Results: 157Comments by: galvin
File: MikScrollingBattleText (MoP Beta)08-22-12
Is there anyway to make this just s...
Posted By: galvin
Is there anyway to make this just show whirlwind and cleave. In the past I modified the code to only show these two. I use it as a tool to make sure i'm hitting all my targets with cleave/ww.
File: Tidy Plates Beta08-22-12
In beta the primary theme is not sa...
Posted By: galvin
In beta the primary theme is not saving. I have it set to threat plates, everytime I reloadUI it goes back to none. Even though it says in the change log this was fixed. Edit: Oops looks like beta5 is not uploaded yet :)
File: Tidy Plates: Threat Plates - MoP08-12-12
I changed the lines of code that ha...
Posted By: galvin
I changed the lines of code that have ThreatPlatesDB_BETA to ThreatPlatesDB for mists. I ported all my save files from live to beta. And so far everything looks the same as it does on live after making the change. Just want to make sure this didn't add errors, assuming you made no DB changes that would effect old saves. Just t...
File: LootRollMover08-12-12
You have a working version for mist...
Posted By: galvin
You have a working version for mists of pandaria? I tried your latest alpha one and it doesn't move the frame.
File: Threat Plates02-06-12
Custom nameplates setting of one na...
Posted By: galvin
Custom nameplates setting of one nameplate is copying to another custom nameplate. I made one for Hedious Amalgamation. Gave it a unique color. Then copied that one. And pasted into a new entry. Then named it Corrupting Parasite and gave it a different color. But when I go back to Amalgmation the color box is the same color e...
File: Threat Plates12-07-11
Custom name plates isn't working fo...
Posted By: galvin
Custom name plates isn't working for Hideous Amalgamation. It appears as an invisible nameplate. This worked fine on the PTR when I tested it. Using Tidyplates 6.4.9 R373 Threatplates 5.3 Under the custom nameplate I have Hideous Amalgamation as the name. Then everything is checked off. Also I tried unchecking alpha and s...
File: Power Auras Classic11-21-11
There going to be a fix for the div...
Posted By: galvin
There going to be a fix for the division by zero errors seen on the PTR. The mod still works, but its annoying. Report the issues? I've been on the PTR and encountered absolutely none. 18x PowerAuras-4.22\PowerAurasRole.lua:260: Division by zero PowerAuras-4.22\PowerAurasRole.lua:260: in function "DetermineRole" PowerAuras-4...
File: Power Auras Classic11-15-11
There going to be a fix for the div...
Posted By: galvin
There going to be a fix for the division by zero errors seen on the PTR. The mod still works, but its annoying.
File: Threat Plates10-17-11
Debuff widget
Posted By: galvin
The placement options X, Y doesn't work. There's very few options to customized. I can't change the size of the icons, the size of the number in the icon, etc. Also can this widget be expanded to show buffs as well that the target placed on them self? Ok got this working, not sure what I was doing wrong before. But would lik...
File: Tidy Plates Beta06-12-11
Tidyplates is giving crazy amounts...
Posted By: galvin
Tidyplates is giving crazy amounts of errors on the PTR. This is the first error, it gives an error every second. 1x TidyPlatesTarget\TargetFrame.lua:155: attempt to call field 'OnInitialize' (a nil value) Locals: ---
File: Threat Plates04-28-11
Get this error doing a reload UI only
Posted By: galvin
8x ...\TidyPlates_ThreatPlates\Functions\nametextcolor.lua:3: attempt to index local 'db' (a nil value): TidyPlates-6.1.13 Revision: 253\TidyPlatesCore.lua:179: in function TidyPlates-6.1.13 Revision: 253\TidyPlatesCore.lua:224: in function TidyPlates-6.1.13 R...
File: BindPad - GUI to set keybindings for spell/item/macro04-26-11
Tabs in bindpad been bugged for qui...
Posted By: galvin
Tabs in bindpad been bugged for quite a while. I think you need to update the ace3 libs. Something blizzard is doing is causing tabs to become very wide.
