Results: 73Comments by: villiv
File: Lucidity12-17-08
Sorry for your inconvenience. :(...
Posted By: villiv
Sorry for your inconvenience. :( I re-upload previous one and added a warning on front page. Simply, I do not have time ... so sorry. If you have time to spare, plz try 081215 (not 081215a) and let me know how bad it is. To lanacan Thanks for your long support. :) I heard something wrong with pet actionbar that I want to fix...
File: Lucidity12-08-08
Thanks for your comments, guys. :)...
Posted By: villiv
Thanks for your comments, guys. :) Sorry for delay because ... I'm on the wotlk! So I'm busy to level but I can test it by myself now. And why remove what is allready there? I'm sure someone will find it handy. That's (hopefully) true. But since Lucidity want to reuse the default UI, something "unnatural" way makes me wander "...
File: Lucidity12-01-08
Thanks for your reports, AnElk and...
Posted By: villiv
Thanks for your reports, AnElk and Hotcooler. :) I'm not on wotlk still but as I can tell by reading their codes, it's good to disable the offset I think. Yes, it's sad to me but it makes things more simple. I want to do a couple things in a week hopefully. - Unload the textures (not vehicle's) we do not want to see instea...
File: Lucidity11-17-08
Maybe I had settle down. I want to...
Posted By: villiv
Maybe I had settle down. I want to keep this method but who knows? I really want to know about vehicle which I don't know at all. And about pet classes(hnt & lock). Please let me know if you have any inconvenience. Btw, thanks so much to ppl on this forum. Without your comment, I won't upload this. :)
File: Lucidity11-12-08
Sorry for your inconvenience ... oh...
Posted By: villiv
Sorry for your inconvenience ... oh if I could log-in. :( Please re-download it and add 2 lines like this. (line 230 to 241 @ ActionBar.lua) if ( showAlways_MicroButtons and showAlways_BagButtons ) then v:SetWidth(22.5) if ( v == CharacterMicroButton ) then v:ClearAllPoints() v:SetPoint("BOTTOMLEFT", MultiBarBottomRight...
File: Lucidity11-12-08
All I could do at home is sleep for...
Posted By: villiv
All I could do at home is sleep for 3 or 4 hrs these days ... what a tough but beautiful real life. :confused: line 18 "ChatFrame2", to -- "ChatFrame2", line 105 f:RegisterEvent("PLAYER_LOGIN") to f:RegisterEvent("PLAYER_ENTERING_WORLD") line279 & 280 self:UnregisterAllEvents() self:SetScript("...
File: Lucidity11-07-08
Thanks for your comments, Valdeck a...
Posted By: villiv
Thanks for your comments, Valdeck and AnElk. :) Sorry for bad writing but I haven't time on this weekend and writing in English is not easy work for me. :( To AnElk Try to comment out or delete line18 in ActionBar.lua for ChatFrame2. And rewrite line105 to "f:RegisterEvent("PLAYER_ENTERING_WORLD")" for MicroButtons. I know i...
File: Lucidity11-03-08
Thanks for your comment. You encour...
Posted By: villiv
Thanks for your comment. You encouraged me greatly. :) Just updated the draft one. Please check it and let me know about your thought. I think I'll update this till I quit WoW or till I feel self self satisfaction. :p
File: Lucidity10-23-08
For the people who still using this...
Posted By: villiv
For the people who still using this cheap addon (if any), I'd like to say thank you so much. :) Some noticable changes from pre wotlk version: - More "blizz way". - "ActionButton"s will be hidden when "BonusActionBarFrame" is up. - Simple options to show/hide "MainMenuBarBagButtons" and "MainMenuBarMicroButtons" in lua. - "Rep...
File: oUF_Lyn10-14-08
Don't know why but they have just r...
Posted By: villiv
Don't know why but they have just removed the reaction color table. You have to make your own in your layout as they did pre wotlk. Easy work I think but no idea if they'll add it again or not. Anyway, thanks for your work. =)
File: Lucidity10-08-08
Check WoWWiki and you will know. :p...
