Results: 73Comments by: wmrojer
File: CharacterInfo12-05-06
Re: Move CI Window
Posted By: wmrojer
Originally posted by Xedradax Can you make it possible to move the CI Window? It already is. Drag using the titlebar of the character window, the bags and bank windows move with the character window.
File: CharacterInfo12-03-06
@Fred: I have no idea what Serenit...
Posted By: wmrojer
@Fred: I have no idea what Serenity is. What information should I show from this addon i FuBar?? @askjosh: I have never seen possessions, but the think you ask for is more or less there. The tooltip of TradeskillInfo will show how many of that item you have banked, and how many you have on your alts. (Requires both TradeskillInf...
File: TradeSkillInfo12-03-06
Re: Still missing some trade skills
Posted By: wmrojer
Originally posted by askjosh I am currently in Naxx right now and there is a master tradeskill NPC in a Cage that will train anyone with a master skill how to craft some new Frost Resist Gear. this gear does not show up in Trade Skill Info. Would it be possible to have it learn new crafts and alert us so that we can like email y...
File: TradeSkillInfo12-03-06
--Make the new note-showing-recipe-...
Posted By: wmrojer
--Make the new note-showing-recipe-vendors optional (on/off). Or modular so it doesn't have to load. It's optional in the tooltip. I'll make it optional in the UI also. I currently use Fizzwidget's AdSpace for that info. Your addition of coordinates is great, but its lacking the vendor cost. Vendor cost is a higher priority than...
File: TradeSkillInfo11-28-06
@Zidomo: I've been having problems...
Posted By: wmrojer
@Zidomo: I've been having problems updating the SVN. For some unknown reason TradeskillData.lua wasn't updated to the SVN, TortoiseSVN didn't notice it was changed. Fix now, so try http://www.wowace.com/files/TradeskillInfo/TradeskillInfo-r18248.zip. I think it will fix all your problems. I will update this site later today.
File: TradeSkillInfo11-25-06
@Zidomo: Not being able to link...
Posted By: wmrojer
@Zidomo: Not being able to link Enchants was just one thing I had forgotten to fix. Thanks for pointing it out. I have fixed it in the update i'm working on. Hopefully I'll be able to release it next week. Saveing to settings is done by AceDB, and it has some functionality to only save settings that differ from the default sett...
File: TradeSkillInfo11-22-06
@Zidomo: I'm working on a large...
Posted By: wmrojer
@Zidomo: I'm working on a large update right now. In that update the transmute recipes are added. I can't replicate your problem with setting for "Used In" not being saved. As I said before (i think), I am sick and can only work on the addon when I'm feeling ok, but resently those days have been far apart. :(
File: TradeSkillInfo11-17-06
@possumboy: It's a small typo in...
Posted By: wmrojer
@possumboy: It's a small typo in TradeskillInfo.toc Libs\AceHood-2.0\AceHook-2.0.lua should be Libs\AceHook-2.0\AceHook-2.0.lua The last line (probably the first error) gives the clue. "TradeskillInfo\\TradeskillInfo.lua:2: AceAddon: AceOO-2.0: Library AceHook-2.0 does not exist." Upgrade to the latest version.
File: TradeSkillInfo11-14-06
@Zidomo: Search text should be ca...
Posted By: wmrojer
@Zidomo: Search text should be case insensitive since revision 16068. When you say the search takes to long, do you mean it takes long time when you hit the "Search" button? I'll see about added some kind of filtering. @possumboy: Install BugSack and copy and paste the first error message you get. (The whole stack trace) It m...
File: TradeSkillInfo11-10-06
Originally posted by Farook Am I...
Posted By: wmrojer
Originally posted by Farook Am I just too stupid, or doesn't this work on deDE-client? As I said before, it does most likely not work for any language other then english. I'm not going to localize it before I got most of the functionality in that I want to. (ie. version number is changed to 1.0)
File: FuBar - GarbageFu11-06-06
Originally posted by BigMichi1 i...
Posted By: wmrojer
Originally posted by BigMichi1 i download this nice addon, but i can't get it to work, i got everytime when i login this message (from FrameXML): 11/6 12:32:33.028 Loading add-on FuBar_GarbageFu 11/6 12:32:33.028 ** Loading table of contents Interface\AddOns\FuBar_GarbageFu\FuBar_GarbageFu.toc 11/6 12:32:33.028 Error loadin...
File: TradeSkillInfo11-03-06
I have contacted Cladhaire about th...
