Results: 99Comments by: break19
File: FlightMap05-30-09
Re: Re: Ping Dhask...
Posted By: break19
Originally posted by Bornabe Current Known Errors for Me -Flight Master Icons showing in Dungeons on Cartographer's Dungeon Maps. -Flight Timer ignoring Checked Option (Always Showing even when Disabled) -Loss of Ability to Purchase Dual-Spec (Possible Conflict with another AddOn) Would Like to See -Update to Most Recent Pat...
File: Aloft12-07-08
After the last 2 upgrades, healthba...
Posted By: break19
After the last 2 upgrades, healthbar text is missing in Aloft.. As well as the options for said text. break19
File: MikScrollingBattleText11-09-08
Who's at fault here? : LibShared...
Posted By: break19
Who's at fault here? : LibSharedMedia-3.0-90058:166: LibSharedMedia-3.0:Register(mediatype, key, data, langmask) - key must be string, got number 2 LibSharedMedia-3.0-90058:166: in function `Register' 3 MikScrollingBattleText-5.3.26\MSBTMedia.lua:66: in function `RegisterFont' 4 LibSink-2.0-90057 (Chatter):248: in function `...
File: Diablo 3 dynamic Orbs11-07-08
Originally posted by Dazzled okaa...
Posted By: break19
Originally posted by Dazzled okaay.. then, how do i remove it? im clearly clueless about it :P Open the graphic file with your favorite image editor, and get to work. Voila break19
File: Diablo 3 dynamic Orbs11-03-08
Originally posted by Spellshaper...
Posted By: break19
Originally posted by Spellshaper And to think this started as a cute little distraction during boring lectures... oh well. Not all is good in 3.0.2, but that was to be expected. zork: Thanks, I'm digging through your code again.. break19: Yup, mana seems to regen more smoothly. I have been thinking about OnUpdate, but wasn...
File: Diablo 3 dynamic Orbs11-01-08
Originally posted by Smallville A...
Posted By: break19
Originally posted by Smallville Apparently this is not UI related because a few of my guildies are experiencing this issue in SMV and other locations and they do not have this UI so its simply a blizzard issue. As I mentioned earlier in the comments.. try disabling VSYNC in your video options. This fixed it for me at least..
File: Diablo 3 dynamic Orbs11-01-08
Regarding "smooth" mana/energy upda...
Posted By: break19
Regarding "smooth" mana/energy updates.. I modified my local copy to make it happen.. add these two lines at the very top of the file: local UpdateInterval = 0.5 local TimeSinceLastUpdate = 0 and finally, at line 311, add this code f2:SetScript("OnUpdate", function(self, elapsed) TimeSinceLastUpdate = TimeSinceLastUpda...
File: Diablo 3 dynamic Orbs10-29-08
Originally posted by zork Yes tha...
Posted By: break19
Originally posted by zork Yes thats true all events must be called (UNIT_FOCUS, UNIT_RAGE, UNIT_ENERGY and UNIT_MANA). Otherwise the floating new style is only available for energy. (Which is obvious since energy regens over time, mana and rage don't do this) Shellshaper I updated my UI for Lichking and made some technical progr...
File: Diablo 3 dynamic Orbs10-22-08
Originally posted by Spellshaper...
Posted By: break19
Originally posted by Spellshaper Can do. I will have to split up the main bar texture into 3 parts so it doesn't look streched. The next release will have a command line option to stretch the main bar. Regarding the freezing, I have absolutely no idea what could cause that. Any ideas on how we can make the mana/rage/energy...
File: Diablo 3 dynamic Orbs10-21-08
Re: random freezing ...
Posted By: break19
Originally posted by Smallville hello I would Like to report a small issue that i came across while using this wonderful UI, I have found that when entering certain areas the transition freezes for like roughly 15-20 seconds. Most notable is in SMV when you head toward , the dragonmaw arena to do the dailies the conversion from...
File: Aloft10-21-08
Hey acapela, any plans on attemptin...
Posted By: break19
Hey acapela, any plans on attempting to contact roartindon again? He just posted on the old thread over at the wowace site. With the new changes over there, it seems, to me at least, to be a bit easier for authors to add "Developers" to an existing project, etc.. break19 edit: Also, I would favor an LDB launcher over fubar,...
File: TourGuide09-23-08
Re: SSO Dailies
Posted By: break19
Originally posted by diabot Maybe I am missing it but how do I reset the SSO dailies once I have completed them. It just keeps saying 100% complete and I can't click the guide. I wish to second this. break19 edit* Perhaps we both need to have our annual eye exam. In fine print, in the top of the guide list is "Shift Click...
