Results: 118Comments by: Wikwocket
File: CCBreakWarner10-18-07
After WoW patch 2.2.2, sound appear...
Posted By: Wikwocket
After WoW patch 2.2.2, sound appears to be working natively again. If it does not work for you, please try the fix below.
File: CasterWeaponSwapper10-18-07
For your purposes, copy your +heali...
Posted By: Wikwocket
For your purposes, copy your +healing set into the high and low mana sets, and set the top sliders to 100% and the bottom ones to 0%. About the mod failing to swap back to the spellsurge set, make sure you are in combat, casting spells/spending mana, and it has been ~50 seconds since the last spellsurge. I don't think I would remo...
File: CasterWeaponSwapper10-11-07
bitbyte, those are some very good i...
Posted By: Wikwocket
bitbyte, those are some very good ideas. I didn't see your message until after I released the latest CWS, which has basic support for detecting your own Spellsurges, but I think I will tweak it based on your suggestions. Thank you for the info! AnElk, those are cool ideas too, but it would likely complicate this mod to add them he...
File: CCBreakWarner09-29-07
Yes, the sound file does not always...
Posted By: Wikwocket
Yes, the sound file does not always play since 2.2, this is a Blizzard problem that affects many addons. Here is a temporary workaround that has been reported to work, but I haven't been able to test it myself: Open the file CCBreakWarner.lua in a text editor (Notepad is fine) - Go to line 95 (second to last line) - Before...
File: CasterWeaponSwapper09-06-07
Re: Leaving druid forms.
Posted By: Wikwocket
Someone made a similar suggestion before, and it is something I'd like to add. I'll bump it to the top of the TODO list. :) I don't play a druid myself so I don't always see these things firsthand, so I appreciate the feedback.
File: CasterWeaponSwapper08-30-07
Originally posted by zoeckler one...
Posted By: Wikwocket
Originally posted by zoeckler one question: every time i leave I leave combat and cast a spell or drink, etc, the mod swtiches me to my spirit weapons. Yeah, right now the casting set is not used out of combat (the theory is that you don't need +damage or healing out of combat). But I am thinking of adding checkboxes for usin...
File: CasterWeaponSwapper08-28-07
Glad you like the mod. I am curr...
Posted By: Wikwocket
Glad you like the mod. I am currently talking with the coder who posted ArcanistsWeaponSwapper on Curse. He posted a modified version of the mod, for mages. I might add in some of the features he put together too.
File: CasterWeaponSwapper08-13-07
Re: Spellsurge
Posted By: Wikwocket
Currently the mod finds items in your bags by name, so if you have items with the same name it can indeed get confused. Finding items by ID or some unique identifier is on my list. Sorry for the inconvenience in the meantime.
File: Ping Direction08-11-07
Might it be possible, or interestin...
Posted By: Wikwocket
Might it be possible, or interesting to add, an optional display of how far it is to the coordinates entered? I know that when I am tracking a quest objective etc, I am interested in which way it is, but also how close I am getting. :)
File: AnnoyingBuffReminder08-06-07
I have fixed a bunch of bugs in the...
Posted By: Wikwocket
I have fixed a bunch of bugs in the code, sorry for the delay in releases, but 1.62 should work much better for all classes.
File: CasterWeaponSwapper07-27-07
Thank you for the comments, guys. I...
Posted By: Wikwocket
Thank you for the comments, guys. I will try to get Spellsurge localization in the next version. You are right about how Spellsurge swapping works. The theory is that you don't want to swap for Spellsurge if you are using the high mana set (because you are already near max mana), or if you are using the low mana set (because then...
File: CCBreakWarner07-05-07
You can easily change the sound to...
Posted By: Wikwocket
You can easily change the sound to whatever you like, with a little editing. Belleboom posted a few comments on how to do this on the AddOn's curse-gaming page.
File: AnnoyingBuffReminder06-30-07
Yes, it appears I have accidentally...
