Results: 71Comments by: iamslay |
File: RealUI02-08-11 |
hey nib,
thanks for the uberfast...
Posted By: iamslay
hey nib,
thanks for the uberfast update!
having a minor issue with grid though, thought you'd like to know... it's not keeping settings for frame size (ie. changing width) or the layout (ie. horizontal)... i don't really like having vertical groups so i always change it, but it keeps resetting every time something updates (like...
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File: RealUI02-03-11 |
i was wondering if things would spl...
Posted By: iamslay
i was wondering if things would splodey-break if i used something other than tidyplates... and if i do, would i just disable tidyplates but keep the folders, or just take out the folders altogether?
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File: RealUI01-30-11 |
seconded.
Originally posted by D...
Posted By: iamslay
seconded.
Originally posted by Donslaught
If you can find a way to actually replace my shammy's weapons with totems, I would give you my first born.
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File: RealUI01-30-11 |
oh! well that explains it :P
Ori...
Posted By: iamslay
oh! well that explains it :P
Originally posted by Nibelheim
White clears all the world markers, there is no actual white marker :P
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File: RealUI01-30-11 |
just a minor thing...
i can't se...
Posted By: iamslay
just a minor thing...
i can't seem to interact with the white world marker, although it does "highlight" when i mouse over it... all the other colors work fine though (and i love it!). the white dot was also slightly overlapping with the Omen toggle button, so i moved the X-offset to -325. running at 1680x1050.
thanks!
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File: RealUI01-26-11 |
Re: Re: Re: Re: LF Shadow Priest
Posted By: iamslay
yep, printed with each mind spike casted (therefore, with each proc/stack of mind melt).
Originally posted by Nibelheim
Thanks :)
Quick Q: Does it print out each time you get a stack of Mind Melt?
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File: RealUI01-26-11 |
Re: Re: Re: Question: Grid
Posted By: iamslay
it was just my opinion, as you pointed out. i'm not nib, i don't know why he chose to use grid instead of vuhdo.
however, to illustrate my point of "better suited to use by other roles"...
from what i remember of vuhdo and healbot (it's been a few years), they are primarily used for healing purposes. as such, configuration of th...
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File: RealUI01-26-11 |
Re: Re: LF Shadow Priest
Posted By: iamslay
mind spike x 2 + mind blast, correct? just did it on a dummy...
got 87160 as the number printed ^.^
Originally posted by Nibelheim
Still need Shadow Priest help :o
Just need to enter the script below into your chat, and let me know what number gets printed when Mind Melt procs. :)
/script local f = CreateFrame("FRAME"...
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File: RealUI01-26-11 |
Re: Question: Grid
Posted By: iamslay
i'd personally prefer grid over healbot and vuhdo... aesthetically and otherwise (i never could get vuhdo to look pretty =/ )
but i imagine it's because this UI isn't meant just for healers /shrug
grid/clique seems to be more well-rounded that way, and better suited to use by other roles...
also has the benefit of letting me add...
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File: RealUI01-23-11 |
i guess i just like seeing it lol t...
Posted By: iamslay
i guess i just like seeing it lol thanks for the macro though, that'll work nicely in the meantime :D
also, a question about switching between the healing and dps-tank setups...
i tend to use different configurations of grid and/or bartender depending on my spec, and therefore have my own profiles for them (i set these new one...
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File: RealUI01-22-11 |
not sure if i asked this before, bu...
Posted By: iamslay
not sure if i asked this before, but...
is there a focus target frame? o.O
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File: RealUI11-22-10 |
read back a few pages of replies to...
Posted By: iamslay
read back a few pages of replies to see if this was asked, but didn't find anything so...
i understand the default raid frames give you flares(!!) when you're a raid leader/assist? how would i access this function with this ui since the default frames are hidden? ^.^
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File: shNameplates11-19-10 |
i love it!
was just wondering w...
Posted By: iamslay
i love it!
was just wondering whether there was in-game configuration ^.^
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File: TidyPlates: Simple11-05-10 |
pretty much exactly what i've been...
Posted By: iamslay
pretty much exactly what i've been looking for, thanks! <3
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File: RealUI10-22-10 |
my hero <3 :D
Posted By: iamslay
my hero <3 :D
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File: RealUI10-22-10 |
Originally posted by Nibelheim
Th...
Posted By: iamslay
Originally posted by Nibelheim
The white dots should be Lightning Shield stacks beyond 3 (for Fulmination).
Should be deadly poison stacks.
is there any way for me to disable showing either of those? i've got other indicators for them ^.^
i thought they'd be in the icehud modules, but i can't seem to find them =/
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File: RealUI10-22-10 |
just updated to 0.6.1 r1 (i think?...
Posted By: iamslay
just updated to 0.6.1 r1 (i think? the file name said 060 >.>)
*edit: to clarify, the download did have the patch folder... just that the name of the downloaded zip file said 060**
i'm getting little white dots under my character when i'm on my shaman (looks like the combo point indicator, and in that same place)... may i ask...
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File: RealUI10-16-10 |
Originally posted by Nibelheim
If...
Posted By: iamslay
Originally posted by Nibelheim
If the raid size is set to 10 man, it'll only show people in groups 1 and 2. If it's set to 25 man, it'll show people in groups 1 to 5.
Oooh. Makes perfect sense now that I know. Thanks for the quick reply :)
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File: RealUI10-16-10 |
I seem to be having some problems w...
Posted By: iamslay
I seem to be having some problems with grid not showing people in groups 3 and up =/ Haven't tried with a full raid yet, so could that be the problem? I only had 3 people in the raid when I tried moving each person into a different group - only 2 of the 3 showed up. I've used grid in another UI setup until very recently and it worked...
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File: RealUI10-16-10 |
Originally posted by Exia
I can...
Posted By: iamslay
Originally posted by Exia
I cant deactivate a buff by right clicking on it in neither Playerbuff frame nor buff frame!
seems to be a blizz thing, the buffs are "protected" or something like that. none of the buff mods i've tried so far have been able to get around it =/
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File: RealUI10-16-10 |
absolutely gorgeous. incredibly inf...
Posted By: iamslay
absolutely gorgeous. incredibly informative without all the clutter. so glad i gave this a try. :)
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