Results: 151Comments by: hungtar
File: Stuffing12-06-09
Originally posted by Maxen Yes. I...
Posted By: hungtar
Originally posted by Maxen Yes. It said "Using bags: 1 2 3 4". I just did it again and it did not timeout this time. But i have less glyphs in my bags at the moment. And the result is weird. How do you sort them, by name ? Update: Did it again with more glyphs and got stuck. The sort order is something like quality > item l...
File: Stuffing12-06-09
Originally posted by Maxen That....
Posted By: hungtar
Originally posted by Maxen That. It was trying to move things (glyphs in my case) but nothing was moving although, I was hearing the sound that stacking/moving things do. Maybe I can capture this and post it somewhere if you want :) Wait a minute. You wrote you used the command /stuffing sort p, is that correct? What does...
File: Stuffing12-06-09
Ferous: Yeah when I implement th...
Posted By: hungtar
Ferous: Yeah when I implement the GUI component for switching bags, there will be some button to toggle the keyring. In the mean time, you could use the following macro: /script ToggleKeyRing() Maxen: The question is, of course, did it get stuck or was it just a timeout? Was Stuffing moving the same items back and for...
File: Broker_Everything12-06-09
Originally posted by XenonKnight...
Posted By: hungtar
Originally posted by XenonKnight Could you add repair cost to the durability plug-in and display guild notes in the guild plug-in? Could you add a Broker Wallet like plug-in? I wanted to add repair costs to the tooltip when i started writing this. There was some reason, why i didn't include it then. I will check this again,...
File: Stuffing12-06-09
Re: Sorting Bank Error
Posted By: hungtar
Sorry about that. Should be fixed in 0.0.17. Originally posted by reale Message: Interface\AddOns\Stuffing\Stuffing.lua:770: attempt to index field '?' (a nil value) Time: 12/06/09 00:18:02 Count: 4 Stack: :18: in function <:4> : ? Interface\AddOns\Stuffing\Stuffing.lua:770: in function `SetBagsForSorting' Interface\AddOns...
File: Faceroller12-05-09
Originally posted by dloboi There...
Posted By: hungtar
Originally posted by dloboi There is no Prot Warrior included in download. When you click doenload button is is version 2.4 with no Warrior mod. First, there is no version 2.4. You downloaded version 0.2.4. The latest version is 0.2.5 and that includes the module. When you clicked the download button a popup-window appear...
File: Stuffing12-04-09
Ah, I thought you meant there is a...
Posted By: hungtar
Ah, I thought you meant there is a bug or something. The way the sorting currently works ignores all special bags. But sorting for special bags (and moving stuff into them, if an item can be put into one) is on my TODO list. Originally posted by Maxen I have 4 x Pack of Endless Pockets (32slots). Here a shot before : http:/...
File: Faceroller12-04-09
Originally posted by soslow I was...
Posted By: hungtar
Originally posted by soslow I was just wondering if it would be possible to add an option to either pick the next ability on cast of the current selected one, or an option to show the next suggested ability or two. No and no.
File: Stuffing12-04-09
Originally posted by Maxen - Sort...
Posted By: hungtar
Originally posted by Maxen - Sorting with profession bags (Inscription bags in my case) does not work well. Is it supported ? - Would be nice to have CD support like OmniCC and the likes Thanks! If you want OmniCC-like cooldown display just use OmniCC. Care to explain what you mean with "does not work well"?
File: Broker_Everything12-03-09
Originally posted by Listra Hi th...
Posted By: hungtar
Originally posted by Listra Hi there, I've been looking for an broker compilation like this - thanks - it works great! I do have one request though... I use basic minimap, and that suits my needs very well. But I can't hide any minimap herpes, so I rely on other addons to hide those for me. In this case, it would be great if y...
File: Faceroller12-03-09
Re: is the frame supposed to be click through?
Posted By: hungtar
Originally posted by cerebus13 As the subject states I'm curious if the frame is supposed to be click through or if I am encountering some buggy behavior. If I target a hostile the frame pops up as normal but I cannot click through it to the screen behind to do any sort of mouse driven camera movement. When I clear my target an...
File: Faceroller12-03-09
Originally posted by Opaque Sorry...
Posted By: hungtar
Originally posted by Opaque Sorry I took so long to get back to ya... but I just checked out my warrior prot mod since your fix and everything seems to be running great. Feel free to post my little script! I'll try to spiffy it up more too... but feel free to add your own twists too it also!! :) Don't have your module code, y...
