Results: 40Comments by: Stormblade
File: oUF_Diablo05-11-12
is very nice , but have a question...
Posted By: Stormblade
is very nice , but have a question , can we or is there a way to change the speed of the animations ? thanks
File: Hydra - Multibox Leveling Helper02-05-11
Have a issue , i have added eac...
Posted By: Stormblade
Have a issue , i have added each toon to the trusted list and when i goto invite to the party it looks like they join then leave right after joining , any ideas please and ty also the very first time i ran it it seemed to work fine i have deleted the saved variables to try and start it new but still have same problem...
File: Supervillain UI (Classic)11-07-10
Hey , Very nice , do have a que...
Posted By: Stormblade
Hey , Very nice , do have a question , is there still a dps and heal layout for raids or is it all grid after 10 people more in the party/raid ? and is there a way to keep the frames for a raid that it shows when there is under 10 in the group ? thanks for all the work on this UI also was wondering what does the last 1 i...
File: guSmallBuffs10-27-10
ok i think i have figured out wher...
Posted By: Stormblade
ok i think i have figured out where to fix this at line 310 replace --f:EnableMouse(true) if auratype ~= "debuff" then f:RegisterForClicks("RightButtonUp") f:SetScript("OnClick",function(self,button) CancelUnitBuff("player", self.id, self.filter) end) f:RegisterForClicks("RightButtonUp") f....
File: oUF Lumen10-05-10
is there an option to disable party...
Posted By: Stormblade
is there an option to disable party pets , cause i thought i had it when i changed cfg.show_PartyPets = false -- Shows Pets when in Party but they are still showing up thanks and very nice btw
File: Hydra - Multibox Leveling Helper10-02-10
Have a Question , Does anyone e...
Posted By: Stormblade
Have a Question , Does anyone else have a problem with the /fme command stopping the follow or is it not suppose to ? , i can type it and the other one follows but if i type it when the other char is following it stops it and then follows again other than that is a very nice addon :) thanks
File: Supervillain UI (Classic)07-26-10
Originally posted by Munglunch I...
Posted By: Stormblade
Originally posted by Munglunch I just started to get annoyed by that as well. I am going to change the default in the next update. Thanks :) , was looking at the code but i was not sure where it was controlled at , like that all chat frames have that minimize bar thing is :cool:
File: Supervillain UI (Classic)07-26-10
Very Nice changes Have a Questio...
Posted By: Stormblade
Very Nice changes Have a Question though Is there a way to make chat Frame 3 (Loot Frame) Start minimized when we enter the game ? Thanks :)
File: Supervillain UI (Classic)07-12-10
Also have that black line , hope th...
Posted By: Stormblade
Also have that black line , hope there will be an option to disable both party target and party pets , or if there is please tell me where
File: Supervillain UI (Classic)07-12-10
Thank You - :) All looks go...
Posted By: Stormblade
Thank You - :) All looks good here
File: Supervillain UI (Classic)07-11-10
cool got the unit frames one , but...
Posted By: Stormblade
cool got the unit frames one , but im still getting the tooltip one cept i dont have to put the lua in the other folder to get it now 1x Supervillain-10.30\scripts\tooltip_extras.lua:75: attempt to index global 'MungTips' (a nil value) Supervillain-10.30\scripts\tooltip_extras.lua:124: in function <...rface\AddOns\Supervillain...
File: Supervillain UI (Classic)07-11-10
Originally posted by Munglunch Ne...
Posted By: Stormblade
Originally posted by Munglunch New update! ---changed party pet/target alignments. They "should" stay aligned when you scale now. ---Super BETA grid option added. Enabled in "/svconfig" under "Raid-Party". Works with all three layouts (supposed to anyway). FYI this is hardly tested so I wont promise anything at this point, ju...
File: Supervillain UI (Classic)07-10-10
Originally posted by contramundi...
Posted By: Stormblade
Originally posted by contramundi i would love to see the option to make the chat window bigger, its too small for my taste, and only contains 2 or 3 sentences when i have the font adjusted to be a bit more readable on my screen. I've been looking into the lua file concerning the chat, and i found a small bit that handles the wid...
File: Supervillain UI (Classic)07-09-10
Originally posted by oobleck I wa...
Posted By: Stormblade
Originally posted by oobleck I was wondering if there was a way to keep from auto-releasing. Other than that I love this UI thanks for a masterpiece :D The only way i know how to is to edit autorelease.lua , which is in MungDB\cores and change , RepopMe() to --RepopMe() should be 2 of em
File: Supervillain UI (Classic)07-09-10
Great UI have a couple questions...
Posted By: Stormblade
Great UI have a couple questions 1. Are the raid frames only in the bar form for dps or is there a option for the grid layout for dps ? 2. tooltip talent info , is to be showing on the tooltip or is there a option to show it ? (mine is not showing) nevermind on #2 was thinking bout it and didnt remember seeing the toolt...