Results: 417Comments by: Footrot
File: Ghost: Pulse 307-25-09
Originally posted by HolyKiller T...
Posted By: Footrot
Originally posted by HolyKiller This addon is excelent, but i missing two things: 1) Resizable / Positionable icon ... the icon is sooo large for me, so it will be nice to add some option to decrease/increase (huh) the size. Same about position. I'd like to move the icon to diffrent place. 2) Options to show "Only in Arena" ....
File: Ghost: Pulse 307-23-09
Originally posted by Mica Still h...
Posted By: Footrot
Originally posted by Mica Still having the problem with sacred shield. I finally recorded a combatlog in the raid I did tonight but I can sum it up for you. Sacred Shield the buff is called Sacred Shield. Sacred Shield the temporary shield that activates when you take a hit and lasts 6 seconds is called... Sacred Shield. When...
File: Ghost: Pulse 307-22-09
Originally posted by Folji After...
Posted By: Footrot
Originally posted by Folji After the latest update, I keep getting the following error whenever I do certain (like apply a weightstone to my weapon, mine, craft items, or even use my hearthstone). Eeeep! Fixed, and uploaded as beta 5.
File: Ghost: Pulse 307-22-09
Originally posted by Cassie Mind...
Posted By: Footrot
Originally posted by Cassie Mind Blast cooldown never shows up. Okay, next update coming shortly fixes Mind Blast (verified on my baby priest). It also fixes the Lava Burst problem (verified on my flat mate's shaman). It's funny though, the Lava Burst problem cited was that it appears for a few cooldowns, then stops. The funny...
File: Ghost: Pulse 307-21-09
Originally posted by Cassie Mind...
Posted By: Footrot
Originally posted by Cassie Mind Blast cooldown never shows up. I verified that I can reproduce this problem this morning before work, so I'll take a look into it tonight when I get back home. :)
File: Ghost: Pulse 307-19-09
Originally posted by Raynesis Hel...
Posted By: Footrot
Originally posted by Raynesis Hello, any idea why Lava Burst cooldown only shows the first few times for that log in session? :( I look into it.
File: Ghost: Pulse 307-19-09
Originally posted by TGulics Are...
Posted By: Footrot
Originally posted by TGulics Are the whitelists/blacklists working per frame? It seems that multiple frames are showing alerts despite only having one cooldown on their whitelists. For example, frame 1 is whitelisted for Explosive Shot. Frame 2 is whitelisted for Black Arrow. I use Explosive Shot, and the alert appears in frames...
File: Ghost: Pulse 307-17-09
Originally posted by Plexico Grea...
Posted By: Footrot
Originally posted by Plexico Great addon overall, but I still can't switch to this because I need to have the alert on the screen at all times and not pulse and go off ala Event Alert. :( When and if this gets that, then I will switch from event alert to Ghost: Pulse. Nevertheless keep up the good work. GP will be getting...
File: Ghost: Pulse 307-16-09
Originally posted by septor I kne...
Posted By: Footrot
Originally posted by septor I knew it was on your list, I was just hoping that you'd drop everything and add it based on me asking for it! :eek: Hahahahaha. *Ahem* Sure. :D
File: Ghost: Pulse 307-16-09
Originally posted by septor Can y...
Posted By: Footrot
Originally posted by septor Can you please add opacity support? I really enjoy having the pulses in the middle of my screen, but right now they are so intrusive (I know, right?) that it's hard to play (not really, but it's a hindrance at worst). Yep yep - it's on the list. I hope to have another release out by the end of the...
File: Ghost: Pulse 307-16-09
Originally posted by Footrot Okay...
Posted By: Footrot
Originally posted by Footrot Okay, I've done the drycoding for the WE support (stupid inconsistent *mumble*mumble*mumble*) and will test tonight. If it's all good (and doesn't eat CPU time like Homer at an all you can eat buffet) I'll post it up. Okay, the change works and doesn't consume CPU like Oprah eats cake, so I'll post i...
File: Ghost: Pulse 307-15-09
Originally posted by Footrot Than...
Posted By: Footrot
Originally posted by Footrot Thanks for that Xamy. I also did some testing last night myself. The stupid Water Elemental is not a pet. Well, it is. But it doesn't have a spellbook, the way warlock and hunter pets do. GP3 works it's cooldowns from the pet's spellbook, and this is why the WE doesn't have it's spell cooldowns sho...
File: Ghost: Pulse 307-15-09
Originally posted by Xamy Here yo...
Posted By: Footrot
Originally posted by Xamy Here you go. Thanks for looking into it! 7/15 14:13:40.515 SPELL_CAST_SUCCESS,0x040000000056CAC7,"Xameni",0x511,0x0000000000000000,nil,0x80000000,31687,"Summon Water Elemental",0x10 7/15 14:13:40.531 SPELL_SUMMON,0x040000000056CAC7,"Xameni",0x511,0xF1300001FE011E6B,"Water Elemental",0xa28,31687,"Su...