Posted By: wmrojer
I have contacted Cladhaire about this, and he said he is going to rollback those changes. I have also sent a mail to damjau. But the biggest problem is that I got put of making my addons public. Lets see what I descide on what to do. Spent 4-5 hours today you with just this issue. /Robert
File: TradeSkillInfo11-02-06
Re: jsyk
Posted By: wmrojer
Originally posted by HereticalGod I just wanted to point out that if you go to thottbot and visit the pages for each profession, it tells you at levels recipes become orange/yellow/green. Thanks for a great addon. :) Thanks, I had missed that. Now I only need the grey level. And a way to extract the information from Thotbot :)
File: TradeSkillInfo11-02-06
Re: Re: News
Posted By: wmrojer
Originally posted by Zidomo Of course I opened the BS tradeskill window; did it several times as well as testing on other characters before filing the report. That is strange. I have a char for every tradeskill that I am testing it with, and it's working for me. Can you zip your TradeskillInfo.lua in SavedVariables and send it t...
File: FuBar - RecZone10-31-06
You get the drift. The 1 in "%.1f"...
Posted By: wmrojer
You get the drift. The 1 in "%.1f" tells it how many decimals to show. Originally posted by Zidomo Your change doesn't affect map coordinates; those still appear as non-decimal fraction numbers (unlike NavigatorFu). I assume that to change them to show decimal fractions, have to change lines 1135 & 1136 from: RecZoneMapFra...
File: FuBar - GarbageFu10-31-06
@Noyl: Please define "Not working"...
Posted By: wmrojer
@Noyl: Please define "Not working" I've never used BagNon since I'm satisfied with the normal bag view. I can't see how the new code you took from BagFu would work at all, since it dosn't do anything unless there is already at least one bag open. And all that checking of bagtypes isn't needed since GarbageFu already knows what...
File: TradeSkillInfo10-31-06
News
Posted By: wmrojer
First I want to say I'm sorry for the lack of update for a couple of days, but I'm sick so I can't play/code as much as I use to. @Zidomo: Make sure you have opend the blacksmithing tradeskill window for you blacksmith. That's the only way it's possible for TSI to read what recipes you know. And yes, you will have to have learned...
File: TradeSkillInfo10-29-06
@Shabazza: I'm planning on making t...
Posted By: wmrojer
@Shabazza: I'm planning on making the search combination configurable. It's difficult to find a free combination. TradeskillInfo will check if the item that is clicked is an tradeskill reagent, and if it is it will do a search for it, otherwise it will just pass that click on to the next addon that has hooked that function. @Far...
File: FuBar - GarbageFu10-21-06
Sprocket
Posted By: wmrojer
@Lichbane: I installed Sprocket, but I didn't get any errors on startup. I did get some errors when using Sprocket, but those all seemed to be Sprocket internal errors. I checked the Sprocket thread, and there seems like the latest version of Sprocket is incompatible with most FuBar plugins, so I would imagine it's a Sprocket prob...
File: FuBar - RecZone10-20-06
I think it's a little problem with...
Posted By: wmrojer
I think it's a little problem with RecZone when you disable and then enable display of coordinates in the toolbar. I've found something fishy, but I need to test it some more before I'm sure. If you want it to display 1 decimal for the location you can easily change line 785 in RecZone.lua from: self.vars.coordtext = string.forma...
File: FuBar - GarbageFu10-20-06
I can't say for sure what the probl...
Posted By: wmrojer
I can't say for sure what the problem is with just the information you have provided. But it looks like you are useing some mode that use AceModuleCore-2.0 that is of a very old revision. (Addon ***procket). And that it isn't fully compatible with the latest releases of ace2. The latest versions FuBar_FriendsFu and GarbageFu are usin...
File: TradeSkillInfo10-19-06
Thanks Zidomo. This was exactly...
Posted By: wmrojer
Thanks Zidomo. This was exactly the type of feedback I was looking for when posting my addon as early in the development process is it is. I've just been working on this addon for about a week. As you pointed out it still lacks alot of functionality. Some I'm aware of, and some I will need others to point me to :) To answer...
File: FuBar - GarbageFu10-19-06
2.0.14033 again
Posted By: wmrojer
Uploaded 2.0.14033 again. Lets see if it make it to the site this time.
File: FuBar - GarbageFu10-13-06
@DSanai: Settings are store in p...
Posted By: wmrojer
@DSanai: Settings are store in profiles. Profile can be set in FuBar to be default, class or char. So your lvl 60 should not have to keep the lvl 15 water. About your feature request. I'll see if WoW returns the correct level information about water. But I don't see any easy way to implement this, so no promises. If I implemen...
File: FuBar - GarbageFu10-11-06
Sorry about the mess with prices no...
Posted By: wmrojer
Sorry about the mess with prices not showing. I changed the addon from load on demand to load at startup to be able to run it without FuBar. FuBar dosn't load it if it's load on demand if FuBar is not listed as a required depenancie, so moving FuBar to an optional dependance forced me to remove load on demand. So what does this have...