Results: 997Comments by: lightspark
File: LS: Toasts02-12-17
Re: Re: Re: Re: Re: Re: Re: new update
Posted By: lightspark
I'm unable to open the new version as well. /lstoasts gives me this error: Message: CreateFrame(): Couldn't find inherited node "CompactUnitFrameProfileDialogWithCoverTemplate" Debug: : ? : ? : ? : CreateFrame() ls_Toasts\ls_Toasts.lua:3305: ls_Toasts\ls_Toasts.lua:3154 ls_Toasts\ls_Toasts.lua:3961:...
File: LS: Toasts02-12-17
Re: Re: Re: Re: Re: new update
Posted By: lightspark
yeah a bunch of stuff comes up, but it doesnt show up under Addons :/ tried deleting savedvariables & disabling all addons except ls but still doesnt show up hmm Let's do it the hard way then... use /LSTOASTS command first, and then run this one line macro: /run InterfaceAddOnsList_Update(); InterfaceOptionsOptionsFrame_RefreshAd...
File: LS: Toasts02-12-17
Re: Re: Re: new update
Posted By: lightspark
> 03:24 Dump: ls_Toasts > 03:24 ls_Toasts={ > 03:24 ={ > 03:24 SetProfile=, > 03:24 DeleteProfile=, > 03:24 ResetProfile=, > 03:24 CreateProfile=, > 03:24 SkinToast= > 03:24 } > 03:24 } At least I know that it's loaded... /dump SlashCmd...
File: LS: Toasts02-12-17
Re: new update
Posted By: lightspark
can't access in-game config with /lstoasts so now it's just stuck in the top left corner Did you get any errors? /LSTOASTS works fine for me, just checked it in game... Use this command and then tell me what it prints out :p /dump ls_Toasts
File: LS: UI02-12-17
There'll be a small update today, i...
Posted By: lightspark
There'll be a small update today, it'll fix a taint caused by my new action bar controller T_T
File: LS: UI02-12-17
Ehh, I see! Oh well, I've found an...
Posted By: lightspark
Ehh, I see! Oh well, I've found an addon that saves keybinds as profiles :) Good :D That's another reason why I didn't want to add it :p
File: LS: Toasts02-11-17
Sup! New profile manager inc :ba...
Posted By: lightspark
Sup! New profile manager inc :banana: http://i.imgur.com/VQ99fdj.png
File: LS: UI02-11-17
How do I enable it? I change a keyb...
Posted By: lightspark
How do I enable it? I change a keybind and it changes for every spec :( Eh? That's how it's supposed to be. I'm not going to implement custom keybinding, cuz a) that's too much pain in the ass, b) I don't need it, I have same keybindings across all characters, both PvE and PvP, and never had any issues.
File: LS: UI02-10-17
Hi! I have an option request: le...
Posted By: lightspark
Hi! I have an option request: let us save actionbars/keybindings for each spec separately. I don't mess w/ it, WoW does it on its own. Maybe add some more customization to action bars: font/font size for keybings This one is on my list. hide macro names/binds. It's already in game O_o Or do you want it as a per bar...
File: LS: UI02-10-17
Re: Simplifed Chinese translation
Posted By: lightspark
I promised you I will help you to translate the UI, now I come for that :-D I uploaded "zhCN.lua" file to sendspace which I used before for translating another addon. Here is the download link: https://www.sendspace.com/file/th5yfe BTW, I added two translation by my self (already include in the uploaded file): 1. "These sett...
File: LS: UI02-09-17
feeling like christmas :banana::ban...
Posted By: lightspark
feeling like christmas :banana::banana::banana: :banana: But I bet there are some bugs in this version.
File: LS: UI02-09-17
Release 70010.08 :banana: Now I'...
Posted By: lightspark
Release 70010.08 :banana: Now I'm going to take a short break, then I need to fix few issues in my other addons, and then I'm going to work on new design for other unit frames.
File: LS: UI02-08-17
sweet color transition ;> *in Fl...
Posted By: lightspark
sweet color transition ;> *in Flavor Flav's voice* Yeaaaaah, booooi :banana: http://i.imgur.com/TOYaZOP.gif Final preview, next time you'll see it in game :D
File: LS: UI02-08-17
New player orb is almost done. Now...