File: Stuffing12-02-09
Ok, the new version will scan the i...
Posted By: hungtar
Ok, the new version will scan the item tooltip for the "Quest Item" string (it actually scans for ITEM_BIND_QUEST, which should be the localized version of "Quest Item", if it's not let me know). This should at least catch some false negatives.
File: Stuffing12-02-09
Re: Excellent
Posted By: hungtar
Originally posted by reale That got it all fixed up, tyvm. Any idea why Silver Feather isn't being highlighted as a Quest Item? Either the check, if its a quest item is wrong or its not classified as a quest item. I came across an item of gray quality that got a quest item glow in Stuffing. I'll try to figure out whats going...
File: Faceroller12-02-09
Originally posted by xtoq Had the...
Posted By: hungtar
Originally posted by xtoq Had the same problem. Could we get an option to just ignore Horn or Winter, or how would I do that? Its quite annoying to have only HoW on your icon, no matter what, especially since casting HoW doesn't override the totem, so at that point Faceroller basically becomes useless for me. No. If its not w...
File: Stuffing12-02-09
Re: Quest Item Highlight
Posted By: hungtar
Originally posted by reale Quest Item Highlight isn't refreshing after a sort: http://i48.tinypic.com/2ef7pmp.jpg There you can see food, a random grey and some soulbound items are hightlighted in red (the color I selected for quest items). Thank you. Thanks for reporting, should be fixed in 0.0.14.
File: Faceroller12-01-09
Originally posted by RoarKING Yes...
Posted By: hungtar
Originally posted by RoarKING Yesterday I discovered this great addon. Only a small problem. The Frost Death Knight module is still proposing to use Horn of Winter when the Strength of Earth Totem is active. I checked the change log, and apparently this problem was resolved last month, so I don't know if only I have this problem be...
File: Stuffing12-01-09
Originally posted by Politig Is t...
Posted By: hungtar
Originally posted by Politig Is there a way to define how Stuffing sorts the bags? nope.
File: Stuffing12-01-09
Originally posted by jlb969 Defau...
Posted By: hungtar
Originally posted by jlb969 Default strata seems a bit wonky atm perhaps something to adjust so the faint of heart wont log and delete addon when they see something like this Increased the strata to the same as the bags frame in 0.0.13. An option to hide soulbags is in there, too. As is coloring for other special bags.
File: Stuffing12-01-09
Originally posted by jlb969 I wou...
Posted By: hungtar
Originally posted by jlb969 I would like to request the ability to not display some bags. For example i have zero need to see the contents of my shard bag ever on my lock. It would be great to be able to exclude some bags from being displayed. Going on the todo list. I will deal with this along with profession bags.
File: Stuffing12-01-09
Originally posted by vpr Wake up...
Posted By: hungtar
Originally posted by vpr Wake up on the wrong side of the bed? My question wasn't about manually editing it out - as you mentioned, that's easy to do. Perhaps you didn't understand the nature of my question, but I was asking if Stuffing as an addon would be self-aware of the other 2 addons being installed and disabling it's own...
File: Stuffing12-01-09
Originally posted by vpr Would it...
Posted By: hungtar
Originally posted by vpr Would it be possible for Stuffing to ignore it's internal glowing options if a user is using oGlow or Fizzle? I wouldn't want the two of them fighting and possibly causing conflicts. Yes, in the Stuffing config you can disable the glow. You could have figured that out yourself, if you would have just in...
File: Stuffing12-01-09
Originally posted by kimboslice I...
Posted By: hungtar
Originally posted by kimboslice I have a suggestion for the newly implemented sort/stack feature in regards to stacking and how sort positions stacks throughout the bags. Could the least amount of a stack be positioned at the beginning of the related stacks? For example, I have 75 (3x20, 1x15) Infinite Dust, and I have just finishe...
File: Stuffing12-01-09
vpr: Looks like oGlow does other t...
Posted By: hungtar
vpr: Looks like oGlow does other things, besides adding a glow to bag items, too. If you only want glow for your bag and bank items, then I guess you wouldn't need oGlow. jlb969: Thanks for the bug report. With the information you provided this was easy to reproduce. This should be fixed in 0.0.11.
File: Faceroller11-30-09
Originally posted by Opaque Hmmm....
Posted By: hungtar
Originally posted by Opaque Hmmm... well after playing tonight... I think I spoke too soon. Seems Revenge isn't being suggested at all with the "reactive = true" command added to it. Any ideas? :( Can you please try again with version 0.2.2? There was a bug in the function that chooses the spell to suggest.