Results: 1312Comments by: acapela
File: Aloft11-18-08
Re: Re: Re: On Polymorph and Shackle Undead Timers
Posted By: acapela
Originally posted by mynge I have 1 suggestion that would make this ESSENTIAL for tanks: color enemy name plates depending on your relative aggro. ie the plate is green if you have substantial aggro, but fades through to yellow as you lose it, to red once the mob aggroes another player. This would greatly aid target prioritisati...
File: Aloft11-18-08
Originally posted by Thortok2000 T...
Posted By: acapela
Originally posted by Thortok2000 The addon works pretty well for me as is. A lot of the new features you've added and plan on adding don't really appeal to me, they'll just be stuff I turn off anyway. The one thing that does interest me is reduction in memory and cpu usage. yeah, the next "generation" of Aloft will be splitti...
File: Aloft11-17-08
Release: 2.4.6-315
Posted By: acapela
a new release is uploaded (pending approval), Aloft 2.4.6-315. this should have fixes to all of the bugs recently reported (plus a few i weeded out myself). in particular, review the recent problems with "Visibility" options and interaction with Death Knights and make sure these issues are no longer a problem for you. as soo...
File: Aloft11-17-08
Re: manadata.lua
Posted By: acapela
Originally posted by TricksAnthem everytime i target a death knight or when a deathknight is around me i get this error: Interface\Addons\Aloft\Modules\ManaData.lua :61: bad argument #1 to 'format' (string expected, got nil) wtf does that even mean? it was doing this before i updated and after i updated it still does this....
File: Aloft11-16-08
Originally posted by Phanx I have...
Posted By: acapela
Originally posted by Phanx I have an addon that shows them on PLAYER_REGEN_DISABLED and hides them on PLAYER_REGEN_ENABLED using SetCVar on "nameplateShowEnemies". yeah, this should not harm anything. Aloft won't be able to detect this and generate chat notices, but the nameplates can appear/disappear (and will generate OnShow/H...
File: Aloft11-16-08
found a typo that would explain thi...
Posted By: acapela
found a typo that would explain this. it is fixed locally, and will be released as soon as i finish some additional testing. Originally posted by Phanx ...I am noticing some mixups with health bar coloring... i will go take a look at this right away. thanks for reporting it. are you using anything in particular to enable/d...
File: Aloft11-15-08
in thinking about this, as its own...
Posted By: acapela
in thinking about this, as its own "feature", i am visualizing some sort of dedicated "Player HUD" module that lets the user place health/mana bars on the target nameplate (or separate modules, one for health and one for mana), neither/either/both, and adjust size/position/color/texture, etc. there would also need to be some text tag...
File: Aloft11-15-08
Originally posted by Paradoxum do...
Posted By: acapela
Originally posted by Paradoxum download link isn't working! WoWInterface holds file uploads in a "pending" state for a brief interval after submission, i assume until the WoWInterface staff (or some automated scan; i am not certain what they do, precisely) can verify there is no embedded malware. usually when an addon is in...
File: Aloft11-15-08
woops... having Aloft normalize out...
Posted By: acapela
woops... having Aloft normalize out of the WoW API won't work. WoW provides localized class names, not "enUS" class names, which Aloft then reverse-translates for data storage using LBC. heh, i am still learning :). looks like this will have to be an LBC fix, if those localized forms have variations (or Aloft will have to take thi...
File: Aloft11-14-08
alright, new release, Aloft 2.4.5-2...
Posted By: acapela
alright, new release, Aloft 2.4.5-293, with properly functioning "" tag. i went through it and made certain i actually saw it work for me before i inflicted it on all of you :(. sorry about that. thanks again for the bug report. Originally posted by Gnarfoz Yup, that setting shows 100% at all times. :)
File: Aloft11-14-08
Originally posted by Gnarfoz Most...
Posted By: acapela
Originally posted by Gnarfoz Most recent version shows 100% health constantly for all options that show percent values. ;-) you mean "" always shows "100%"? anyway, that is weird... i did not see that. i will bang around see if i can reproduce... its always possible i fat-fingered something in the process of checking things...
File: Aloft11-14-08
a new release is available, Aloft 2...
Posted By: acapela
a new release is available, Aloft 2.4.4-288. this includes Death Knight support, as a class and Runic Power as a power type, fixes to "" (using ceil()), and beefed-up PvP target identification (based on nameplate color, including when player and pet are named identically). note that at this point, at least in conjunction with A...
File: Aloft11-14-08
Originally posted by Phanx I've s...
Posted By: acapela
Originally posted by Phanx I've started getting this error since installing Wrath: Aloft\CoreModules\ClassData.lua:177: attempt to index field '?' (a nil value) From a cursory inspection of the code, it seems to be choking when it tries to add name-class data for a death knight. yeah, from the line number it looks like it...
