Results: 126Comments by: PProvost
File: oUF_DruidHots04-20-09
Originally posted by zork Maybe it...
Posted By: PProvost
Originally posted by zork Maybe its because of the Debug function call not being commented out. I don't see any difference between the other releases than this one, except from the isMine check. But...doesn't Unit_Aura gets triggered as hell in raids? Wouldn't it be better (performance wise) to check every object once every 0.5-1 s...
File: oUF_Quaiche04-18-09
Originally posted by Unkn I alread...
Posted By: PProvost
Originally posted by Unkn I already hid them, but seeing as how there are buffs on your oUF layout frames, I didn't know if you meant to have them hidden or shown. Confusion resolved, I'll just keep hiding them with Goose. Okay so you got me thinking about it... I'm gonna try some cleanup/purging of the buffs I display and see how...
File: BigBrother04-16-09
I have started maintaining this ove...
Posted By: PProvost
I have started maintaining this over on the main WowAce site, and have pushed a new Beta3 for Patch 3.1, but I don't have update permissions here yet. For the time being, you can download the 3.0.3 beta3 from here: http://wow.curse.com/downloads/wow-addons/details/big-brother.aspx Please file any bugs on the WowAce project page: ht...
File: oUF_Quaiche04-16-09
Originally posted by Unkn Thank yo...
Posted By: PProvost
Originally posted by Unkn Thank you for the power text :) I moved it off the castbar so its always visible. But awesome just the same. Thank you so much. Changed line 233: self.PowerText = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallRight') to self.PowerText = self.Power:CreateFontString(nil, 'OVERLAY...
File: oUF_Quaiche04-06-09
Originally posted by Unkn No, ther...
Posted By: PProvost
Originally posted by Unkn No, there are no errors showing. Blizzard's buff frames are showing, in their standard postion and size, along with the buff/debuff frames on oUF frames, in the layout position and size. You mean the player buff/debuff icons in the top right of your screen? If you mean those, then this mod will not remove...
File: Broker_CombatLogToggle04-04-09
Re: Keybound
Posted By: PProvost
Originally posted by Zorklat Shift-C is the default keybinding for this function. Thanks! I completely remap my keys though and Shift-C now means something else, which is why I wanted a simple click button on my NinjaPanel. :)
File: Broker_Bags04-04-09
Re: Class and profession bag support?
Posted By: PProvost
Originally posted by Wizardling Without support for these to be counted separately, this addon is not as useful as it could be to me. Can this please be added? :-) *hopeful look* Interesting idea. On the tooltip maybe?
File: SimpleMarker04-04-09
Thanks Zidormo. Fixed in v2.1.1-rel...
Posted By: PProvost
Thanks Zidormo. Fixed in v2.1.1-release.
File: FailBot04-03-09
Originally posted by yoshimo The T...
Posted By: PProvost
Originally posted by yoshimo The Thaddius achievement requires the raid to not cross any charge, shouldnt we reduce the 3 -> 1 `? If the idea of the mod is to report "are only things that are preventable by the individual on a consistent basis" then I'm not sure about that. Some idiot can always run into me. :)
File: Auracle (De)Buff Monitor03-29-09
Re: The best dotimer addon ever
Posted By: PProvost
Originally posted by harold This mod totally replaces dotimer for me as a affliction warlock. i have it set to show only my dots just above my target frame, much better control over watching dot refresh times. thank you! this is the mod ive been searching for forever. :):):) +1 me too. For affliction this is perfect.
File: oUF_Quaiche03-28-09
Originally posted by Unkn Wonderin...
Posted By: PProvost
Originally posted by Unkn Wondering if its just me, or does anyone else have the buff frames showing with the latest version of the layout? I have an addon, Goose, that hides things under certain macro'd conditions so I just added BuffFrames/hide to that addon. yay edits! I'm tired forgive the edit, i barely understood what i wrote...
File: SimpleMarker03-23-09
Originally posted by Taroven Add a...
Posted By: PProvost
Originally posted by Taroven Add an alpha setting and I'm sold. :D Just implemented in my development branch. Will post it after some testing.
File: oUF_Quaiche03-23-09
Originally posted by Elite_Gamer04...
