Results: 3711Comments by: zork
File: Roth UI (Diablo)02-28-13
Made a new skull texture in memorie...
Posted By: zork
Made a new skull texture in memories of Diablo 2. http://www.abload.de/img/d2_skullfxdlz.png I will use it as an indicator for the player death status. Current status of the config? Filling config - DONE Model config - DONE Highlight config - DONE Spark config - DONE Value config - in progress
File: Roth UI (Diablo)02-27-13
Yes. Most of the UI is pretty easy...
Posted By: zork
Yes. Most of the UI is pretty easy to set up. But the orbs are just a pain in the ass because you need to position the animations properly. That will be fixed by the config.
File: Roth UI (Diablo)02-26-13
Re: Small none important issue
Posted By: zork
box Ignore that box. It will be gone when you faction change. It's a bug in bTooltip.
File: Roth UI (Diablo)02-26-13
Sooooo close. :) http://www.abload...
Posted By: zork
Sooooo close. :) http://www.abload.de/thumb/wowscrnshot_022713_00lbor7.jpg http://www.abload.de/thumb/wowscrnshot_022713_00yxolm.jpg http://www.abload.de/thumb/wowscrnshot_022613_23naqbs.jpg http://www.abload.de/thumb/wowscrnshot_022613_231he29.jpg Finished all the important code. Only need to connect the last sliders. Templati...
File: rFilter02-26-13
Hi, manuelle Positionierung ist...
Posted By: zork
Hi, manuelle Positionierung ist möglich. Allerdings etwas aufwendiger da man das ganze in einer Lua-Datei ändern muss. Ich bin mir nicht sicher wo dein UI die Buttons für dich speichert. Prüfe die folgenden 2 Dateien: rFilter3/config.lua http://code.google.com/p/rothui/source/browse/trunk/wow5.0/rFilter3/config.lua rFilt...
File: Roth UI (Diablo)02-24-13
:-) Making good progress on the...
Posted By: zork
:-) Making good progress on the orb config panel: http://www.abload.de/thumb/wowscrnshot_022413_02xjucf.jpg Plus patch 5.2 will support us with 3 new killer animations: http://www.abload.de/thumb/wowscrnshot_022513_00rqqot.jpg http://www.abload.de/thumb/wowscrnshot_022513_006cqqc.jpg http://www.abload.de/thumb/wowscrnshot_02...
File: Roth UI (Diablo)02-23-13
The loot roll is done by the addon...
Posted By: zork
The loot roll is done by the addon "Teksloot". Just use /teksloot to set it up. For the other stuff I'm sure there is already an addon that will do that for you.
File: Roth UI (Diablo)02-21-13
My guild killed Sha today so I ran...
Posted By: zork
My guild killed Sha today so I ran out of time. But once again a step closer. http://www.abload.de/thumb/wowscrnshot_022213_014lo01.jpg http://www.abload.de/thumb/wowscrnshot_022213_00frqta.jpg http://www.abload.de/thumb/wowscrnshot_022113_23vtrei.jpg http://www.abload.de/thumb/wowscrnshot_022113_225dqm6.jpg http://www.abload.de/t...
File: rBuffFrame02-21-13
rBuffFrameStyler uses the same over...
Posted By: zork
rBuffFrameStyler uses the same overlay (border) texture as rActionButtonStyler. Thus you can use some of the rActionButtonStyler skin textures. Just make sure that if you put in a texture named "gloss" you check the config that the border texture is actually referencing a texture named "gloss". If you add a pixel perfect border te...
File: Roth UI (Diablo)02-19-13
Currently on the way of adding a co...
Posted By: zork
Currently on the way of adding a config panel to oUF_Diablo for orb animations. http://imgur.com/a/o2dQH#0 Panel will be opened via "/diablo config".
File: rBuffFrame02-18-13
Re: OmniCC doesn't work in rbfs?
Posted By: zork
OmniCC works on the CooldownTimer frame. The default aura icons don't have such a cooldown frame and as such no OmniCC timer.
File: Roth UI (Diablo)02-17-13
Currently working on some updates....
Posted By: zork
Currently working on some updates. But I will delay a release until 5.2. You will have to uddate anyway. Changes: - added a tag system to the orb values (finally...) thus you can now set the orb tags directly in the config - added an optional mouseover fade for the orb values Currently into to rewriting the how createOrb func...