File: Ghost: Pulse 307-14-09
Originally posted by Xamy Nicely...
Posted By: Footrot
Originally posted by Xamy Nicely done again! But sadly Freeze from the Water Elemental is not tracked at all. Hey Xamy - can you send me a quick combat log excerpt that shows you summoning the WE please?
File: Ghost: Pulse 307-14-09
Originally posted by Xamy Nicely...
Posted By: Footrot
Originally posted by Xamy Nicely done again! But sadly Freeze from the Water Elemental is not tracked at all. I can look into that tonight fairly easily.
File: Ghost: Recon07-13-09
Re: Comms.lua:94: bad argument #4 to 'format' (string expected, got table)
Posted By: Footrot
Originally posted by tayedaen Hi! I've got an error to report. Interface\\AddOns\\GhostRecon\\Comms.lua:94: bad argument #4 to 'format' (string expected, got table) : in function `format' Interface\\AddOns\\GhostRecon\\Comms.lua:94: in function `SendHealInfoNotification' Interface\\AddOns\\GhostRecon\\Core.lua:229: in functi...
File: Ghost: Pulse 307-13-09
Originally posted by Maldazzar ho...
Posted By: Footrot
Originally posted by Maldazzar how would i go about adding separate profiles for different characters via savedvariables? or do i have to wait for the next release! Ummm, it's on the main page - it's in an upcoming release. Profiles are supported internally, but there's no UI support switching/creating etc just yet.
File: Ghost: Pulse 307-13-09
Originally posted by autobot I wa...
Posted By: Footrot
Originally posted by autobot I was in fighting Thaddius today and noticed that his +/- debuffs didnt show up in my pulse today, havnt tried beta 2 saw it was released after the raid so not sure if beta 2 works on it but thought i would give ya heads up on that, GP2 showed it. But so far good job liking GP3 Beta 2 *should* fix wha...
File: Ghost: Pulse 307-12-09
Originally posted by VerasGunn It...
Posted By: Footrot
Originally posted by VerasGunn It does, it shows under buffs as Hyperspeed Acceleration. Hmmm, then clearly I'm doing something wrong. I'll be working on it.
File: Ghost: Pulse 307-12-09
Originally posted by VerasGunn Er...
Posted By: Footrot
Originally posted by VerasGunn Erm, they don't. I tried the name of the gauntlets they're on, Hyperspeed Accelerator, Hyperspeed Accelerators, and Hyperspeed Acceleration. Still nothing. Reloaded ui, deleted from my add-ons and put it back in. nothing. I even went into my WTF files and deleted the Ghost pulse information. The t...
File: Ghost: Pulse 307-12-09
Originally posted by Footrot Lol...
Posted By: Footrot
Originally posted by Footrot Lol - yep, clearly an oversight on my part. I'll get that fixed for the next release today/tomorrow! :) Okay, new beta up. Check the early warning text wording and let's see if those Hyperspeed Accelerators now show up! :)
File: Ghost: Pulse 307-11-09
Originally posted by Mica So I ha...
Posted By: Footrot
Originally posted by Mica So I have MSBT now and I have cooldowns turned off in MSBT but turned on in GP3. I'm trying to configure the early warning to show text through MSBT. When I have player cooldowns set to both, the image pops up properly. However, the text says "Spellname is ready!" when technically its not ready yet, its...
File: Ghost: Pulse 307-10-09
Re: huh
Posted By: Footrot
Originally posted by Gennarolol i like the new GP but on my hunter it isnt pulsing the right trap, when I use frost trap it pulses as Explosive Trap or a different trap and Explosive Shot shows the pulse arcane shot, multi-shot instead of aimed shot, etc. Okay, just fresh from testing GP on a hunter. I find that all cooldowns fr...
File: Ghost: Pulse 307-10-09
Originally posted by VerasGunn Se...
Posted By: Footrot
Originally posted by VerasGunn Sent a PM with the Combat log info. I put in hyperspeed acceleration, but I'm not sure it was verbatim as far as case goes. I'll double check. Edit: Hyperspeed Acceleration wasn't case perfect, but once I did it yielded the same result. Nothing. Okay, I think I may have found the issue. When the n...
File: Ghost: Pulse 307-08-09
Originally posted by autobot Than...
Posted By: Footrot
Originally posted by autobot Thanks for the head up on the icon and text scale with the mouse wheel. I was also wondering if there could be a option for each frame to show or hide the words "you gain" when getting a buff/debuff etc? only cause im so used to not seeing those and just reading the spell icon and not the "you gain" im...