Results: 263Comments by: ichik
File: Wanderlust05-28-10
Originally posted by zohar101 I u...
Posted By: ichik
Originally posted by zohar101 I use pstats to monitor my memory/latency/fps usage and it works by mousing over the tracking button. However, though I see the tracking button when I mouseover the minimap, the addon list doesn't pop up anymore. Any way to work around this/make it compatible? Should I be leaving msg to pstats author i...
File: Wanderlust05-28-10
Originally posted by Rokkard is t...
Posted By: ichik
Originally posted by Rokkard is there a way to keep the tracking option from changing? i have it set to none, but everytime i attack something, shift forms, enter a dungeon it auto changes to track humanoids. Can't reproduce. Try running with Wanderlust alone and see if problem persists.
File: oUF_ichik05-27-10
Originally posted by zohar101 Hmm...
Posted By: ichik
Originally posted by zohar101 Hmm. How do I turn off the skinning/moving of the buffs/debuffs in the upper right corner (next to minimap). Alternatively, how do I move them into the default position (to the left of minimap. Right nbw they're covering the minimap and are anchored to the corner as if it's not there) and how do you...
File: Threat Plates05-24-10
Feature request: adjust not only th...
Posted By: ichik
Feature request: adjust not only the overall scale of plates but also width/height.
File: Wanderlust05-21-10
Originally posted by Angrysteel M...
Posted By: ichik
Originally posted by Angrysteel Minimap:SetFrameStrata("strata") worked just fine. Is there a similar line of code to change the size of the minimap blips (tracking dots)? Also, when right-clicking to change the tracking type, you currently have to hold down right-click while navigating to the new tracking type. It will clo...
File: Wanderlust05-20-10
Originally posted by Angrysteel A...
Posted By: ichik
Originally posted by Angrysteel Any chance you would be willing to tell us what addon that is ;p QuestMover.
File: Wanderlust05-20-10
Originally posted by Tobbe8716 Ob...
Posted By: ichik
Originally posted by Tobbe8716 Objectives is the "new" combined tracker for achievements and quest. I see, well, i repositioned them in separate addon. :P
File: rActionBar05-20-10
Originally posted by zork Would b...
Posted By: ichik
Originally posted by zork Would be possible. But you can do it yourself. Just add it to my vehicle exit button function. local arg1 = ...; if(((event=="UNIT_ENTERING_VEHICLE") or (event=="UNIT_ENTERED_VEHICLE")) and arg1 == "player") then veb:SetAlpha(1) if hide_shapeshift = 0 and shapeshift_on_mouseover =...
File: Wanderlust05-20-10
Ah. I repositioned all this stuff s...
Posted By: ichik
Ah. I repositioned all this stuff so long ago that forgot that it was tied to Minimap. ;) Well, anyway, there's a lot of addons that tweak these things.
File: rActionBar05-19-10
Feature request: can you add hiding...
Posted By: ichik
Feature request: can you add hiding of a stance bar when entering posess/controling vehicle mod.
File: Wanderlust05-19-10
Re: Objectives and Capture Bar
Posted By: ichik
Originally posted by Tobbe8716 I read to your lua and if I didnt miss it you have no objectives and capture bar so they will spawn in the default location. Just a suggestion to add them :) but this is probly a beta still Erm? Capture bar? :confused: Objectives? :confused:
File: Wanderlust05-19-10
Originally posted by Angrysteel I...
Posted By: ichik
Originally posted by Angrysteel I dont see anyway in even the Lua to set the strata of this map. Atm it doesnt sit well over Kgpanel frames etc. The original strata of default minimap is left intact. You can always add Minimap:SetFrameStrata("strata") anyway.
File: Wanderlust05-19-10
Originally posted by Ferous Use a...
Posted By: ichik
Originally posted by Ferous Use any other square minimap addon to get it back :P The purpose of this one, was to get arid of it! edit - If this is Lua only configuration, you should state so people don't get confused... cause I'm sort of curious if it's Lua only :P Well… yes it is :P
File: Threat Plates05-16-10
Re: Re: Special Nameplates/Scale Bars
Posted By: ichik
suicidalkatt, i PMed and even e-mailed you, but you seem to be very busy. ;) You posted on the main page that you need help with localization of special nameplates, if you're interested, give me a notice.
