Results: 417Comments by: Footrot
File: Ghost: Pulse 308-07-09
Originally posted by Syxx EDIT:So...
Posted By: Footrot
Originally posted by Syxx EDIT:So I put my Aug 4th backups (WTF SVs and previous version of GP3) and it works. To be clear, I put back my backups, updated to 3.0.9 and all is well. Still have no clue wtf was happening. Sorry for being a pain Footrot! :D Don't apologise - I appreciate learning what I need to be better at!
File: Ghost: Pulse 308-07-09
BAH! My bad - I refactored some co...
Posted By: Footrot
BAH! My bad - I refactored some code and didn't re-test from a clear state. Beta 10 will have what you need. If beta 10 doesn't just do the right thing, that script I present earlier should be the fix now. Your error dump showed me what I had screwed up. Thank you.
File: Ghost: Pulse 308-07-09
Originally posted by monitorlizard...
Posted By: Footrot
Originally posted by monitorlizard just jumped from gp2 to gp3 beta 9 and w/ a fresh install i'm getting this on launch: Interface\\AddOns\\GhostPulse3\\Config.lua:932: attempt to index field 'currentProfile' (a nil value) stack: Interface\\AddOns\\GhostPulse3\\Config.lua:932: in function
File: Ghost: Pulse 308-07-09
Originally posted by Footrot Hmmm...
Posted By: Footrot
Originally posted by Footrot Hmmmm, my text editor is not showing those particular lines as 433-442 at all. Do a search for... rc.SetTexCoord = function(this, ...) ... and then check the lines until the end of that function (ends with return rc). The fix for BF was to remove a line that read rc:SetAlpha(0) and another that said...
File: Ghost: Pulse 308-07-09
Hmmmm, my text editor is not showin...
Posted By: Footrot
Hmmmm, my text editor is not showing those particular lines as 433-442 at all. Do a search for... rc.SetTexCoord = function(this, ...) ... and then check the lines until the end of that function (ends with return rc). The fix for BF was to remove a line that read rc:SetAlpha(0) and another that said rc:Hide(). These used to be t...
File: Ghost: Recon08-07-09
Re: Re: Re: Comms.lua:94: bad argument #4 to 'format' (string expected, got table)
Posted By: Footrot
Originally posted by tayedaen Hi, I've seen that in the new version the problem with 'zone' is still not fixed. Could you please look at it ? cu tay I do not know how that fix escaped the archive. That's strange indeed. Regardless, the fix is in 0.10.5 beta for you.
File: Ghost: Pulse 308-07-09
Originally posted by Syxx Well I...
Posted By: Footrot
Originally posted by Syxx Well I updated to the newest and I still have empty pulses. Is there some secret trick to get it working again? Lemme guess, delete my savedvariables and start from a new install of GP3? :( No, shoudn't do. The change was a simple one to get BF working with GP again. Just check lines 433 - 442 of...
File: Ghost: Pulse 308-06-09
Originally posted by tnbp Check o...
Posted By: Footrot
Originally posted by tnbp Check out Power Auras. Best addon, ever, IMO. Or..... you know GP3 might have this feature coming, considering it was something GP2 did.
File: Ghost: Pulse 308-06-09
Originally posted by Syxx Mine pu...
Posted By: Footrot
Originally posted by Syxx Mine pulses fine (The mod you perv) there just ain't nothing in it! <--- empty ghost pulse :( You're all filthy filthy people! I love it. :P
File: Ghost: Pulse 308-05-09
Originally posted by TGulics Yep,...
Posted By: Footrot
Originally posted by TGulics Yep, things are pulsing, but the icons displayed are just empty ButtonFacade borders. :/ Yep - happening for me as well. I'm looking into why now, and I hope to have it fixed ASAP - I miss my pretty pulses!!!
File: Ghost: Recon08-05-09
Originally posted by xtoq I use B...
Posted By: Footrot
Originally posted by xtoq I use BF for GR, and have no issues with it at all. Now, you'll have the same look for all your characters, but you'll at least have skinned GR buttons. Just a heads up - changes for 3.2 will be posted in the next day or two. :)
File: Ghost: Pulse 308-04-09
Originally posted by shinanigans...
Posted By: Footrot
Originally posted by shinanigans As of 3.2 gp3 doesn't seem to be working with buttonfacade. If you have bf enabled every time you get a cooldown pulse it'll just show up as an empty frame of whatever texture you have set for buttonfacade. Whoa! I use BF with GP3, and if it ain't workin', it's probably because I'm at work and...
