Results: 1144Comments by: Haleth |
File: FreeUI09-18-11 |
@ sorrykari; That sounds a little t...
Posted By: Haleth
@ sorrykari; That sounds a little too complex to include into the UI, sorry. :)
@ Qupe; I'll try to fix that, thanks.
@ Cruel; Look for this in scripts/unitframes.lua:
'maxColumns', 8,
Replace 8 by 5.
@ skarie; There's two parts to the health. 'Gradient' is the glossy overlay, whereas 'Healthdef' is the actual health l...
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File: FreeUI09-14-11 |
Just tried Rift, it kinda sucks. Lo...
Posted By: Haleth
Just tried Rift, it kinda sucks. Looks like I'll be playing WoW for a while, though I'm starting IT on Monday and I'm not sure how much tile I'll be having. :)
@ sorrykari; What exactly do you mean with 'alive timer'?
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File: Aurora09-10-11 |
You can still right-click people to...
Posted By: Haleth
You can still right-click people to invite them.
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File: FreeUI09-09-11 |
Yeah, sometimes when changing bags...
Posted By: Haleth
Yeah, sometimes when changing bags it takes a little while to update. Nothing much I can do about that unless I add in a lot of extra CPU usage. :)
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File: FreeUI09-09-11 |
Just delete scripts/chat.lua (and i...
Posted By: Haleth
Just delete scripts/chat.lua (and its line in the FreeUI.toc file if you want), and do the same for chattabs.lua if your chat addon alters tabs as well.
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File: FreeUI09-08-11 |
@ Zavadin; Happy to hear :D
Posted By: Haleth
@ Zavadin; Happy to hear :D
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File: Aero09-08-11 |
I've updated some of the frames. Re...
Posted By: Haleth
I've updated some of the frames. Replace Frames.lua with this:
--]
Aero:RegisterFrames(
"GameMenuFrame",
"AudioOptionsFrame",
"VideoOptionsFrame",
"InterfaceOptionsFrame",
"OpacityFrame",
"ItemRefTooltip",
"OpenMailFrame",
"StackSplitFrame",
"ColorPickerFrame",
"ChatConfigFrame",
"ReputationDetailFrame",...
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File: FreeUI09-07-11 |
That's already the case, non interr...
Posted By: Haleth
That's already the case, non interruptible casts have a red border.
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File: FreeUI09-07-11 |
Oh, sure. RealLinks is fixed on p3l...
Posted By: Haleth
Oh, sure. RealLinks is fixed on p3lim's Github, I've asked him if I can include it. If I can't though, then I'll have to give this one a miss. :)
Personally I don't understand why Blizz hasn't implemented this yet themselves.
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File: FreeUI09-07-11 |
That's already the case. I removed...
Posted By: Haleth
That's already the case. I removed the brackets though.
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File: Aurora09-07-11 |
That seems pretty normal to me. You...
Posted By: Haleth
That seems pretty normal to me. You see, in the default UI, there will be a portrait icon in the top left, hence the extra space there.
I might change this when I get around to it, but it's not high on my to-do right now. :)
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File: Aurora09-06-11 |
Sorry, could you explain? I don't u...
Posted By: Haleth
Sorry, could you explain? I don't understand. :)
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File: FreeUI09-06-11 |
Something struck to me about how ha...
Posted By: Haleth
Something struck to me about how hard it would be to use this UI if you can't see colours properly so I'm adding a 'colourblind mode' with extra tools like showing the class of a player on mouseover or different LFD role icons in the next update.
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File: FreeUI09-06-11 |
I've not seen that happening so can...
Posted By: Haleth
I've not seen that happening so can't do anything about it for now, sorry.
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File: FreeUI09-05-11 |
Great, thanks.
Posted By: Haleth
Great, thanks.
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File: FreeUI09-05-11 |
I need some help again! If anyone h...
Posted By: Haleth
I need some help again! If anyone hits level 10, or has unsaved changes to their talents, do /framestack and mouseover the annoying popup box at the bottom of the screen. I want to get rid of it.
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File: FreeUI09-05-11 |
Thanks!
Not too much new stuff c...
Posted By: Haleth
Thanks!
Not too much new stuff coming soon (apart from chat tabs on mouse over, yay). Waiting for 4.3 to go on PTR, I bet they changed a lot of things again.
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File: Aurora09-05-11 |
@ Aisenfaire; That's a problem with...
Posted By: Haleth
@ Aisenfaire; That's a problem with Auctioneer I can't do anything about for now, sorry.
@ Tincup; Tukui has its own code for window themes, so it's not supported.
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File: FreeUI09-04-11 |
I'll upload next version soon, alDa...
Posted By: Haleth
I'll upload next version soon, alDamageMeter just got fixed.
@ chumii; have a look at the mouseover part at the bottom in scripts/actionbars.lua and change that for bar3 too. In/out of combat hiding isn't possible as far as I know, unless you make a lot of extra changes.
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File: FreeUI09-03-11 |
@ Qupe; Runebar doesn't work indeed...
Posted By: Haleth
@ Qupe; Runebar doesn't work indeed, I've reported it on Haste's Github. alDamageMeter is buggy sometimes, not much I can do about that. As for the tooltip stuff, not much I can do about the either right now. :)
@ Wimpface; :D
@ kawe; can you post that code + any errors you get?
@ murzoo; Thanks for testing!
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File: Aurora: Quest Completist08-31-11 |
Nice. You should do everything in l...
Posted By: Haleth
Nice. You should do everything in lua though and avoid external textures for plugins :)
You can also use the ReskinCheck and ReskinScroll function already present in Aurora.
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File: FreeUI08-31-11 |
Ok, I need to try something since t...
Posted By: Haleth
Ok, I need to try something since the patch!
Open scripts/unitframes.lua, look for 'hide blizz frames' and replace that part (up to but not including aura icon filter) with this:
CompactRaidFrameManager:UnregisterAllEvents()
CompactRaidFrameManager.Show = F.dummy
CompactRaidFrameManager:Hide()
PetFrame_Update = F.dummy
If...
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File: FreeUI08-29-11 |
@ tehbo; Could you please explain m...
Posted By: Haleth
@ tehbo; Could you please explain more elaborately? I'm not sure what you mean.
@ Nbz; I'm trying to fix the contrast a little bit, especially against darker backgrounds.
As for the font, it's Hooge0655 at size 8 with monochrome outline. It's in the media folder if you're looking for it (and defined in the UI as C.media.font).
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File: FreeUI08-28-11 |
Same way you would in the default U...
Posted By: Haleth
Same way you would in the default UI, in the currency tab.
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File: FreeUI08-28-11 |
@ gunhound; you'll have to make one...
Posted By: Haleth
@ gunhound; you'll have to make one yourself, there's only an option for the player cast bar.
@ Qupe; I'll see if I can do something about that, thanks.
@ Exiztence; that's because it's part of the health bar.
@ The_Disturbed1;
Open scripts/actionbars.lua and look for this:
shiftbar:SetPoint("BOTTOMLEFT", UIParent, "BO...
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