File: ExcessBaggage09-15-08
: ExcessBaggage-1.0\Libs\tekIDmemo....
Posted By: break19
: ExcessBaggage-1.0\Libs\tekIDmemo.lua:8: table index is nil ExcessBaggage-1.0\ExcessBaggage.lua:47: in function --- After playing for a bit, I noticed my bugsack had an error.. I don't know what caused it.. wish I could be more helpful. The addon appears to be workin...
File: Diablo 3 Orbs09-10-08
Re: widening the space
Posted By: break19
Originally posted by unknown123 is there any way you could widen the space in between the orbs. or make a menu that lets the user do this i like the mod, but it could be nice if i could fit all of my action bars into the space along with my minimap in the middle. This is an awesome addon, one request? make one or both of the...
File: EnvenomX09-10-08
Re: Re: Re: Re: Re: Re: Re: broken?
Posted By: break19
Originally posted by Manners Just to mention, I play on an EU server. I'm not sure if that would make any difference? I know nothing about the creation of add-ons but I noticed one of your .LUA is called 'enUS'. Regards This is a localization file, create one for your locale, and add it to the .toc file, just below the lin...
File: EnvenomX09-09-08
Re: Re: Re: Re: broken?
Posted By: break19
Originally posted by break19 I just loaded it, by itself, (ie no other addons present) and /evx and /envenomx both bring up the configuration dialog, not sure why it isn't for you, unless some other addon is interfering with it somehow. Any errors shown in BugSack/Swatter/etc ? You can also try to configure it using the blizzard...
File: EnvenomX09-09-08
Re: Re: Re: broken?
Posted By: break19
Originally posted by Manners I am having the same problems and it is not functioning at all with Dominos UI. I would really like to see this baby back in action, would be a real help! Manners I just loaded it, by itself, (ie no other addons present) and /evx and /envenomx both bring up the configuration dialog, not sure w...
File: radar09-08-08
Originally posted by DJJoeJoe Ver...
Posted By: break19
Originally posted by DJJoeJoe Very sexy looking :) Indeed it does, tho I wont be using it... would look way out of place with the rest of my ui. :) If I decide to redo my ui tho, this will be the first thing i get.
File: Junkie09-03-08
Originally posted by VagrantEsha...
Posted By: break19
Originally posted by VagrantEsha @break19 -snip-You can do that if you like, but after the above it just sounds like you're being arrogant and that you have something to prove rather than actually trying to help. So I'll continue with doing things my own way. Had you actually had a friendly demeanour and verified your assumption...
File: Junkie09-02-08
Originally posted by VagrantEsha...
Posted By: break19
Originally posted by VagrantEsha -snip-I was actually a bit hesitant to include that because it seems to fire for every merchant update, which I was none too sure about (as I said, I'm trying to stay away from spammy events), but if it solves the problem... -snip- Why not use 2 functions, one creates a specificly-named timer th...
File: Junkie09-01-08
Originally posted by VagrantEsha...
Posted By: break19
Originally posted by VagrantEsha Junkie only fires on non-spammy events to try to keep the processing it creates down, one of the events it fires on is when the vendor frame is closed. If I may guess - are you checking before the vendor frame closes? If so, that's why. When the vendor frame closes, it updates. I've actually ch...
File: Junkie09-01-08
Still noticing that Junkie's not re...
Posted By: break19
Still noticing that Junkie's not refreshing when my "Reagent Restocker" addon auto-sells my greys.. edit: oh, and big bags dont help much when you're level 15, being run thru VC by your buddy's 70 and ffa loot is on.. I wind up dropping damn near everything except greens and blues, and sometimes have to have my friend hold stuff. lol
File: EnvenomX08-18-08
Re: broken?
Posted By: break19
Originally posted by genosypheus as of 2.4.2, is this still working? /envenomx or /evx doesn't do anything..... Hmmmm.. I stopped playing my rogue.. I'll have to check on this.
File: Trinity Bars 2.0 FuBar plugin.04-01-08
Originally posted by Maul I am do...
Posted By: break19
Originally posted by Maul I am done changing commands! /hides (FYI, the commands were changed to get the simple editor modes in, but now they are in, and are not changing :D ) Hehe.. Unfortunately, I do not have time to fix my plugin until this weekend. All this week I've got to commute back and forth to Milton, FL fr...
File: Trinity Bars 2.0 FuBar plugin.03-30-08
Not quite sure how you manage to ge...
Posted By: break19
Not quite sure how you manage to get a "conflict" out of that.. its not a conflict.. its a "Maul changed the commands again" problem.. lol /me smacks Maul for changing the Dock-opening commands.. again.. break19