File: DiscoKugel 202-13-13
Added a spark texture test. http...
Posted By: zork
Added a spark texture test. http://i.imgur.com/9a4Usb5.jpg?1 So the visual seperation is not that harsh. DIFF: http://code.google.com/p/rothui/source/detail?r=1048 Thus I'm now very close to the original which is: http://i.imgur.com/vCDT59R.jpg?1
File: Roth UI (Diablo)02-13-13
I just found a working solution for...
Posted By: zork
I just found a working solution for cropping animation models and animationgroup textures. I wrote a test mod around that finding. Testcases are: - Split orb (health and mana combined each in half-orb with seperated model animations and statusbars) - health orb with model animation - health orb with model animation and textu...
File: Roth UI (Diablo)02-13-13
Re: Re: Boss frames overlapping
Posted By: zork
You can use /diablo resetunits to get them back to default.
File: Roth UI (Diablo)02-12-13
That is a taint. You can use /cons...
Posted By: zork
That is a taint. You can use /console taintlog 1 Once the error happens do an /reload. This will write the taintlog into a file called /errors/taint.log in your WoW folder. You can read about that here: http://www.wowwiki.com/Secure_Execution_and_Tainting
File: Roth UI (Diablo)02-10-13
Use the slash commands to move fram...
Posted By: zork
Use the slash commands to move frames around. That is part of the FAQ aswell. In question post a screenshot to support your problem.
File: Roth UI (Diablo)02-09-13
I would like to increase the size o...
Posted By: zork
I would like to increase the size of the icons of skills? has as? There is that possibility? Sure read rhe FAQ it has the solution.
File: oUF_Diablo02-09-13
The castbar function is here: http...
Posted By: zork
The castbar function is here: http://code.google.com/p/rothui/source/browse/trunk/wow5.0/oUF_Diablo/core/lib.lua#507
File: oUF_Diablo02-08-13
You can do scaling. This will in-/d...
Posted By: zork
You can do scaling. This will in-/decrease the width/height at the same ratio. Changing only width or height is not supported since it would destroy the look by stretching the texture. Player http://code.google.com/p/rothui/source/browse/trunk/wow5.0/oUF_Diablo/config.lua#159 Target http://code.google.com/p/rothui/source/brow...
File: Roth UI (Diablo)02-06-13
Die aktuelle Version ist kompatibel...
Posted By: zork
Die aktuelle Version ist kompatibel zu WoW patch 5.0.1. Im Archiv findest du aber evtl noch Version die mit 3.5 kompatibel ist. Musst dir mal das Changelog ansehen. Da stehen Patchversionen bei.
File: Roth UI (Diablo)02-06-13
The info is right there on the firs...
Posted By: zork
The info is right there on the first page. 4) If you don't like the scaling or something doesn't fit, hit the escape-key while in-game and go to the graphic settings. Now activate the UI-scaling checkbox and move the slider. Hit OK and see what you got. Move it until you like the settings. Same goes for the chat. If it doesn't fit...
File: Roth UI (Diablo)02-05-13
Aktiviere mal bitte in den Interfac...
Posted By: zork
Aktiviere mal bitte in den Interfaceeinstellungen unter Hilfe die Option "Lua Fehlermeldungen anzeigen". Mach danach mal einen /reload. Wenn du einen Lua-Fehler kriegst kannst du ihn posten. Ein Screenshot sagt meist auch schon viel aus. Falls du mit dem Curse Client oUF_D3LightOrbs installiert hast deaktiviere das bitte. Das g...
File: Roth UI (Diablo)02-04-13
Currently testing patch 5.2. Lookin...
Posted By: zork
Currently testing patch 5.2. Looking good for now. I'm going to add some new config stuff allowing for orb value hovering (thus values only show up when you hover yourself). Additionally there will be a new animation that I calll red chocolate. It is basically warm chocolade swirling around. Looking pretty nice. http://i.imgur...
File: oUF_Diablo02-04-13
Re: Changing Positions..
Posted By: zork
1) /diablo unlockbars 2) target yourself 3) cast hearthstone (do not forget to cancel it :p) 4) move the bars 5) /diablo lockbars