Posted By: PProvost
Originally posted by Elite_Gamer04 Couple quick questions I couldn't find answered anywhere else: 1. How do I stop my Unitframes from disappearing when I don't have something targeted/in combat etc? 2. Im sure this is possible, but wasn't quite sure where I was looking - switching off Player Buffs/Debuffs is...? 3. Any chance we...
File: SimpleMarker03-23-09
Originally posted by Opaque Great...
Posted By: PProvost
Originally posted by Opaque Great little addon... use it all the time! Thanks! :) Thanks!
File: oUF_Quaiche03-22-09
Re: oUF_RuneBar support coming soon
Posted By: PProvost
Originally posted by PProvost BTW, I've just added support for oUF_RuneBar in my development tree. As soon as I cut a release that will be reflected here. I'll update the supported extensions list when that happens. v2.0beta7 now had oUF_RuneBar support. Enjoy!
File: oUF_Quaiche03-18-09
oUF_RuneBar support coming soon
Posted By: PProvost
BTW, I've just added support for oUF_RuneBar in my development tree. As soon as I cut a release that will be reflected here. I'll update the supported extensions list when that happens.
File: oUF_DruidHots03-17-09
Originally posted by demitri thing...
Posted By: PProvost
Originally posted by demitri thing is about urs is that ur use the SpellID's... the tags and stuff is use is to get aura Yeah the only reliable way to check if an aura is up or not is via the texture of the spell. Insane, but that is what it is.
File: oUF Debuff Highlight03-16-09
Ammo... any thought about Resto sha...
Posted By: PProvost
Ammo... any thought about Resto shaman and curses? I know I can add Curse = true to the CanDispel table, but was thinking it would be REALLY cool if it checked the talent tree.
File: Broker_TradeCooldowns03-16-09
Found a bug. I think the bug is wit...
Posted By: PProvost
Found a bug. I think the bug is with LibQTip, but it shows up here for me so I thought you should know. I've got another addon that embeds LibQTip 1.0 with a minor revision of 9. You embed a minor of 7. A get a QTip error unless I replace the copy of LibQTip that you shipped with the one from the other addon. Seems like a QTip vers...
File: Broker_TradeCooldowns03-16-09
Ah sweet. I was just about to write...
Posted By: PProvost
Ah sweet. I was just about to write one of these.
File: oUF_DruidHots03-16-09
Originally posted by demitri is th...
Posted By: PProvost
Originally posted by demitri is there a way for this to work for a pally? like to track.. beacon of light and the scared shield..cuz that wud be pure win!!! beacon could be orange... shield cud be yellow... hmm... will try to toy around with it.. Give it a shot. I don't play a pally so not sure how it would look/behave. I think...
File: oUF_Quaiche03-16-09
BTW, there are a bunch of small-ish...
Posted By: PProvost
BTW, there are a bunch of small-ish changes coming in the last and next build. I've eliminated oUF_Banzai support and instead built in my own Threat coloring system. Net user experience is the same, but the amount of included code (from oUF_Banzai and LibBanzai) is significantly reduced.
File: oUF_Quaiche03-16-09
Personally I don't like text on the...
Posted By: PProvost
Personally I don't like text on the power bar, which is why I intentionally omitted it. I don't plan on adding it. I'm curious though, why do you want to clutter it up with text on mana? How does knowing you need 4386 mana provide more information that quickly visually seeing that you are 40% short?
File: oUF_Quaiche03-12-09
Originally posted by Unkn Like dis...
Posted By: PProvost
Originally posted by Unkn Like disable or hide raid group 6-8. That way the raid layout you have now works well. And that layout is gonna take up a huge chunk of my screen :( that why i like them going down vertically. But either way cools If you wanted to disable them, just change the loop at the bottom of layout.lua. Right now...
File: oUF_Quaiche03-12-09
Originally posted by Unkn That wou...
Posted By: PProvost
Originally posted by Unkn That would actually work, even though my ocd about everything being symetrical might be thrown off a bit, I think I could handle it. I doubt there is a way to make it so anything over 25 puts it in two smaller columns of 4 groups, would probablly take up alot more real estate on the screen. Could you perh...