg
Originally posted by Arrowmaster As I posted on the Curse comments. "FuBar is effectively dead. If there is a major breakage it will not likely get fixed. The small stuff that doesn't require testing much can be fixed though and has been. Ckknight doesn't have the time and I don't play WoW anymore. Plus FuBar uses the Rock frame...
File: Advanced Trade Skill Window12-09-09
A true shame nobody proficient in L...
Posted By: Spiderkeg
A true shame nobody proficient in LUA has taken up fixing this once great mod. Skillet is a good mod, but still lacks strong key features that this mod has, or used to have.
File: Examiner11-30-09
Originally posted by Aezay Mirale...
Posted By: Spiderkeg
Originally posted by Aezay Miralen I cannot really add stuff as I'm not playing WoW anymore. Whatcha playing these days?
File: PhanxChat09-16-09
Originally posted by Phanx Found...
Posted By: Spiderkeg
Originally posted by Phanx Found a bug? Do not post it in the comments section! See the "Reporting Problems" section below for information on how to correctly report bugs. I will no longer be responding to bugs posted in the comments section. Ah... looks like someone has already posted a report about this same error. Hopefully th...
File: PhanxChat09-15-09
I'm using the most current version...
Posted By: Spiderkeg
I'm using the most current version of Phanx. I'm getting the occasional error. ---------- Error: Usage: GetPlayerInfoByGUID("playerGUID") File: Interface\AddOns\PhanxChat\Core.lua Line: 569 Count: 1
File: Bagnon09-07-09
Originally posted by Tuller I've...
Posted By: Spiderkeg
Originally posted by Tuller I've yet to reproduce this problem, so I'm leaning towards it being an addon conflict. Will double check and see if I'm getting some kind of taint.
File: Bagnon09-05-09
I can't toggle Bagnon while in comb...
Posted By: Spiderkeg
I can't toggle Bagnon while in combat. This is new to me. Anyone else noticing this problem?
File: Advanced Trade Skill Window08-10-09
This mod needs a total re-write....
Posted By: Spiderkeg
This mod needs a total re-write. With the new double-wide addition to the trade skills window in WoW, this mod definitely needs to be revisited by a developer. Some of the core features and benefits of ATSW are really great, and missed, but the slew of problems are just too much for this mod to be worth using anymore.