Results: 498Comments by: neverg
File: LumUI08-04-18
I'm stunned. This UI is beyond ever...
Posted By: neverg
I'm stunned. This UI is beyond everything I could've possibly hoped for. Clean, minimal and it fits my playstyle perfectly. Thank you! Edit: If you want to add Blade Flurry (Rogue) add this to filters.lua in oUF_Lumen/config: = true, If you could add that in the release, that'd be great. :) Will do. I actually play...
File: LumUI08-03-18
Hi. Sorry for my bad engish. How do...
Posted By: neverg
Hi. Sorry for my bad engish. How do I enable sidebar display always? Now they turn on only when you hover your mouse. Thanks. Anything actionbar related its in: LumUI > mods > actionbar.lua ----------------------------- -- Bar4 ----------------------------- local bar4 = { framePoint = { "RIGHT", UIParen...
File: LumUI08-02-18
Loving the UI man! Just had two qui...
Posted By: neverg
Loving the UI man! Just had two quick questions, how would I re-enable the my action bar button text and is there any way to anchor my tooltip to my cursor without another addon? I'm new to editing .lua files for addons so there's a really high chance that I missed those options Thanks. :) For the action button text: LumUI > m...
File: oUF Lumen07-31-18
Hi. I love your interface. I don't...
Posted By: neverg
Hi. I love your interface. I don't know if you accept change requests, but I would love to see an option for coords in elements/stats.lua formatted as: ##,##loc and toggled with local show_coords = true/false. :) That part of the UI is a bit old know, it was adapted years ago from LynUI. It is in dear need of a re-write. If you w...
File: oUF Lumen07-30-18
Hi. I love your interface. I don't...
Posted By: neverg
Hi. I love your interface. I don't know if you accept change requests, but I would love to see an option for coords in elements/stats.lua formatted as: ##,##loc and toggled with local show_coords = true/false. :) That part of the UI is a bit old know, it was adapted years ago from LynUI. It is in dear need of a re-write. If you w...
File: LumUI07-30-18
Re: Re: Rep Bar
Posted By: neverg
hi love the ui, thanks for the hard work, quick question, is there a way to disable to rep/xp bar under the minimap? Think I got this. Based on how he helped me on my previous post. Follow the path then change the 'true' to 'false' and save. experiencebar = { show = true, height = 3, width = Minimap:GetWidth(...
File: LumUI07-30-18
Thanks for clearing that up : ) I...
Posted By: neverg
Thanks for clearing that up : ) I love your work!! I could never use anything after seeing how intuitive your design is. I had one more question. I have been working on using Grid2 for healing and wondered how to disable group / raid frames if I end up using it. Thanks again for your hard work! So far I haven't create Raid Fr...
File: oUF Lumen07-29-18
Reminds me of that comic book villa...
Posted By: neverg
Reminds me of that comic book villain UI. I like it. :) Just tried it, this is what it looks like. I removed my previous ui addons and moved the wtf folder out. This is Unit Frames. If you want ActionBars and all, get my UI here: https://www.wowinterface.com/downloads/info18616-LumUI.html https://i.imgur.com/b7PG5va.jpg
File: LumUI07-29-18
So what is the difference between L...
Posted By: neverg
So what is the difference between LumUI and OUF Lumen? Do I need them both or just one or the other.. I confused myself at some point :) Well, oUF_Lumen is just the frames while LumUI is additional stuff like ActionBars, Tooltip and some little extra mods. But it's a very lightweight compilation, meaning you should install more...
File: LumUI07-28-18
Had some errors with Butsu when fis...
Posted By: neverg
Had some errors with Butsu when fishing but there is a newer version of that addon that fixes it. Otherwise everything looks amazing !: ) I actually forked the addon to add the a different border. But will look into it. Thanks!
File: oUF Lumen07-28-18
By the way I am making the Frames h...
Posted By: neverg
By the way I am making the Frames hide under certain conditions (out of combat, no target selected). There is an option, Frame Visibility with the conditions to change this. This is only for the Player Frame as others of course show on demand. Actually I'm not if this is in this release but if not it will be in the next one. :)
File: LumUI07-28-18
All should be working now. :) I'...
