Results: 1312Comments by: acapela
File: Aloft02-23-09
Re: Error Message / Suggestions
Posted By: acapela
Originally posted by boonz Getting this error right at startup (straight after login): Error occured in: Global Count: 1 Message: ...oft\AloftCrowdControl\AloftCrowdControlSpellIcon.lua line 59: attempt to index local 'crowdControlExtraFrame' (a nil value) i am working in this area right now. i will see if i can reprodu...
File: Aloft02-18-09
Originally posted by Verill Would...
Posted By: acapela
Originally posted by Verill Would be nice to implement a numerical indication of how many players are targeting the targets. this is already implemented (though i admit i have not tested it in a large group in a while). enable the AloftTarget module (under Aloft's "Modules" options), and use the text tag in a text field some...
File: Aloft02-06-09
Originally posted by Veev Also ju...
Posted By: acapela
Originally posted by Veev Also just thought I'd mention that it seems Aloft some how disables Blizzard's color by class color name plate option. Before upgrading to the new Aloft version I went thru all of my chars to enable that option (seems to be stored on a per char basis some reason), even relogged once to make sure it remain...
File: Aloft02-05-09
Originally posted by crassy I kee...
Posted By: acapela
Originally posted by crassy I keep getting this error when logging in: Message: ..\AddOns\FuBar_AloftFu\enUS.lua line 6: AceLocale(AloftFu): Cannot provide the same locale more than once. "enUS" provided twice. Debug: : ? : error() Ace2\AceLibrary\AceLibrary.lua:122: error() ...nterface\AddOns\Ace2\AceLocale-2...
File: Aloft02-05-09
Originally posted by Veev I have...
Posted By: acapela
Originally posted by Veev I have my default and non-target transparency set to 0.15 and my target transparency set to 1.0, this is the main reason I use Aloft and absolutely love how helpful that is. The only problem with this is that seeing raid icons can be somewhat difficult, is there anyway to get an option for the raid icons...
File: Aloft02-03-09
Originally posted by Veev While y...
Posted By: acapela
Originally posted by Veev While you're in the area of frames, I found some minor bug today with them. I haven't been able to reliably reproduce it every time to pin point what's causing it, but it seems if I have a mob targetted ~before~ the aloft bar loads, the frame border bugs out and is 50% transparency or so, but if I don't t...
File: Aloft02-02-09
Originally posted by Veev Only th...
Posted By: acapela
Originally posted by Veev Only thing I'd like to request would be an option to only show the frame border on your current target. should be doable. i will put it on my list, and look into it.
File: Aloft02-02-09
Re: Hide Pet Health Bars?
Posted By: acapela
Originally posted by Trying2Hard Is there a way to hide Pet Health bars but still retain Enemy Health bars for enemy players? yes, Aloft's "Visibility" options will disable individual nameplates of various kinds. you can control friendly/enemy/self/group pets separately from NPCs/hostile players, etc. to take effect, however...
File: Aloft02-02-09
Re: Re: Re: Awesome
Posted By: acapela
i am glad to hear it is working for you. just shout if you run into any problems. and i am glad to hear that Aloft is approaching "feature complete" in this area. right now, i can't think of anything else to do in the PvE Threat area... my list contains some TODO items involving overloading some of these glows and other features t...
File: Aloft01-31-09
Originally posted by xtoq ...I ca...
Posted By: acapela
Originally posted by xtoq ...I can move other things around it and I can still click it to make it work... very odd... if you can click on the Aloft FuBar plugin thingy and get Aloft to respond, then FuBar definitely knows about Aloft (it is FuBar that creates that little thingy, not Aloft, and it is actually FuBar that adds in...
File: Aloft01-29-09
Re: Scrollable bar texture menu
Posted By: acapela
woops, i am not seeing any sort of scroll widget on large picklists right now. i will dig into this and see if there is something i can do about it. if i am mistaken, and Waterfall is just not providing this, then this might need to wait for an Ace3 port of Aloft (yet another reason to get this done). Originally posted by xtoq H...
File: Aloft01-29-09
edit: i have been testing some myse...
Posted By: acapela
edit: i have been testing some myself, using "Nameplate Glow>Override Color" and some custom colors, so there can be no confusion regarding what threat status color Blizzard is trying to show me. i am not seeing anything untoward, Aloft is detecting and mapping each Blizzard color to the expected custom color, and everything seems to...
File: Aloft01-28-09
Originally posted by crassy When...
