Results: 268Comments by: Soyier
File: Neuron12-17-18
I can't figure out how to use the f...
Posted By: Soyier
I can't figure out how to use the flyout menus... :( I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y. How is the syntax for that? /flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ? Please help me :( You can use the flyout creator in the button editor to make the syntax for you, just FYI. Ju...
File: Neuron12-17-18
I found an incompatibility with the...
Posted By: Soyier
I found an incompatibility with the Fishing Buddy Addon. The flyout menus get screwed up with Fishing Buddy installed. Yeah the flyout menus are pretty screwed to begin with sadly. I'm not sure if it's worth it for me to try to patch all the gaping holes with the flyout code as it stands, or to just rewrite it entirely. Unfortuna...
File: Neuron12-17-18
Re: Re: Re: Question
Posted By: Soyier
You just installed it for the first time? If so then yes Is there a way to import the spells I have from the default bar or just set it up as I had it before switching to neuron? Unfortunately no. You'll have to re-drag all of your abilities to the Neuron bar, as if you were just starting from scratch. This is how all action ba...
File: Neuron12-16-18
Re: Question
Posted By: Soyier
Hi there, I've recently installed this and when I logged on my characters my bars are empty. Is that suppose to happen? You just installed it for the first time? If so then yes
File: Neuron12-16-18
Are you kidding ? I (we) are the on...
Posted By: Soyier
Are you kidding ? I (we) are the one(s) who have to thank YOU I use this since it was called Trinity and i think there was never such a support of it like you do (i still am thankfull to Maul ^^) If you ever are near Cologne-germany i will defintly buy you a beer ... or more ^^ Haha thanks! It means a lot to know people are...
File: Neuron12-15-18
Re: Re: Re: Re: Re: Re: Flyout error
Posted By: Soyier
Ok I fixed this. New release coming out Testing build 0.9.39c. Almost there :) Menus with flyouts now display correctly, but there is a problem with some flyouts - show flyout on mouse hover works fine, show mouse on mouse right-click does not show the flyout. This code works fine with mouse command (show flyout on mouse ho...
File: Neuron12-15-18
Also Configurator for statusbars se...
Posted By: Soyier
Also Configurator for statusbars seems to be broken 48x Neuron\Neuron-GUI.lua:4390: attempt to call field '?' (a nil value) Neuron\Neuron-GUI.lua:4390: in function `SB_adjOptionOnTextChanged' Neuron\Neuron-GUI.lua:4560: in function Locals: self = { SubFrameHoneycombBackdrop_OnLoad =
File: Neuron12-15-18
Re: Re: Re: Re: Flyout error
Posted By: Soyier
Ok I added a check to fix this issue. Sorry about that. Just a warning, the flyout code in this addon is SUPER old and I just recently had the chance to go into it and to try and fix it. It's definitely a work in progress, so use it at your own risk lol Tested drop 0.9.39b: 1x ...aceNeuron\Objects/ACTIONBUTTON_FLYOUTBTN.lua:...
File: Neuron12-15-18
Re: Re: Flyout error
Posted By: Soyier
When I use the 9.38 versions, I'm getting flyout errors at login. This happens on my mages, warlocks and hunters. The strange part is a low level warlock doesn't get the error. Maybe due to being newer? The error is ACTIONBUTTON_FLYOUTBTN.lua line 963: attempt to cal method 'SetObjectLoc' (a nil value) The flyouts function...
File: Neuron12-03-18
Can some brave souls test master fo...
Posted By: Soyier
Can some brave souls test master for me? There have been LOTS of changes, more than I can count, with many many more to come. Most importantly, can you guys try out the flyout button code? I don't use flyout buttons, but I did my best to fix up the code. It seems like the last time that code was touched was in MoP and as such most of...
File: Neuron11-30-18
Lots of work happening
Posted By: Soyier
I finally got tired of the mess of psuedo object oriented programming that existed in the button and bar code, so I completely refactored and rewrote all of the button object code yesterday and today. Now we finally have some decent class hierarchy, and it's actually feasible to make out what's going on without being on shrooms. I...
File: Neuron11-25-18
Can you run Wow on Linux? If so any...
Posted By: Soyier
Can you run Wow on Linux? If so any performance loss? Only reason I am using Windows 10 is because of Wow. Have several recent games but I don't play them. Bad memories of compiling my video drivers on Linux years ago is why I game on Windows. Otherwise I would just run windows on one of my VMware servers or Virtualbox. Start using V...
File: Neuron11-23-18
Github? I'm that old guy telling ki...
