Results: 236Comments by: creepy_inc |
File: oUF_BossBars01-30-11 |
![]() Posted By: creepy_inc
Awesome thanks. going to try this one.
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File: Hermes01-29-11 |
![]() Posted By: creepy_inc
Originally posted by Fiercy
Great idea for an addon, great replacement for the old and somewhat obsolete oRA 2/3. ty.
As long as you can get everyone in your guild to get it. oRA3 isn't obsolete btw.
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File: Muted Sounds - Combat01-28-11 |
![]() Posted By: creepy_inc
I'm not 100% sure of this but sometimes in Stormwind over by the training dummies it sounds like I'm in the pre-Cata event, hearing the screams of scared citizens. If that makes any sense.
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File: oUF_Freeb01-26-11 |
![]() Posted By: creepy_inc
Originally posted by Freebaser
in the oUF:Factory you could do
if(UnitName("player") == "SomeName") then
Spawn stuff
else
Spawn stuff
end
heh, I assume I have to replace the "spawn stuff" with something? :p
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File: oUF_Freeb01-25-11 |
![]() Posted By: creepy_inc
So is it possible to have different unit frame locations on different characters?
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File: eNameplates01-23-11 |
![]() Posted By: creepy_inc
Line 79 to 89 shows this:
local NamePlates = CreateFrame("Frame", nil, UIParent)
NamePlates:SetScript("OnEvent", function(self, event, ...) self(self, ...) end)
SetCVar("bloatthreat", 0) -- stop resizing nameplate according to threat level.
SetCVar("bloattest", 0)
SetCVar("ShowClassColorInNameplate",1)
SetCVar("showVKeyCastba...
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File: oUF_Freeb01-23-11 |
![]() Posted By: creepy_inc
Originally posted by Freebaser
I pushed my local version to github if you want to try it out.
Thank you, I'll give it a try. Btw is it not possible to have different frame positions on different toons?
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File: oUF_Freeb01-21-11 |
![]() Posted By: creepy_inc
I did do a full reinstall and reset everything to default and that fixed the DK runes. I tried adding the bar you mentioned but no luck, don't worry about it though. I'll live without it or find a workaround until (if) added to oUF_Freeb by default.
Thanks for the effort though :)
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File: oUF_Freeb01-21-11 |
![]() Posted By: creepy_inc
Well i added your last bit of code and this is what it looks like:
http://i724.photobucket.com/albums/ww245/creepy-inc/WoWScrnShot_012111_104514-2.jpg
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File: oUF_Freeb01-21-11 |
![]() Posted By: creepy_inc
Originally posted by Freebaser
Make sure you have the latest github version. The current released oUF on wowi does not support the poweraltbar(my guess why there is a constant bar). If you dont restrict it to the player unit, it will be shown for bosses and party members frames too.
Yeah i do have the latest.
the following c...
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File: eNameplates01-20-11 |
![]() Posted By: creepy_inc
Originally posted by Elv22
/console bloattest 0
Do I run that every time I log on or can it be added to the config? If so could you point me to where :)
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File: eNameplates01-19-11 |
![]() Posted By: creepy_inc
I realize it might be part of the addons functionality but can I add some code to not make the nameplate get "bloated" in combat? Having this one nameplates blocking everything else is really annoying :)
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File: GuildRosterButtons01-19-11 |
![]() Posted By: creepy_inc
Originally posted by creepy_inc
Yeah still getting:
1x GuildRosterButtons-1.6\GuildRosterButtons.lua:77: attempt to index upvalue 'recent' (a nil value)
GuildRosterButtons-1.6\GuildRosterButtons.lua:80: in function <...ace\AddOns\GuildRosterButtons\GuildRosterButtons.lua:12>
newest version and I have tried running your macro...
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File: GuildRosterButtons01-19-11 |
![]() Posted By: creepy_inc
Yeah still getting:
1x GuildRosterButtons-1.6\GuildRosterButtons.lua:77: attempt to index upvalue 'recent' (a nil value)
GuildRosterButtons-1.6\GuildRosterButtons.lua:80: in function <...ace\AddOns\GuildRosterButtons\GuildRosterButtons.lua:12>
newest version and I have tried running your macro, no fix.
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File: Flump01-19-11 |
![]() Posted By: creepy_inc
Originally posted by oomp
While I realise it's tedious to edit the code to enable/disable certain announcements, it's not too hard, and since the addon was originally created for use solely by my guild, I don't think I'll be adding any kind of in-game configuration options any time soon. If you want to, for example, remove announce...
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File: oUF_Freeb01-17-11 |
![]() Posted By: creepy_inc
Originally posted by drdead
with a white bar constantly? Oo
actually the oUF's toggler enables this bar only in the fights with the boss and hides it in any other situation, at least i dont see anything until the fight starts...
Well mine is there when ever I add those line of code.
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File: shClock01-17-11 |
![]() Posted By: creepy_inc
Any chance you can make it hide invites once they're accepted?
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File: oUF_Freeb01-16-11 |
![]() Posted By: creepy_inc
Awesome that worked, I'll just add it next week when I fight Nefarian again. I don't wanna run around with a white bar constantly :)
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File: oUF_Freeb01-15-11 |
![]() Posted By: creepy_inc
Originally posted by drdead
Well, atm i got alternate power bar working for the player's frame, haven't thought about adding to the target 'cuz Ony is the only boss which got altpowerbar at the target (or is it only bossframe? i never tried to track it - we kill ony b4 her big discharge). Using the last build of oUF with AltPowerBa...
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File: oUF_Freeb01-14-11 |
![]() Posted By: creepy_inc
Originally posted by Freebaser
oUF_Freeb currently does nothing to hide the PowerAltBar. +
Yeah just odd I can see sound, corrupted blood etc. but not that one bar for Ony's lightning, I'll figure it out. Maybe some mod messing with me.
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File: oUF_Freeb01-13-11 |
![]() Posted By: creepy_inc
Nothing?
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File: StealthWatch01-10-11 |
![]() Posted By: creepy_inc
Totally missed the in game options *doh* :o
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File: oUF_Sniffles01-08-11 |
![]() Posted By: creepy_inc
Hope someone will take over this addon since the author is leaving WoW :(
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File: eNameplates01-08-11 |
![]() Posted By: creepy_inc
Since the config is through LUA will would I have to update the "blacklist" (mobs I don't want to see nameplates for) each time I update this addon?
It's no problem if I have to just making sure so I can save a list.
EDIT: Also is there a way to only show HP % with no numeric value?
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File: StealthWatch01-08-11 |
![]() Posted By: creepy_inc
Originally posted by Waky
What did you change in the Lua file?
SWDB = {
Enabled = true,
showClass = true,
showRace = false,
selfShow = false,
oppOnly = true,
chatFrame = 1,
}
local SWDBD = {
Enabled = true,
showClass = true,
showRace = false,
selfShow = false,
oppOnly = true,
chatFrame = 1,
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