Results: 59Comments by: Lanerra
File: oUF Lanerra05-17-11
Originally posted by felipers Hi...
Posted By: Lanerra
Originally posted by felipers Hi Lanerra, thx for the awesome layout. I know it's a lot to ask, but could you explain about the AddBorder mechanism? Especially the part: (floor(size / 2 + 0.5) - 2) Borders.lua:88 If you have any reference that I can check to know more about edge/border I'd appreciate too. Thanks!...
File: oUF Lanerra05-16-11
Fix-It Update
Posted By: Lanerra
-------------1.19.1----------- Fix update that did not warrant bump to 1.20 - Added shadow offset to buff/debuff text to improve readability - Corrected elements of party/raid frames not hiding when party/raid is disabled in config
File: oUF Lanerra05-14-11
Originally posted by Coldblooded...
Posted By: Lanerra
Originally posted by Coldblooded Great layout ,goes well with beautycase ;) Just have one issue with it and thats the font on the debuffs/buffs. Would like some fontshadow because its hard to se the time on stuff in some cases. Anyway great work and thx for sharing :) Will do. :)
File: oUF Lanerra05-13-11
Re: Re: Re: Re: 1.19 is now Live!
Posted By: Lanerra
Originally posted by vitosans Here you go: ... You can see the stacked text next to my unit frame, its where your party / raid frame used to show up. Wow, yeah, that is weird. No idea why it would be doing that. I'll look into it and try to get an update out to fix that. Thanks for letting me know.
File: oUF Lanerra05-13-11
Re: Re: 1.19 is now Live!
Posted By: Lanerra
Originally posted by vitosans Good stuff! I can confirm the raid icons are showing up correctly! Great work! Found one bug, I use freebraid frames for raid / party If I disable your raid and part, the frames disappear but names are all stacked on top of eachother in the center, I think you just need to disable te...
File: oUF Lanerra05-12-11
1.19 is now Live!
Posted By: Lanerra
-------------1.19------------- - Finally completely corrected display of 'Offline', 'Dead', 'Ghost' text on all unit frames - Initial code put in place for interrupt coloring - Color changes to Status Bar when units are offline, dead, or ghost - Added option to display current health and percent at the same time on target frame...
File: oUF Lanerra05-11-11
Originally posted by rellip First...
Posted By: Lanerra
Originally posted by rellip First i want to say thanks for these clean and superb unitframes. Then i have a little problem i want to report :) As im a healer i tend to use Grid also when i party heal. When i choose to disable your group frames they disappear but the role + leader icon is still visible chunked together. Woah....
File: oUF Lanerra05-10-11
Originally posted by vitosans Her...
Posted By: Lanerra
Originally posted by vitosans Here is a screen shot of what I see: http://i906.photobucket.com/albums/ac261/vitosans/WoW/raid_icons.png on the left is phanx on the right is yours, When I run yours I disable all ouf modules except yours, I see no raid Icon. I also peeked at the code for the raid icons and I don't see...
File: oUF Lanerra05-07-11
Are you referring to the raid icons...
Posted By: Lanerra
Are you referring to the raid icons such as diamond, skull, x , etc.? If so, I could've sworn that I added those. Bizarre how it seems features keep disappearing >.< Anyhow, I'll add those in. Also if you guys could use the actual feature request thing that would make it easier to keep track of. Just let me know in here when yo...
File: oUF Lanerra05-07-11
Originally posted by Lily.Petal H...
Posted By: Lanerra
Originally posted by Lily.Petal Hm, for some reason it's not working at all. Downloaded and put into my addon folder like normal addons, not even showing up in my addon list. I'm going to try downloading on my PC instead of my iMac, and see what happens. EDIT: Yep, downloading it on my PC did nothing. I do have oUF installed. No...
File: oUF Lanerra05-06-11
@vitosans Ah, okay, I see now. You...
Posted By: Lanerra
@vitosans Ah, okay, I see now. You know there's a threat display both on the player frame and on the borders of other units right? The borders change color dependent on aggro, in addition to debuff highlighting for healers. What do you need a ThreatBar for? Also, I tried the black background before, and I just thought black backgr...
File: oUF Lanerra05-06-11
Interrupt coloring is something I p...
Posted By: Lanerra
Interrupt coloring is something I plan to add, but have just been distracted by other things. I'll try to get it out in the next update. As for the focus frame, just change it's size and position in the config if you need it to be bigger. I put it in the middle of the screen so all you have to do is move your eyes down less than a...
File: oUF Lanerra05-06-11
As far as the ChatFrameTabs those a...
