Results: 2510Comments by: Shadowed
File: Shadowed Unit Frames05-27-09
ironwulf: It'll be in next push the...
Posted By: Shadowed
ironwulf: It'll be in next push then. Kastorz: That is actually is because another addon is leaking a variable and causing the issue. I won't have time to push a fix until tomorrow or Friday because I have other features to do first, however you can get the version off of http://github.com/Shadowed/ShadowedUnitFrames/tree/master t...
File: Uckfup05-27-09
:< I might be stupid and forgot...
Posted By: Shadowed
:< I might be stupid and forgot to push the changes to Git.
File: Damn Achievement Spam05-27-09
How weird, I'm not sure why that wo...
Posted By: Shadowed
How weird, I'm not sure why that would be happening but applied your patch, thanks.
File: Shadowed Unit Frames05-27-09
Since there are a lot of people ask...
Posted By: Shadowed
Since there are a lot of people asking for it, I'll add an option to increase the size of your own auras, since that'll expand the size of auras I'll look at some of the other aura related requests. Was there anything else people were looking in auras? I believe there was some requests for changing the border, but not sure if that...
File: Shadowed Unit Frames05-27-09
Originally posted by globus on th...
Posted By: Shadowed
Originally posted by globus on the last version , it seems that the option to see only buff that I can cast doesn't work anymore (I see all the buffs even those I can't cast). maybe it's a configuration problem but I haven't been able to find it :( the option to show only the buffs I cast is working. It may not interest you b...
File: Uckfup05-27-09
That error (should) happen to all l...
Posted By: Shadowed
That error (should) happen to all localizations, pushed a fix for it.
File: Shadowed Unit Frames05-27-09
Alamaa: The thing with doing that,...
Posted By: Shadowed
Alamaa: The thing with doing that, is your debuff rows will clip with each other now. SiderisAnon: Sure
File: Shadowed Unit Frames05-26-09
That option is already in, look und...
Posted By: Shadowed
That option is already in, look under debuffs in auras.
File: Shadowed Unit Frames05-26-09
Not an option I really want to add.
Posted By: Shadowed
Not an option I really want to add.
File: Uckfup05-26-09
See if the next push fixes that
Posted By: Shadowed
See if the next push fixes that
File: Shadowed Unit Frames05-26-09
Run this: /script ShadowUF.db....
Posted By: Shadowed
Run this: /script ShadowUF.db.profile.powerColors = {MANA = {r = 0.30, g = 0.50, b = 0.85}, RAGE = {r = 0.90, g = 0.20, b = 0.30}} /script ShadowUF.db.profile.powerColors.FOCUS = {r = 1.0, g = 0.85, b = 0}; ShadowUF.db.profile.powerColors.ENERGY = {r = 1.0, g = 0.85, b = 0.10} /script ShadowUF.db.profile.powerColors.HAPP...
File: Uckfup05-26-09
Oops forgot that Git doesn't includ...
Posted By: Shadowed
Oops forgot that Git doesn't include the normal directory, fixed that.
File: Uckfup05-26-09
Correct
Posted By: Shadowed
Correct
File: Shadowed Unit Frames05-25-09
Major Jam: That's not really enough...
Posted By: Shadowed
Major Jam: That's not really enough details, buffs on the bottom work fine for me (and have for a while), you probably have a filter enabled. It's not really surprising it locks up sometimes since it's doing a full reload of the frames on some option changes, not much that can be done about that. xjtufans: Try running ShadowUF.db....
File: Shadowed Unit Frames05-24-09
That's what I meant by no consisten...
Posted By: Shadowed
That's what I meant by no consistent way of detecting range, LibRangeCheck is an ugly hack, Death Knights for example have only a 30 yard range check, but Shamans can have anywhere 30 to 40 on enemies. Then you have the problem of factoring in ungrouped friendlies for people who don't have healing spells which means relying on items....
File: Shadowed Unit Frames05-24-09
xjtufans: Range indicator will not...
Posted By: Shadowed
xjtufans: Range indicator will not likely work for non-group members, as there is no consistent way of detecting range on both enemies and players. Glancing at the filter issue, are you sure this happens all the time or only when toggling the option? Zabbath: I do not, it adds extra code thats used all the time and is hackish to d...
File: Shadowed Unit Frames05-24-09
Must have been reverted for some re...
Posted By: Shadowed
Must have been reverted for some reason.
File: Shadowed Unit Frames05-24-09
xjtufans: Need a tad more informati...
Posted By: Shadowed
xjtufans: Need a tad more information than that. Kastorz: I wouldn't worry about that bug too much, it's fixed next push but it won't affect anything.
File: Shadowed Unit Frames05-23-09
Originally posted by Keias Hide P...
Posted By: Shadowed
Originally posted by Keias Hide Party while in raid isn't working for me. When I uncheck and recheck on my alt, it hides it fine. When i'm on my main, it keeps the party there regardless. Will look into this. I love this unit frame! Thanks for doing such a great job. I have a question on the aura though. When I u...
File: Shadowed Unit Frames05-23-09
And that wasn't directed at you spe...
Posted By: Shadowed
And that wasn't directed at you specifically moniker, it's been an issue in general that people haven't been giving more information for making it impossible to duplicate until now.
File: Shadowed Unit Frames05-23-09
It happens when a frame is anchored...
Posted By: Shadowed
It happens when a frame is anchored to the bottom of the screen, looking into it.
File: Shadowed Unit Frames05-23-09
Yes it was an issue with find/repla...
Posted By: Shadowed
Yes it was an issue with find/replace when I was redoing code, but since I'm redoing the config stuff I'm not going to push until later today. I'll look into the health bug. What I really need, is someone to actually give me some information on what their UI scale is (SET uiScale "#" in WTF/Config.wtf) full UI scale, not a ro...
File: Shadowed Unit Frames05-22-09
It's not an issue, it's supposed to...
Posted By: Shadowed
It's not an issue, it's supposed to do it for anything anchored to the screen, but it's hidden now until reload in this push.
File: Shadowed Unit Frames05-22-09
kentarre: Fixed next push. Not...
Posted By: Shadowed
kentarre: Fixed next push. Note that the tag is changed to simply return the coloring for a class, so instead of doing: to get a colored class name, you would now do or if you wanted to use smart classifications, you'd use
File: Shadowed Unit Frames05-22-09
Basically, DogTags is just a wrappe...
Posted By: Shadowed
Basically, DogTags is just a wrapper to Lua code, it's not actually doing anything special that you can't do in Lua yourself, for example: The DogTag is the equivalent of making a custom tag called with the code function(unit) return UnitName(unit) end There's more to some of the more "complex" ones like class coloring,...