File: Aloft11-13-08
Originally posted by Lombra One m...
Posted By: acapela
Originally posted by Lombra One more thing, I notice that the first time you see a nameplate, you see the standard nameplate for a split second before it's transformed into Aloft. Now, I'm guessing this is "intended", but I just thought I'd ask. yeah... Aloft actually takes over the underlying Blizzard bar-style nameplates. it...
File: Aloft11-12-08
On Aggro Glow vs Threat Flash Glow
Posted By: acapela
Originally posted by Lombra Sorry if I misunderstood any of the following: So as far as I understand, both (?) aggro and threat nameplate glow is originally a Blizzard feature. What's the difference between the two? I ran into Ragefire Chasm and aggroed two mobs, and the glows didn't show up until I targetted one of them, whi...
File: Aloft11-12-08
WotLK
Posted By: acapela
just a heads-up: i have copies of the WotLK on preorder (2 accounts), and should have them physically in my possession (hopefully) on 2008/11/14, or 2008/11/15 (at the latest). if there are any big suprises, such as Aloft breaking completely under WotLK, there will be a delay of a day or so before i can start banging on bugs, a...
File: Aloft11-12-08
On Polymorph and Shackle Undead Timers
Posted By: acapela
Originally posted by Sarkan-ZdC How does: 13. Polymorph Timer bar 14. Undead shackle Timer bar Work? Where can I activate this? first of all, these time only the player's own effects. the player's character must be a mage (for polymorph) or a priest (for shackle) for this functionality to be available. Aloft senses th...
File: Aloft11-12-08
looks like Blizzard is working hard...
Posted By: acapela
looks like Blizzard is working hard to deliver a multi-day outage... alas, i can't even test, much less finish up and release. i had hoped to get something out before WotLK landed, but it is looking unlikely at this point. i will check back in a couple of hours. i guess it is still possible...
File: Aloft11-11-08
Originally posted by Gnarfoz Do y...
Posted By: acapela
Originally posted by Gnarfoz Do you get emails on new bug reports? Haven't ever had that feature enabled, so I'm not sure. ;-) To be certain: Wooo bug report: http://www.wowinterface.com/portal.php?id=460&a=viewbug&bugid=5132 ^^ i actually don't get email on those bug reports, so posting something here, just as you have do...
File: Aloft11-11-08
On Class Colors in Nameplates
Posted By: acapela
so, my experiments on class identification are coming to a close, and it looks like Maldazzar is fundamentally correct. if the "Class Colors in Nameplates" option is set, Aloft can detect that. when enabled, if a hostile player+pet is encountered, one of two scenarios ensues (regardless of what the players name is, and regardless...
File: Aloft11-10-08
Originally posted by Maldazzar ye...
Posted By: acapela
Originally posted by Maldazzar yea, if a hostile (flagged for pvp) hunter has the same name as his pet, both nameplates show up as the same color this has opened up a can of worms. good thing you encountered it and raised the issue. not only hostile unit class, but whether a hostile unit can accurately be identified as a pet,...
File: Aloft11-10-08
Originally posted by Lynx0 Is the...
Posted By: acapela
Originally posted by Lynx0 Is there a way to get the name of the mob above the bar? first thing first: look for an Aloft FuBar or LibDataBroker widget and shift-left-click or right-click on it... or execute the command "/aloft waterfall". that will get you to the Aloft configuration (you may already know how to do this, apolog...
File: Aloft11-10-08
Originally posted by Maldazzar I'...
Posted By: acapela
Originally posted by Maldazzar I'm not quite sure how aloft deals with pet coloring now, but if a hunter's pet has the same name as his master, both nameplates are colored green using blizzard's colornameplatesbyclass option (with default nameplates), pets are still colored red i'm not sure if there's an easy way to copy that...
File: Aloft11-09-08
Re: Combo points bugs with 261
Posted By: acapela
hate to say it, but i cannot seem to reproduce this. i am running Aloft 2.4.3-261 both as rogue and as druid... i aggro 2-4 mobs, put combo points on one, drop target/switch targets with/without blizzard's "Combat>Stop Auto Attack" option set, put combo points on a different target... etc. combo points are appearing on the sing...
File: Aloft11-09-08
Originally posted by Thortok2000...
Posted By: acapela
Originally posted by Thortok2000 Level is available from nameplate and does not require a mouseover. i expect you are correct, now that i think of it. i was testing from an alliance level 2, looking at a horde level 70 nameplate (i am on a PvE server, so i had to test by putting my level 70 in a neutral town and flagging per...