Posted By: Lanerra
As far as the ChatFrameTabs those aren't part of a chat addon, per-say, but is part of a little addon I wrote that does various other aesthetic and functional tweaks to the default user interface. I have no plans to release it at this moment, but I'm thinking (gradually piecing together) my own UI. Such is an ongoing effort that is q...
File: oUF Lanerra05-05-11
Glad you like them! As for the focu...
Posted By: Lanerra
Glad you like them! As for the focus frame, there options to change it's position, size, and whether or not the healthbar is vertical. I can add an option for a power bar if that's what you mean by a "full frame". As far as visual queue for health do you mean something like the health value turning red if your health is less than...
File: Neav UI05-03-11
Originally posted by Neal ......
Posted By: Lanerra
Originally posted by Neal ... If anyone have some good ideas, say it ^^ It would be cool if you made a little addon that recursively stripped textures from all frames and gave them that nifty semi-transparent black background with your borders. Though, I know you like to keep to the traditional look of the overall vanilla UI...
File: oUF Lanerra05-03-11
Alrighty, I will more than likely b...
Posted By: Lanerra
Alrighty, I will more than likely be redoing how the Power Text is displayed in order to make it look better instead of all jumbled up as it is. There are other optimizations and features I will try to roll out over the course of about a month, time permitting, as my real life work (sorry to say) takes priority. I will do what I c...
File: oUF Lanerra05-03-11
Originally posted by EKE Q3 & Q4,...
Posted By: Lanerra
Originally posted by EKE Q3 & Q4, I will try to solve these problems by my self. As you say, this is a personal habit.:) -------------------------------------------- I've use this layout yesterday, feel comfort. Although some change didn't adaptation, just like the raid frames didn't have afk/dnd/dc tips, and no aggro highlight...
File: oUF Lanerra05-02-11
Originally posted by gossipgirlxo...
Posted By: Lanerra
Originally posted by gossipgirlxo oh Im sorry, in supported units you didn't list castbar and enemy cast bar, so I didn't install your layout. my mistake. now that Ive tried your layout its incredible, thank you for all your hard work. Yeah, sorry, I just thought it was implied the castbars would be included. Perhaps I'll add t...
File: oUF Lanerra05-01-11
I'm sorry, what do you mean? The ca...
Posted By: Lanerra
I'm sorry, what do you mean? The castbars have been altered, moved, textured, and resized. Not sure how much more custom that can get. Or do you mean the ability to control the cast bars position, texture, color, size, etc. in the Config file?
File: oUF Lanerra05-01-11
Actually, I use nChat, yes, but I u...
Posted By: Lanerra
Actually, I use nChat, yes, but I use a seperate addon (that I wrote) that contains all my little modifications to graphics, layout, and extra functionality via tweaks and the like. That's not really ready for prime-time, and I'm wary of releasing it due to having over-saturation of the same style of layouts in the Addon Community....
File: Neav UI08-14-10
Originally posted by Game92 WTB o...
Posted By: Lanerra
Originally posted by Game92 WTB options like, spacing with buttons, in nMainbar and an option to move all the bars would be awsome :) 1 + 2 where in the LUA do you move these? http://img208.imageshack.us/img208/3933/wowscrnshot081410173136.jpg 3. why does it not appear any bar when i got out of shadowfrom? All of...
File: Neav UI07-03-10
Here's what my whole nChat looks li...
Posted By: Lanerra
Here's what my whole nChat looks like just to save me time since I have to move today. For the most part, this is Neav's code, precisely as he has coded it, with only the fixes to make it work for 3.3.5, and the aesthetic changes I've shown. http://pastey.net/138247-nnsz
File: Neav UI07-02-10
My personal modifications to the Ch...
Posted By: Lanerra
My personal modifications to the ChatFrame :D http://img687.imageshack.us/img687/4909/lanuichat.jpg
File: Neav UI06-23-10
Nice. Thanks, Spontyman. The next t...
Posted By: Lanerra
Nice. Thanks, Spontyman. The next thing I'm trying to figure out is how to get rid of the ButtonFrames, especially on anything not ChatFrame1. It seems to keep popping back up, though it disappears at first. It's quite annoying. It would be especially nice to not have it effect the placement of the ChatFrames as it appears to clip...
File: Neav UI06-23-10
In nChat.lua replacing all instance...
Posted By: Lanerra
In nChat.lua replacing all instances of "ChatFrameEditBox" with "ChatFrame1EditBox" fixes a lot of the problems. Also, lines 73 through 76, change for i = 6, 8 do select(i, ChatFrame1EditBox:GetRegions()):SetTexture(nil) end to for i = 6, 11 do select(i, ChatFrame1EditBox:GetRegions()):SetTexture(nil) end A...