Results: 29Comments by: Verissi |
File: SkillMonitor05-04-09 |
Originally posted by Dridzt
v1.0.5...
Posted By: Verissi
Originally posted by Dridzt
v1.0.5 seems to work ok but on every load I get this error twice:
SkillMonitor-10005\SkillMonitor.lua:153: Usage: GetSkillLineInfo(index)
SkillMonitor-10005\SkillMonitor.lua:153: in function `SM_UpdateBar'
SkillMonitor-10005\SkillMonitor.lua:39: in function `?'
SkillMonitor-10005\SkillMonitor.lua:62: in f...
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File: SkillMonitor05-03-09 |
Re: Bug Report
Posted By: Verissi
Originally posted by metalchoir
You may miss some codes at line#172 in SkillMonitor.lua
So, It needs to be changed like that
before: function SM_InitialiseMenu()
After : function SM_InitialiseMenu(self, level)
Check it, plz
*smacks forehead* I'll fix that in 1.0.5 (next day or so). Thanks!
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File: SkillMonitor04-28-09 |
Status update:
I'll be uploading 1...
Posted By: Verissi
Status update:
I'll be uploading 1.0.4 in the next day or so with the implementation of Dridzt's suggestion. Lock/unlock will also toggle mouse interaction entirely with the status bar frame in the new version.
I made a "to do" note for myself to implement a small options menu for 1.1.0 (likely to be the next upload after 1.0.4) t...
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File: SkillMonitor04-23-09 |
I was thinking of enabling click-th...
Posted By: Verissi
I was thinking of enabling click-through, but I just got in the habit of hiding it. I'll add that to the (very short) to-do list for the next update :)
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