Results: 997Comments by: lightspark
File: LS: UI03-24-16
I don't know have you given any tho...
Posted By: lightspark
I don't know have you given any thought to support the language of different countries? I very like the interface it's a pity that I really don't understand English set some difficult:) Yeah, I'm planning to do so a bit later. For now I'm trying to use as many blizz strings as I can, cuz they are localized. It originally was trans...
File: LS: UI03-23-16
Hi! I think that's gonna be final v...
Posted By: lightspark
Hi! I think that's gonna be final version. http://i.imgur.com/qUmwpgv.png Wish this screenshot was true... So many rewards :(
File: LS: UI03-21-16
Hi! I'm currently working on a s...
Posted By: lightspark
Hi! I'm currently working on a small new feature I'm gonna add to micro menu. I often play my DK Tank these days, and LFG "Call To Arms" bonus tracking became quite important to me :rolleyes: So I decided to add CTA bonus info to group finder micro button tooltip. I'm still not really sure about scanning LFG in background and n...
File: LS: UI03-16-16
Found the culpit. it was healbot th...
Posted By: lightspark
Found the culpit. it was healbot that disabled the frames. but got it working together with the lines you gave me to reset the frames ^^ thanks a lot :) Good. You're welcome! But beware, if healbot author disabled them, he had a reason to do so, so if anything stops working as intended, I recommend you to consider using Grid...
File: LS: UI03-12-16
Thanks for the reply, hmm yeah migh...
Posted By: lightspark
Thanks for the reply, hmm yeah might be another addon :/ have tried the command but didn't help but thanks anyways ^^ ill just have to try to find the bad guy addon that is messing with my frames ^^ Thanks! :) Hmm... Try try doing this then... And see what it says: /dump LoadAddOn("Blizzard_CompactRaidFrames") /dump Loa...
File: LS: UI03-12-16
Re: Raid UI
Posted By: lightspark
Hi, love your UI here, started using it a couple of weeks ago, and it works grreat. But since the last update, my raid UI went missing. How do I get it back? ^^ Hi! Sorry for the late reply, was out of town w/o internet access for few days. I haven't touched anything related to default raid-frame. It may be some other addon,...
File: LS: UI03-06-16
Hi! I've decided to retire debuf...
Posted By: lightspark
Hi! I've decided to retire debuff highlight and replace it with icons, these icons indicate debuff types and you could see them on blizz compact raid/party frames. http://i.imgur.com/P7gf5jV.png IMO, they are much better at catching player's eyes :rolleyes:
File: LS: UI03-03-16
It is done, pushing changes to mast...
Posted By: lightspark
It is done, pushing changes to master @GitHub now and will upload new version in few hours or less. It took me much longer than I expected :( Too much work IRL and I hate working on config itself, I like creating widgets I use in it though :D Damn, so much tinkering and it's only used for TWO unit frames, i.e. focus and target. Ho...
File: LS: UI02-26-16
http://i.imgur.com/7b2aWuM.png I...
Posted By: lightspark
http://i.imgur.com/7b2aWuM.png I should find a way to clean up the mess on the right side :( I dun like having that many options.
File: LS: UI02-19-16
Hi! I'm pretty much done, I stil...
Posted By: lightspark
Hi! I'm pretty much done, I still need to figure few things out. Config layout will be tweaked a bit, those two grey areas are PHs. http://i.imgur.com/fPZLIVM.png I'll release an update next week, I hope :rolleyes: Next, I'm gonna update aura tracker module to use new config system and I'll remove 12 aura limitation.
File: LS: UI02-15-16
K, forget about complicated control...
Posted By: lightspark
K, forget about complicated controls, got a new idea today and already implemented it :banana: Instead of having separate indicator and dropdown menu to control the filter, I fused these two elements into one, so now my new indicator works as a dial, it's a set of 2-4 buttons (number of buttons depends on number of specs available...
File: LS: UI02-15-16
Sup! It's been a while since I p...
Posted By: lightspark
Sup! It's been a while since I posted anything, things go much slower than I expected, cuz of my workload, I simply dun have as much time to invest into addons as I'd like to T_T But today I decided to share some progress on new UF aura filter development. Originally I was planning to go simple way and copy-paste code from my a...
File: LS: UI01-23-16
Re: XP bar gone?
Posted By: lightspark
LS, I've been using your gui for about a year or so now. The work you have put forth has come a long way! Amazing! I noticed that the xp bar seems to be gone? Is there a way to see it? I realize that once you are max level, it does not matter...but not so much for anything below that. It's hidden :D It's shown in character micr...
