Results: 261Comments by: vpr
File: Tidy Plates: Link Theme06-25-09
I haven't tried this out yet, but I...
Posted By: vpr
I haven't tried this out yet, but I was looking at the screen shots and it appears that the hears deplete horizontally. Would there be anyway to make the hearts deplete vertically... You could add some frills (is that the word?) off the hearts giving you a space on either side to place the information. I don't know how to describe...
File: Panther06-24-09
Originally posted by Kupotek Auto...
Posted By: vpr
Originally posted by Kupotek Autobar is supposed to be in there, unless mentioned in the Changelog it's been removed which it isn't , and Sexy Map is definitely not in there still. 1.7.3 is uploading now to fix the UI Scaling issue, and should be available really soon. My Mistake, you have the Change Log in Ascending order...
File: Panther06-24-09
Also, in your zips you still have A...
Posted By: vpr
Also, in your zips you still have Autobar even though citing you've removed it from the UI
File: Panther06-24-09
Just updated to the newest version...
Posted By: vpr
Just updated to the newest version -- followed the directions (twice) and something just doesn't seem to be right: http://yfrog.com/05wowscrnshot062409193017j The bars seem off center... Tried this on two characters, clearing the WTF folder as advertised. Didn't have this problem on the previous versions of KittyUI before u...
File: Panther06-14-09
Also having problems with the SexyM...
Posted By: vpr
Also having problems with the SexyMap profiles... Also I think it's Recount that is just in some random place (over the chat window) when I log in. Where do I position this (other than where I think it should go of course)...It's the window with the red title bar and says I think "Damage Done"...Where is it supposed to be positioned?
File: Mage Icon Set04-23-09
Would like to see icons for the arc...
Posted By: vpr
Would like to see icons for the arcane tree now that we have dual specs :)
File: QuestHelper04-05-09
Re: Re: Re: WowMatrix again.....
Posted By: vpr
Originally posted by Jalandar Hey Zorba, maybe in place of the in-game 'donation' request, replace it with text that strongly suggests visiting the website instead, without directly referencing donations, to find out how to help keep Questhelper current and updated. Then have on the linked page at the top an explanation about donat...
File: QuestHelper04-04-09
Picture form of what someone else m...
Posted By: vpr
Picture form of what someone else mentioned: http://img3.imageshack.us/img3/9014/31150365.jpg
File: dMinimap 304-03-09
If you're concerned with bloat of a...
Posted By: vpr
If you're concerned with bloat of adding a config screen into the addon, why not just make another folder containing the config screen almost like another addon. This would allow you to have a config editor without having it "bloat" the code for something you believe would only be used once. So in your addon list (on the char select...
File: ESN_Rare03-31-09
Originally posted by EnSabahNur n...
Posted By: vpr
Originally posted by EnSabahNur now you can use MikScrollingBattleText or any other SCT Addon or the Blizzard Text to show the Warning :cool: Ah, that's much easier to understand :banana: Thanks!
File: ESN_Rare03-31-09
Originally posted by EnSabahNur i...
Posted By: vpr
Originally posted by EnSabahNur in 0.7 I added LibSink for notification message :D I'm sorry but what does that mean in lay-mens terms?
File: ESN_Rare03-29-09
Can you add an option to pass the i...
Posted By: vpr
Can you add an option to pass the information to MikScrollingBattleText to handle the notification? MSBT has the ability to have other addons hook into it. I'd really appreciate this!
File: oUF_Hypocrisy03-17-09
Originally posted by Derkyle Mayb...
Posted By: vpr
Originally posted by Derkyle Maybe a drag ability can be added to the windows by holding alt or something? I know a couple of oUF unitframes are movable if you hold down alt. Something like the code before for each of the frames. This isn't official just a suggestion. frame:EnableMouse(true) frame:SetMovable(true)...
File: oUF_Hypocrisy03-16-09
Re: Re: Re: Re: RuneBar :)
Posted By: vpr
Originally posted by Hypocrisy Nope, lol...I just had the urge to add some more to the code. If I were playing again I wouldn't have to ask people to tell me if the sizing wasn't working for them. :o Well I absolutely love this oUF layout, so thanks for keeping it updated. Wish there were an easier way to reposition the window...