File: Ghost: Pulse 308-03-09
Re: Sounds
Posted By: Footrot
Originally posted by winarski80 Were do i put custom sound???? :confused: :confused: :confused: :confused: I haven't replied because I figured the change log would have let you know this on your own. Wherever you like, within the Interface\Addons folder, and be sure you put the full path to the sound... Interface\Addons\...
File: Ghost: Pulse 308-02-09
Originally posted by Maldazzar is...
Posted By: Footrot
Originally posted by Maldazzar is there a roundabout way i could create separate profiles until they're implemented? trying to use ghost pulse on multiple characters with the same profile is really killing me I'll put some work into that today, since I'm home with the flu. Hopefully not of the pig variety.
File: Ghost: Pulse 308-01-09
Originally posted by Footrot Than...
Posted By: Footrot
Originally posted by Footrot Thanks to Mica's combat log, I'll be able to sort out the Sacred Shield effects the way you guys want it. According to the log, the 30/60 second buff has a particular spell ID. The temporary absorption shield of the same name, has a different spell ID. If I adjust the filtering system to treat filter...
File: Ghost: Pulse 307-28-09
Originally posted by Plexico Hmm...
Posted By: Footrot
Originally posted by Plexico Hmm I have a question and can't seem to figure it out. Is there a way to make it show a buff after a certain amount of stacks. What I mean is, I play and Enh shaman and I only want it to show Maelstrom Weapon when its at 5 stacks. I tried playing around and it seems to be no luck. I assume it is some...
File: Ghost: Pulse 307-26-09
Originally posted by Footrot Than...
Posted By: Footrot
Originally posted by Footrot Thanks to Mica's combat log, I'll be able to sort out the Sacred Shield effects the way you guys want it. According to the log, the 30/60 second buff has a particular spell ID. The temporary absorption shield of the same name, has a different spell ID. If I adjust the filtering system to treat filter...
File: Ghost: Pulse 307-26-09
Thanks to Mica's combat log, I'll b...
Posted By: Footrot
Thanks to Mica's combat log, I'll be able to sort out the Sacred Shield effects the way you guys want it. According to the log, the 30/60 second buff has a particular spell ID. The temporary absorption shield of the same name, has a different spell ID. If I adjust the filtering system to treat filter entries that are numbers as sp...
File: Ghost: Pulse 307-26-09
Originally posted by Mica Fidning...
Posted By: Footrot
Originally posted by Mica Fidning a weird occurrence. I have a second frame to monitor important buffs. I scaled it to be pretty large (text as well) and moved it to the bottom right part of my screen. The strange occurrence is when I first log in or when I do a /console reloadui, with the first two buffs I gain/fade, the text that...
File: Ghost: Pulse 307-26-09
Re: Enemy spell cast?
Posted By: Footrot
Originally posted by winarski80 How would i make a pulse for a target enemy spell cast?? You download beta 7 and switch on "Target Spell Casts" or "Focus Spell Casts" as you require. :D
File: Ghost: Pulse 307-26-09
Originally posted by ogu Thanks m...
Posted By: Footrot
Originally posted by ogu Thanks much for adding the Blizzard FCT change! It's working fine for you?
File: Ghost: Pulse 307-25-09
Originally posted by Mica However...
Posted By: Footrot
Originally posted by Mica However, there's no real way to differentiate from losing the shield because it absorbed everything, losing the shield because it wore off, and losing the buff. All three of these simply say "X's Sacred Shield fades from Y". Hope you can think of something! Yep - and this is why I still need a combat...
File: Ghost: Pulse 307-25-09
Originally posted by Annyonne Tha...
Posted By: Footrot
Originally posted by Annyonne That is how I understood his post. I've only got a lvl 26 pally, but I think his suggestion is appropriate. I'm not sure why I need to know that the shield proc'd... but I definitely want to know when I need to re-buff. I agree. The request is appropriate... but is it *possible*? Hmmmm, anyone...
File: Ghost: Pulse 307-25-09
Originally posted by Folji I'm ha...
Posted By: Footrot
Originally posted by Folji I'm having some difficulties skinning the Ghost: Pulse warnings using ButtonFacade. I edit the ButtonFacade settings for GP to use the skin I want, GP quickly adapts to the settings and start using it, but for some reason I always ends up going back to the default Blizzard skin the next time I log in (...
File: Ghost: Pulse 307-25-09
Okay, so if I understand correctly,...
Posted By: Footrot
Okay, so if I understand correctly, you don't care about hearing anything from the 6 second absorption shield, you only want to hear that the 30/60 seconds has passed and *that* buff is fading from you?