File: MikScrollingBattleText04-26-11
Till this is fixed I cant even use...
Posted By: galvin
Till this is fixed I cant even use this addon its throwing errors nonstop.
File: Power Auras Classic04-15-11
Re: Re: Why is this aura not working?
Posted By: galvin
Originally posted by Meorawr Version:4.16; Instance25ManHeroic:true; target:true; buffname:Poison Soaked Shell/Barrier/Unstable Shield/Power Conversion; x:-191; alpha:1; isResting:0; inVehicle:0; sound:23; exact:true; PowerType:0; wowtex:true; Instance25Man:true; size:0.26; y:22; ismounted:0 Only difference I see is to check on...
File: Power Auras Classic04-14-11
Why is this aura not working?
Posted By: galvin
Version:4.16; Instance25ManHeroic:true; target:true; buffname:Poison Soaked Shell/Barrier/Unstable Shield/Power Conversion; x:-191; unitn:Only for raid/group.; alpha:1; isResting:0; inVehicle:0; sound:23; exact:true; PowerType:0; wowtex:true; Instance25Man:true; size:0.26; y:22; ismounted:0
File: Threat Plates03-02-11
Originally posted by suicidalkatt...
Posted By: galvin
Originally posted by suicidalkatt I'll be adding this feature but it is not recommended for accurate clickability. What about the glowtexture, how can I edit the lua so I dont se the white rectangle when I mouse over targets?
File: Threat Plates03-01-11
How do I remove the glowtexture for...
Posted By: galvin
How do I remove the glowtexture for mouse over nameplates, the keys don't exist anymore in the styles. Also is there a way to change the Y axis for the whole name plate, cant find an option for it?
File: Threat Plates02-24-11
Is it possible to add spec icons, t...
Posted By: galvin
Is it possible to add spec icons, that way I can know what spec someone is by looking at their name plate. Be really useful for BGs.
File: RaidMechanicMove01-19-11
When you drag the frame can you mak...
Posted By: galvin
When you drag the frame can you make it show the current location, so that I can input those numbers in the lua file. Also the frame is not staying in its new location. When I move it then reloadUI. then go to move it, its back in its starting location.
File: RaidMechanicMove12-28-10
Be nice if you can find a way to ma...
Posted By: galvin
Be nice if you can find a way to make this movable without having to go the maw of madness or move it while fighting a boss. Also if possible make it save the location data since that gets lost if you disable the addon and log in.
File: Threat Plates12-22-10
Not sure if there is a way. But ca...
Posted By: galvin
Not sure if there is a way. But can threatplates tell you if a target is targeting you or not? Sometimes I'll see lots of red but not sure if one of those is on me.
File: TomTom10-15-10
Re: Re: Re: Help!
Posted By: galvin
Originally posted by FynexFox I'm not in an instance at all, but thanks for your concern. Well, I found the problem. I use an add on created by myself to perform some arbitrary tasks, this is causing the problem. MinimapCluster:Hide(); local frame = InterfaceOptionsFrame; frame:SetMovable(true); frame:EnableMouse(true);...
File: Power Auras Classic10-15-10
My spell cooldown how is this suppo...
Posted By: galvin
My spell cooldown how is this suppose to work? What I would like is to have an aura that cooldowns like actionslot icons do. And myspellcooldown wasn't doing this. Actually didn't see it doing anything different than using buff/debuff option.
File: Threat Plates10-15-10
Is there any reason why you don't w...
Posted By: galvin
Is there any reason why you don't want to add an option for mouse over highlights? I been asking for this for nearly all year now :) Each time a new mod comes out I have to edit the same files every time and add this line to each glowtexture = path.."Empty", Also was wondering if you plan to make your borders work w...
File: Threat Plates10-14-10
Originally posted by MysticalOS a...
Posted By: galvin
Originally posted by MysticalOS any chance of merging in this fix? http://www.wowinterface.com/downloads/info18260-NameplateFix.html tanking with underground nameplates yesterday with threat plates was aweful. this person has managed a fix for that. If you're worried the mod will take up cpu cycles it won't all it does is...