Posted By: acapela
Originally posted by crassy When tanking mobs aggro glow changes color from red to yellow which usually means that Im losing aggro. When I check that mob's aggro on omen I'm nowhere close to losing it... Bug? possibly, though Aloft just tracks the glow Blizzard is generating, using the "GetThreatStatusColor()" API that Blizzard...
File: Aloft01-27-09
Re: Awesome
Posted By: acapela
Originally posted by Detritus Thanks for implementing the nameplate glow/colouring option. Can't wait to get home and try it out. :) yes, please. i am not doing instances at the moment, so testing for me consists of double-boxing a couple of hunters or a couple of warlocks. a more rigorous workout would definitely be helpful....
File: Aloft01-27-09
edit: all right, the colors on the...
Posted By: acapela
edit: all right, the colors on the front page have changed. i think they remain more readable using the "dark" theme (the "light" theme causes eye strain for me generally), but they are at least legible under the "light" theme. it is proving difficult to find colors that are dark enough to achieve separation on the light theme, bu...
File: Aloft01-26-09
Release: Aloft 2.7.4-810
Posted By: acapela
a new release is available, 2.7.4-810. i had a brainstorm a few days ago, and applied it, and the result is an "experimental" AOE Threat mechanism (for visible nameplates) that operates on the same restrictions as the "Target-of-Target" system. in summary, what is required for any of these "area target" features to work, is the us...
File: Aloft01-23-09
checked up on this just now, and th...
Posted By: acapela
checked up on this just now, and things seem to be working correctly for me. in addition to the "Visibility doesn't affect nameplates in combat" issue mentioned in my original response below, for pets (at least) a mouseover is also required (to differentiate them from generic hostile NPCs; the same is true of friendly pets, to dif...
File: Aloft01-23-09
this is documented in the FAQ, on t...
Posted By: acapela
this is documented in the FAQ, on the main page for the addon. you have a piece of an older vesion of ALoft laying around. look for addons named "Broker_Aloft" and FuBar_AloftFu" and delete them. hope that helps. Originally posted by Hack Hiya, I am running the latest version of the mod here and have been getting the f...
File: Aloft01-20-09
looks like Aloft is basically stabl...
Posted By: acapela
looks like Aloft is basically stable under 3.0.8... i did not get much test time in on the PTR over the past few days, for which i apologize. i have a new release in preparation. if anything crops up under 3.0.8 just shout out here. i will try to get it fixed/tested and rolled up in that upcoming release as quickly as possible.
File: Aloft01-19-09
Originally posted by Bonka Actual...
Posted By: acapela
Originally posted by Bonka Actually I think I may have fixed it. I used to use a mod called Reteal which recolored shamans to teal instead of the dark blue. The old aloft versions worked fine with it, so I didn't think it was the problem. Now that I've disabled Reteal, I know that priests are working, and will assume shamans work a...
File: Aloft01-19-09
Originally posted by Bonka I didn...
Posted By: acapela
Originally posted by Bonka I didn't notice anything mentioned about this, so I was wondering if anyone else is experiencing enemy shaman and priest bars not being colored while the rest of the classes work. I've even reverted to previous versions of this beta and none seem to fix the problem. I'm currently running the latest versio...
File: Aloft01-18-09
Originally posted by Detritus Fai...
Posted By: acapela
Originally posted by Detritus Fair enough. To be honest, I'm much more likely to rely on Omen for main target threat. yeah, Omen/KTM remains the best option for watching where you yourself are, globally, relative to groupmates on your current target. there used to be multi-target threat meters, which you could use to watch m...
File: Aloft01-17-09
Originally posted by Divion I hav...
Posted By: acapela
Originally posted by Divion I have been looking for an option or a way to display debuffs on enemy targets but i can't find any info on this matter. yeah, plain debuff tracking is not something Aloft really does, and even if it did, it would only be available for the current target. Aloft has a "stacking points text" module t...
File: Aloft01-17-09
Originally posted by Detritus lol...
Posted By: acapela
Originally posted by Detritus lol...you failed, mate. ;) yeah, sorry about that. these details can get quite intricate very quickly. hard to soundbite or summarize this intricacy. Originally posted by Detritus The information provided to you by WoW is different depending upon whether a mob is targeted or not: Targetted Mob...
File: Aloft01-17-09
Re: Re: Release: Aloft 2.7.3-767
Posted By: acapela
Originally posted by elcifr No error on load. Yay! good to hear. Originally posted by elcifr Hostile nameplates won't update TargetName until nameplates are hidden and shown ahh yes, this sounds familiar. i can work on this. will do that today. thanks for the feedback. i will get any fixes rolled up in the next release.