File: oUF_Hypocrisy03-15-09
Re: Re: RuneBar :)
Posted By: vpr
Originally posted by Hypocrisy oUF_RuneBar should be working now, although I am still a bit concerned about the sizing. If you decide to use it and the sizing is off for you, please let me know and I'll see what I can do. so does this mean you're playing again? :)
File: TipTac03-15-09
Originally posted by Aezay vpr Y...
Posted By: vpr
Originally posted by Aezay vpr Yeah, I remember this, it was the addon Chatter, right? I've tried it out and been completely unable to reproduce the problem described and seen on the screenshots. Any further help in reproducing it would be helpful. Yea, I'm unconvinced that its a conflict w/ chatter, but a coincidence that the...
File: TipTac03-13-09
Originally posted by Aezay Before...
Posted By: vpr
Originally posted by Aezay Before I go and release the next version of TipTac, I want to make sure everything is working properly. So those of you who had problems with the tip not fading out after leaving a unit frame, I would be glad if you could help test these changes. Download: TipTac 09.03.13 Test I haven't played WOW...
File: TaxiProgressBar03-01-09
Originally posted by Nightness On...
Posted By: vpr
Originally posted by Nightness Only three reasons I can think of are... 1. InFlight does not handle a logout while on a taxi. TaxiProgressBar does. 2. Code base is smaller, while not a huge reason... My script would be easier for someone to customized. 3. All the text is inside the progress bar, source, destination, and ti...
File: TaxiProgressBar02-28-09
Since you seem to be so cocky in yo...
Posted By: vpr
Since you seem to be so cocky in your description of this mod I'm going to ask a brash question, tell me why I should use your mod instead of InFlight then? What makes yours so much more superior to it?
File: SilverDragon02-27-09
Got these 5 errors today when I saw...
Posted By: vpr
Got these 5 errors today when I saw a rare - using the latest version, this was "RARE SPOTTED: Marisa du'Paige" in the area before you zone into the deadmines. : SilverDragon-1.0\core.lua:71: attempt to index field '?' (a nil value) SilverDragon-1.0\core.lua:61: in function `ProcessUnit' SilverDragon-1.0\core.lua:43: in function...
File: PocketPlot02-21-09
I really like this addon, but I rea...
Posted By: vpr
I really like this addon, but I really really really dislike the icon for the "!" quest givers... Is there anyway for me to change just that one icon? I prefer the fatter/more standard "!" icon. I love all the other new icons - just not that ! one. Thanks, vpr
File: QuestHelper02-19-09
Go this message when scrolling thro...
Posted By: vpr
Go this message when scrolling through my quests in QuestsFu msg: Interface\AddOns\QuestHelper\graph.lua:327: attempt to compare nil with number toc: 0.88 v: 0.88 game: 3.0.9 locale: enUS timestamp: 2009-02-19 18:24:31 mutation: nil (Coroutine error in routing) addons: Achieved, v0.2 AddonLoader, v2.0 AggroN...
File: oUF_Hypocrisy02-16-09
Well Healcomm works without any con...
Posted By: vpr
Well Healcomm works without any config and someone else added support for Experience - so it's all good :) I do have a question - what does the "H" next to the level mean? At first I thought it was race (H = Human) but it always says H for anyone, so I'm confused.
File: oUF_Experience Support for oUF_Hypocrisy02-13-09
Nice - could you add one for oUF_Re...
Posted By: vpr
Nice - could you add one for oUF_Reputation too?
File: QuestHelper02-13-09
got this error on two different pla...
Posted By: vpr
got this error on two different play sessions on an alt today after updating to latest version: msg: excessive quest diffs - delta is 7, went from 0 to 7 toc: 0.87 v: 0.87 game: 3.0.9 locale: enUS timestamp: 2009-02-13 19:00:46 mutation: nil Interface\AddOns\QuestHelper\utility.lua:342: in function `Assert' Interface\Add...