Posted By: Wikwocket
Yes, it appears I have accidentally made it TOO annoying! :D This is a known issue with how I changed support for Warriors, and I will work to fix it. 1.51 is fine to use in the interim.
File: CasterWeaponSwapper06-22-07
Re: Re: Re: Re: Re: Re: Re: Re: Profiles?
Posted By: Wikwocket
Hmm, interesting. I see the value in such a change. I will investigate adding a version of it to the main code.
File: CasterWeaponSwapper06-21-07
Re: Re: Re: Re: Re: Re: Profiles?
Posted By: Wikwocket
It would seem to me that what that change would do is, when dropping a Druid form in combat (returning to caster form), don't change weapons right away. Is that what you're trying to do?
File: CCBreakWarner06-20-07
Re: Request: Breaking Soon Message
Posted By: Wikwocket
Well, the main purpose of the mod is to alert you, the CC caster, than your CC has broken, so your attention can be elsewhere instead of babysitting your mob. Given how many great timer mods there are that can show you the time left on a CC, I will probably not add that feature. For example Natur's Enemy Cast Bars will show me the...
File: CasterWeaponSwapper06-19-07
Re: Re: Re: Profiles?
Posted By: Wikwocket
Unfortunately any time you swap weapons in combat, there will be a global cooldown. Right now if you don't want the global cooldown when shifting, you have to turn off the setting to use the Druid set. It's on my todo list to delay swapping to the Druid set until you activate a global cooldown ability, so the cooldowns overlap, but I...
File: AnnoyingBuffReminder06-15-07
You cannot click the frame to cast...
Posted By: Wikwocket
You cannot click the frame to cast the spell, as I can't change which spell to cast in combat, and really I don't know what spell you want to cast (ie, which armor, which shout, etc). The mod just alerts you when you are missing a category of buff. I am working on a priority queue for when multiple buffs are missing. Right now the...
File: AnnoyingBuffReminder06-14-07
Re: Screenshot?
Posted By: Wikwocket
Originally posted by Fin Is there a screenshot of this anywhere? What does this "annoying buff reminder" look like? I uploaded a screenshot. The text of the reminder changes depending on what buff you're missing.
File: CCBreakWarner06-13-07
Originally posted by Eljinar Is t...
Posted By: Wikwocket
Originally posted by Eljinar Is there any chance you can add a function to whisper party/raid members if they target your CC while you are casting? To give more information about this, someone posted on the curse page, that you can do this by macro, for example: /cast Polymorph /run for i=1,GetNumRaidMembers()-1 do local u,...
File: CCBreakWarner06-13-07
Originally posted by mythrilgolem...
Posted By: Wikwocket
Originally posted by mythrilgolem I assume you only support the focus frame and also assume that is because you are scanning buffs. On my lock I use a focus macro for fears and an assist pet macro to renew seduce (3 targets ftw). Would/Could this also notify when seduce breaks off of my pet target when I have a different focus?...
File: CCBreakWarner06-13-07
I looked into reporting on who brea...
Posted By: Wikwocket
I looked into reporting on who breaks the CC, and it looks like it can only be done for Polymorph, and not most of the other CC spells. This is due to not getting combat messages on who broke the spell and when, which is why I wrote the mod to begin with. As such I won't add the reporting feature, but feel free to run this in tand...
File: CCBreakWarner06-12-07
Originally posted by Eljinar Is t...
Posted By: Wikwocket
Originally posted by Eljinar Is there any chance you can add a function to whisper party/raid members if they target your CC while you are casting? In my opinion thats the only thing this is missing... great job!! There is some discussion of this on the curse gaming page as well. I'm going to look into mods that do that, and se...
File: AnnoyingBuffReminder06-11-07
Re: True Shot Aura
Posted By: Wikwocket
I will try to add TSA when I add paladin aura support. The trick is watching for two buffs on one character without doubling the code. :)
File: AnnoyingBuffReminder06-08-07
Yeah, I am looking at a way to add...
Posted By: Wikwocket
Yeah, I am looking at a way to add support for auras and Righteous Fury.