File: oUF_ichik05-11-10
if(unit=="player" or unit=="target"...
Posted By: ichik
if(unit=="player" or unit=="target") then local pvp = self.Health:CreateTexture(nil, "OVERLAY") pvp:SetHeight(24) pvp:SetWidth(24) if(unit=="player") then pvp:SetPoint("TOPLEFT", self, "TOPLEFT", -7, 8) else pvp:SetPoint("TOPRIGHT", self, "TOPRIGHT", 17, 8) end self.PvP = pvp end Add this around line 496 to oUF_ichik.lua...
File: oUF_ichik05-11-10
Originally posted by Oratorio Hi,...
Posted By: ichik
Originally posted by Oratorio Hi, first off all, i love your layout :o But, is it possible to add, or give me the possibility to add the pvp icon on the player unitframe ? It doestn't works with the code picked up in the ouf_alza lua file. Show me the code You were trying to apply and where exactly You did it.
File: oUF_ichik05-07-10
Originally posted by naqoyqatsi84...
Posted By: ichik
Originally posted by naqoyqatsi84 АЛЬЗА тоже УИ всякие ворганит :)? http://s.lurkmore.ru/images/f/f7/Trool.gif
File: oUF_ichik05-06-10
I don't need them, and i guess no o...
Posted By: ichik
I don't need them, and i guess no one does, as long as after latest patch the order of the part is always tank-healer-dps-dps-dps.
File: oUF_ichik05-04-10
Originally posted by richerich Yo...
Posted By: ichik
Originally posted by richerich You know if there is a way to filter "HELPFUL|RAID" one step further? Like a way to filter out any helpful buff that is >10m (thinking mostly of priest buffs, they have 3 raidbuffs that is over 10m long)? :) http://github.com/haste/oUF/blob/master/elements/aura.lua#L113 e.g.: local debuffFil...
File: oUF_ichik05-03-10
Re: Cast bar
Posted By: ichik
Originally posted by saanlem The timer while fishing seems to be out of whack. The bar comes to an end with 5 seconds to go. Otherwise, I find this a wonderful addon! Yep, seems like a bug with long casts, gonna check this. Update: Found the bug, uploaded the update. Stupid error really, I'm ashamed. ;)
File: oUF_ichik05-03-10
Originally posted by richerich Ye...
Posted By: ichik
Originally posted by richerich Yeah, im still trying to fit the unitframes to the frames :cool: EDIT: Just added credit to the front page :D EDIT2: Just tried oUF_Auratracker with the layout... it seems like the icons arent skinned :) http://img96.imageshack.us/img96/1069/wowscrnshot043010121635.jpg Check the last buil...
File: oUF_ichik04-29-10
Originally posted by richerich Us...
Posted By: ichik
Originally posted by richerich Used your layout for my compilation here: http://www.tukui.org/forum/viewtopic.php?f=32&t=3121 :banana: Would you mind a credit? ;) Anyway, it's weird to see Tukui with my layout. :eek:
File: oUF_ichik04-28-10
Originally posted by Zomglazerpew...
Posted By: ichik
Originally posted by Zomglazerpew Do you have an upload of your UI anywhere? I like the overall layout and kinda wanna give it a try. It's coming, but not very soon.
File: oUF_ichik04-23-10
Originally posted by zadd Party t...
Posted By: ichik
Originally posted by zadd Party target PLZ!!!! Unlikely, I don't need this feature, maybe someday.
File: oUF_ichik04-23-10
Originally posted by Arodin Lame-So...
Posted By: ichik
Originally posted by Arodin Lame-Soleil Hello ! Nice layout ;) But I have a question : How can I disabled the buffs and debuffs on the top right? Well, there are only buffs. ;) Delete in oUF_ichik.lua from line 658 to 670: if(unit=="player") then self.Buffs = CreateFrame("Frame", nil, self) -- buffs self.Buffs....