Posted By: villiv
Check WoWWiki and you will know. :p For example, at line 212-222. -- ActionBar. Set the 1st button then line the rest up. for i = 1, 12, 1 do b = _G adjustTexture(b) b:ClearAllPoints() if ( i == 1 ) then b:SetPoint("BOTTOMLEFT", MainMenuBarArtFrame, "BOTTOMLEFT", 0, 0) else b:SetPoint("LEFT", _G, "RIGHT...
File: Lucidity08-29-08
I'm glad to see if this can be usef...
Posted By: villiv
I'm glad to see if this can be useful for you. :) By the way, it seems that people want to use this as a no-config-addon, not as a template. Maybe I have to change my stance.
File: oUF Ammo08-19-08
Thanks for reply & /cheer! I kno...
Posted By: villiv
Thanks for reply & /cheer! I know I'm not the only one that is waiting for your update. :)
File: oUF Ammo08-18-08
Hello Ammo. Just wandering, you ha...
Posted By: villiv
Hello Ammo. Just wandering, you have updated one on wowace but not on wowi. Does it mean you'll update on wowi when you think it's stable enough? Or simply because of your busy life? regards.
File: Lucidity08-12-08
You are welcome, always. :)
Posted By: villiv
You are welcome, always. :)
File: Lucidity08-11-08
Sorry for inconvenience. :( I'll...
Posted By: villiv
Sorry for inconvenience. :( I'll check it when I'm home but if you do uninstall it, there is nothing to modify the original bars I think. Since I don't use "SetUserPlaced()"... Please recheck uninstallation and delete Lucidity's save file (It has nothing though) at this time.
File: Lucidity08-05-08
Thanks for report. :) Sorry for...
Posted By: villiv
Thanks for report. :) Sorry for my bad English but please check if it was a slot on BonusActionBar or not. "If you hide the background texture of BonusActionBar (like I did) and if your BonusActionBar has any empty slot then your ActionBar's button will remain through that empty slot. Yes, of course." From the front page.
File: Lucidity08-04-08
Thanks for warm comment. :) I'll...
Posted By: villiv
Thanks for warm comment. :) I'll update this with the bags & micro menu but you know you can hide them if it's not needed. And please let me know if any improvement about the layout. I like your comp too. Maybe I'll ninja your button texture. :p Btw I can't use the link on your "Lanacan's UI (1440x900)" page because of permiss...
File: oUF Debuff Highlight05-01-08
thx for reply, Ammo. ok maybe i'...
Posted By: villiv
thx for reply, Ammo. ok maybe i'm old school people ... still in the "Decursive vs Blizz" fashion. but for arena ... i'll be looking for the another way i think. anyway, thx again for your effort. i really enjoy these functions in your layout too. plz keep good work. regards.
File: oUF Debuff Highlight04-30-08
hello Ammo. is there a way to se...
Posted By: villiv
hello Ammo. is there a way to set the filter to backdrop and actual texture separately? i'd like to see all debuffs on my party/raid as a actual texture to check, and just want to see some more noticeable signals for my cure work. let me know if i don't make any sense ... i'm so bad at english anyway. regards.
File: TipTac12-26-07
then i'm blind. :( i don't know...
Posted By: villiv
then i'm blind. :( i don't know if you talk about something like "who is targeting the unit" but i have to look into it by myself. sry for bothering you guys. edit: just forgot to say thanks Purity for quick reply. ;)
File: TipTac12-26-07
thanks for your mod. i like your st...
Posted By: villiv
thanks for your mod. i like your stance to create this. :) btw one thing i miss from other fat tooltip mod is ToT info. sometimes its good to know what is this tooltip's unit targeting. maybe for me at least. :p any chance you can consider about it?
File: NeonChat12-25-07
quite good. a bit of funny and very...
Posted By: villiv
quite good. a bit of funny and very helpful. thank you. :) just wandering if you can change the color of the chat frame border by the last message as well. well ... i mean it would be more neon like. ;) btw it works with mumble nicely if you want to know.