File: LS: UI01-17-16
Re: party
Posted By: lightspark
All Hello, this assembly simply super. But I have two problems: - Doesn't display group (everywhere there is a tick enable but not working party frames - how to make on the target only my debaffs Thanks High, well, groups aren't tricky, you have to have them enabled in my config, and compact party frames disabled in blizz conf...
File: LS: UI01-17-16
Do you have any plans to add DOT tr...
Posted By: lightspark
Do you have any plans to add DOT tracking to your nameplates? I do, but I won't do anything yet, cuz there'll be a nameplate revamp in Legion, there's no point in doing anything now. Okay, checked few legion videos, it's already there. And I'm finally back from vacation, hehe, hope that everyone had nice holidays. I've started wo...
File: LS: UI01-03-16
Hi friend, I'm wonder if it it's...
Posted By: lightspark
Hi friend, I'm wonder if it it's possible to use other nameplates instead of the default? I tried installing TidyPlates but it displayed both the TidyPlates and the default. I ask because I want to see my DOTs over the enemy, as it would help me manage their uptime. Thanks a lot! Hi! Sure thing, go to config panel and find n...
File: LS: UI12-29-15
Hi! There'll be a small update eith...
Posted By: lightspark
Hi! There'll be a small update either today or tomorrow, nothing big though. Fixed few issues here and there and tiny QoL improvement, I added a small pin to unit frame and nameplate textures at ~35% hp mark. http://i.imgur.com/xxCPsP8.png For now I'll focus on improving aura tracker and unit frame buffs/debuffs.
File: LS: UI12-19-15
Yo! Some cosmetic changes are comin...
Posted By: lightspark
Yo! Some cosmetic changes are coming next week. I added updated unit frame icons. I also decided to get rid of second text line on target/focus frames, finally! The only reason why I even had it in the first place was polymorph, I just needed to see NPC's type, so now I replaced it with sheep icon :rolleyes: Another additio...
File: LS: UI12-16-15
There are some texCoord issues if y...
Posted By: lightspark
There are some texCoord issues if you scale the UI to 1.0 or higher (yellow/white vertical 1px string on the right side) It would be nice to scale the "restricted action bar" itself in addition to scale UIParent. Maybe add a STATIC_POPUP for toggling the action bar modes (makes it way easier to switch, rather than close the frame...
File: LS: UI12-15-15
New version is uploaded and will be...
Posted By: lightspark
New version is uploaded and will be approved soon :banana: http://i.imgur.com/vnpl4bz.png I think I won't be introducing any new big features until Legion release, I'll concentrate on fixing bugs and optimizing existing code instead. As for v3.0, I'll start working on it, when I get my alpha/beta invite. Not sure about new f...
File: LS: UI12-11-15
Okay, merged whole thing into maste...
Posted By: lightspark
Okay, merged whole thing into master branch, so I guess I'll release 2.11 update this Tuesday after maintenance. I say Tuesday, cuz I moved to US (Oceanic) realms, it's so sad to start from the scratch, to lose all achievements, FoSes and other collectible stuff after 8 years of playing on EU, but lower latency and more suitable time...
File: LS: UI12-07-15
Almost done. I still need to tweak...
Posted By: lightspark
Almost done. I still need to tweak cap textures, debug new config and work on Masque support. But I wanna show you the difference between two action bar modes. As you can see, you guys won't be able to move main action bar, micro menu and bags in this new mode, that's why I call it restricted. However, in normal mode you can place...
File: LS: UI12-04-15
Quite simple in-game config for act...
Posted By: lightspark
Quite simple in-game config for action bars and stuff, I just dun have that many options. Might add optional Masque support to additional features. Once again, it's still WIP. http://i.imgur.com/bqT5Aua.png
File: LS: UI12-02-15
http://i.imgur.com/D1ZoMlH.png I...
Posted By: lightspark
http://i.imgur.com/D1ZoMlH.png I will quit my UI and use yours *.* Thank you, but... Man, I have a looong way to go to reach your UI's level of functionality! Yours is like a university grad and mine has just started junior high :( Thanks A LOT for the answers and i'm looking forward to the new bar and everything you're doin...
File: LS: UI12-01-15
Re: Greyed out buffs
Posted By: lightspark
Is there any way to make the buffs / debuffs that others apply to not be greyed out on my target ? Yo! Well, you can, sorta... Just comment out (add -- at the beginning of a line) this and this lines, it'll make all aura icons saturated/coloured again. There's no per frame config for it yet, but it's on the list :D Oh and i not...