Posted By: Soyier
Github? I'm that old guy telling kids to get off of my lawn. I got my MCSE many years ago and I've managed a lot of MS based networks. And I have to say I loath Microsoft with a passion. Not so much their OS's but I feel that I am posting this via one very large piece of MS Malware known as Windows 10. Yep, I'm one of "those" guy...
File: Neuron11-10-18
It seems to be working fine. Lookin...
Posted By: Soyier
It seems to be working fine. Looking forward to the updates. Would also like to see some screenshots of the work to date of what it will look like if that is ok. Have you ever given any thought to allowing pre-defined templates? One of the big restrictions of getting into an addon like Neuron is the learning curve. Maybe have peop...
File: Neuron11-10-18
Re: feature request - keybinds
Posted By: Soyier
I was almost certain that in previous versions that keybinds worked when the "ALT-Z" hide buttons was used? can this be made functional (again?) This is handy when doing the tortolan mazes/macthing daily quests. Ok this seems to be much more complex. Basically when you alt-z you hide all of the UI elements, and the keybinds go b...
File: Neuron11-09-18
Ok things have cooled off a good bi...
Posted By: Soyier
Ok things have cooled off a good bit after our big database upgrade. Are people happier with the state of things now? I fixed a number of longstanding issues like keybinding the zone ability and extra buttons, and crashes won't purge your saved profiles anymore (thank god). There were also a number of big performance improvements in...
File: Neuron11-04-18
Ok things have cooled off a good bi...
Posted By: Soyier
Ok things have cooled off a good bit after our big database upgrade. Are people happier with the state of things now? I fixed a number of longstanding issues like keybinding the zone ability and extra buttons, and crashes won't purge your saved profiles anymore (thank god). There were also a number of big performance improvements in...
File: Neuron11-03-18
So updated just now and suddenly i...
Posted By: Soyier
So updated just now and suddenly i have no keybind mapping anymore for any character. anyone have this issue? In the update message the very first line is "Your keybindings have been reset!" lol. Unfortunately, during our database migration the keybindings couldn't be saved. Though you can rebind them and these bindings will be...
File: Neuron10-31-18
Re: latest update bug with editing butons
Posted By: Soyier
After the latest update whenever I right click in a button to edit it I get a never ending lua error and have to reload ui. Fixed. New release being pushed as I type this. Give it a few min and check Curse
File: Neuron10-30-18
New Release Out!
Posted By: Soyier
New Release is out. Most changes are under the hood, but to go along with the full database rewrite I went ahead and rewrote all the database data loading code. What we have now is SO MUCH BETTER and more stable. As a consequence, things like Neuron crashing and losing all your bar data shouldn't happen anymore (knock on wood). The d...
File: Neuron10-30-18
Re: Shaman pet bar
Posted By: Soyier
First off .. love the addon! I have the Primal Elementalist talent on my Elemental Shaman, when I summon my Fire Elemental I don't have a pet bar show up. I've tried making a new pet bar but still no luck. Any help would be much appreciated :) Is this a recent development, i.e did it work before and now it doesn't?
File: Neuron10-30-18
Fixed! New version coming at you wi...
Posted By: Soyier
Fixed! New version coming at you with the fix. It was a stupid mistake on my part misunderstanding how Ace3DB works. If you put a value in a table like (name = "") that is treated as a nil and gets removed from the table, rather than being treated as an empty (but existing) string. So even though I had declarations for all these...
File: Neuron10-29-18
Ok I added a crap ton of safety che...
Posted By: Soyier
Ok I added a crap ton of safety checks. Hopefully this will ease the transition a bit more. Sorry for the bumps, I can only test so many different configurations, and there's a near infinite amount of possible configurations for a Neuron DB to have. I swear that I've been testing this for weeks without any of these issues, otherwise...
File: Neuron10-29-18
Ok I added a crap ton of safety che...
Posted By: Soyier
Ok I added a crap ton of safety checks. Hopefully this will ease the transition a bit more. Sorry for the bumps, I can only test so many different configurations, and there's a near infinite amount of possible configurations for a Neuron DB to have. I swear that I've been testing this for weeks without any of these issues, otherwise...
File: Neuron10-29-18
Newest version erased my buttons an...
Posted By: Soyier
Newest version erased my buttons and i cant even add 1 button to bar.(nuber of buttons on bars is 0) Dont forget to save your WTF folder before trying this version.I was lucky i saved mine 2 days ago. Is this on every toon or was it a one off fluke on a single toon? I haven't had this issue in all of my testing