Posted By: neverg
All should be working now. :) I'm keeping addons to a bare minimum from now on. Everyone can just add whatever else they like for Damage Meters or utilities. I may as I test along increase the number of addons but it will always be a very minimum amount of addons. By the way I made the ActionBars and also the Frames hide under...
File: LumUI07-27-18
The release for now is broken. I'm...
Posted By: neverg
The release for now is broken. I'm trying to automate packaging so ignore this releases until further notice. :)
File: oUF Lumen07-23-18
@ttvjtv Just check the bars are...
Posted By: neverg
@ttvjtv Just check the bars are working. You need to add whatever debuffs you want to show on the target in the config/filters.lua file. I actually play a DeathKnight now but as Frost I didn't add any ones since none were relevant to me. :) DEATHKNIGHT = { buffs = { -- = true, = true, = true,...
File: oUF Lumen07-23-18
Hi, is there a way to hide the n...
Posted By: neverg
Hi, is there a way to hide the name and lvl on the players unit frame? also how can i see debuffs on target frame? thx Not in the options you would need to change some lua code to hide that. Should be as easy as comment out this line in units/player.lua line:443 self:Tag(self.Name, ' ') Regarding the debuffs on target...
File: oUF Lumen07-23-18
Hi, is there a way to hide the n...
Posted By: neverg
Hi, is there a way to hide the name and lvl on the players unit frame? also how can i see debuffs on target frame? thx Not in the options you would need to change some lua code to hide that. Should be as easy as comment out this line in units/player.lua line:443 self:Tag(self.Name, ' ') Regarding the debuffs on target...
File: LumUI07-22-18
It will. Starting to work on this t...
Posted By: neverg
It will. Starting to work on this today. :) This makes me really excited. The one thing I think I disliked most about your UI, was that the Extra Action Button covered up the Unit Frames when it was on screen, and I could never figure out how to move it. So if you could get that taken care of, I'd be extra grateful! Hmm really?...
File: LumUI07-19-18
Been looking at the UI and I will u...
Posted By: neverg
Been looking at the UI and I will update all addons I wrote, some addons I use haven't been upadted properly yet for 8.0 so I might have to delay this till next week. I will release oUF_lumen as standalone as always though, so the frames will all be fine. :)
File: oUF Lumen07-19-18
Greetings! Do you plan to update...
Posted By: neverg
Greetings! Do you plan to update this for patch 8.0.1 or Battle for Azeroth in general? It will. Starting to work on this today. :) EDIT - First update for the pre-patch. Needs extra testing. Any bugs please report on Github, easier to track. Link in description. Thanks.
File: LumUI07-19-18
It will. Starting to work on this t...
Posted By: neverg
It will. Starting to work on this today. :)
File: LumUI05-01-18
How do I change the combat font? Do...
Posted By: neverg
How do I change the combat font? Doesnt matter what I place into Fonts folder... it doesnt change ;) Any chance of some sort of unit frames choice when being on a healer? :) Combat Text font I changed it from the Fonts of WoW to a custom font. Check LumUI > mods > CombatText.lua It is pointing at the lumUI font in the med...
File: LumUI05-01-18
How do I change the combat font? Do...
Posted By: neverg
How do I change the combat font? Doesnt matter what I place into Fonts folder... it doesnt change ;) Any chance of some sort of unit frames choice when being on a healer? :) Combat Text font I changed it from the Fonts of WoW to a custom font. Check LumUI > mods > CombatText.lua It is pointing at the lumUI font in the med...
File: LumUI04-30-18
Re: Raid Frames
Posted By: neverg
Any lua coding for Raid Frames? I abhor the blizzard ones ! It used to have raid frames previous to WoD but with API changes, they broke and since then I've been using Blizzard's or Grid. I still plan to re-implement them. It is probably what I'm going to start implementing now. :)
File: LumUI04-26-18
Uhm... maybe I'm stupid, but is the...
Posted By: neverg
Uhm... maybe I'm stupid, but is there any problem with the newest update 7.3.2? Your download is just one folder, no "Fonts" or anything, and your UI seems not to work out. I double checked everything, but it does not work... could you please check the files? Thanks in advance! Edit: I checked version 7.3, works fine (and has the...
File: LumUI04-26-18
Added a bit more Gold Stats to the...
Posted By: neverg
Added a bit more Gold Stats to the right tooltip. Why not? https://i.imgur.com/WYNRxdS.jpg