Posted By: lightspark
New player orb is almost done. Now I need to update status bar texture sets, clean up my code. As for round status icons, e.g. class, rest/combat, role, etc. I'll redraw them later together w/ other unit frames. Hopefully, I'll release an update by the end of this week :banana:
File: LS: UI02-07-17
Drugs... http://i.imgur.com/mye4...
Posted By: lightspark
Drugs... http://i.imgur.com/mye4CsP.gif I might need this smooth transition from colour to colour in the future :rolleyes: That's my morning exercise :p -- edit #1 http://i.imgur.com/uJpjlxW.gif not in combat > entered combat > taunted mob -- edit #2 Implemented additional mana bar, shaman PoV http://i.imgu...
File: LS: UI02-06-17
Love the UI, but I have 1 question/...
Posted By: lightspark
Love the UI, but I have 1 question/issue(?) So in the default UI with default bags the right 2 bars are visible while bags are open, however in your UI the bags obscure the inner right hand bar. Is there a way to see both right hand action bars with bags open? Example: -- pic That's something I'd like to know too... T_T Hav...
File: LS: UI02-06-17
Last post for today... http://i....
Posted By: lightspark
Last post for today... http://i.imgur.com/p7lKgsO.png Re-implemented almost everything w/ new artwork, now I need to implement all new features I was talking about few posts ago, ugh... Good night :mad:
File: LS: UI02-06-17
New player orb progress. http://...
Posted By: lightspark
New player orb progress. http://i.imgur.com/FXtCCRH.png I'm done w/ centre part, need to tweak glossy part a bit, and fix few things cuz they don't scale down well, but I'll do it later. The only part that's missing is side caps, I'm not really sure about their shape yet, I may keep them fork-ish as they're now on Live, I may m...
File: LS: UI02-05-17
Just a concern: has the honor track...
Posted By: lightspark
Just a concern: has the honor tracking been disabled? I can't seem to get it functioning via the control options. No, it's enabled :p You have to enable it normal way: - open PvP talents panel; - right-click honour bar; - check "Show as Experience Bar". http://i.imgur.com/LJtUo9O.png
File: LS: UI02-05-17
I also like how my textures match d...
Posted By: lightspark
I also like how my textures match default style, so far so good, damn :banana: Looks nice! Keep us updated :) Minimap preview, won't do anything about garrison icon :rolleyes: Maybe you should make all minimap buttons have the same size? http://i.imgur.com/9XRfQVH.png Eh? They're all the same, garrison and calendar are special...
File: LS: UI02-04-17
God, I love it. I think I'll use yo...
Posted By: lightspark
God, I love it. I think I'll use your bottom bar as base now ... and my minimap till your's is done. :) btw, is it possible to hook your border function to use it on my elements? I kinda failed loading that. Make sure that ls_UI is loaded first, so you may want to add this line to your addon's .toc file. ## RequiredDeps: ls_UI...
File: LS: UI02-04-17
Minimap preview, won't do anything...
Posted By: lightspark
Minimap preview, won't do anything about garrison icon :rolleyes: http://i.imgur.com/boXPY6X.png I think I'll tweak fonts' heights, for example, date is a bit small. http://i.imgur.com/t7U5sSJ.png That's how I see UI's layout w/ more traditional frame placement. I simply disabled my unitframes for this one :D I also like...
File: LS: UI02-03-17
K, here's a new ring for minimap. I...
Posted By: lightspark
K, here's a new ring for minimap. I decided to do it first, cuz this way I'll be able to see if I like the shape and proportions or not. http://i.imgur.com/2aP1H5L.png I still need to rebalance it, cuz it doesn't scale down well enough, but it's pretty much done. Now I have to draw minimap buttons, and then I'll be able to s...
File: LS: UI02-02-17
Scrapped, kinda... :mad: Does it h...
Posted By: lightspark
Scrapped, kinda... :mad: Does it have to be orbs? Maybe you should try something similar to blizzard's default frames? As I said in one of my previous posts, ideally I'd like to have two UIs or one UI w/ 2 styles: one w/ more traditional UI layout, map in top right corner, rectangular unit frames, etc, and current one w/ orbish p...
File: LS: UI02-02-17
Changing the width is mostly what I...
Posted By: lightspark
Changing the width is mostly what I'm interested in, where do I find this line of code? Well, each unit frames has its own file, so it'll be easy to find. - Go to folder "\Interface\AddOns\ls_UI\modules\unitframes\units\"; - Open needed file; - Search for a line that contains "frame.Castbar = UF:CreateCastBar" - Change the 2...