Results: 55Comments by: Tylius |
File: LinksList12-08-07 |
![]() Posted By: Tylius
I'll agree with this, thought I got it to work fine, having 3 different addons and 2-3 plugins for each of them you need to download, with overlapping libraries within those plugins, it's overly complicated and a bad method.
If you download the updated plugin first with item data in it, then download a plugin from one of the 3 add...
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File: Bongos211-17-07 |
![]() Posted By: Tylius
Originally posted by Helvete
Hello
1st - I love this addon :) - for good start :D
2nd - I didn't try 1.9.4 because I'm in work now but with version 1.9.3 I still had problem to make Bongos2 and CowTip work together well. Tooltips are flashing - one near action button anchored with CowTip and 2nd in standard blizzard tooltip loc...
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File: Apply To Forehead07-15-07 |
![]() Posted By: Tylius
I'm not using linux anymore, but I'm sure lots of the users will appreciate this, thanks!
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File: RatingBuster02-22-07 |
![]() Posted By: Tylius
Any chance to show dodge from agility as well? (Mainly wanted for my druid >.>)
Couldn't live without this addon by the way, thanks for all the hard work!
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File: Sunder Tracker (on name plates)02-05-07 |
![]() Posted By: Tylius
Wow, looks interesting, good work!
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File: Bongos201-01-07 |
![]() Posted By: Tylius
Originally posted by Auralei
Stance switching for Druids(and any other class) not working with this version. And yes I tried the druid suggestions about aquatic form, bear form isn't even working so neither do they.
Same issue for me :(
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File: Private Chat12-15-06 |
![]() Posted By: Tylius
Well, noone's commented so far...so I will!
This seems very interesting, I haven't used it myself, perhaps I may in the future, but I download the new version and tuck them away because it's so neat :)
Good work, keep it up! And thanks for sharing =D
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File: MetaMap11-22-06 |
![]() Posted By: Tylius
Feature Request -> A listbox where we can add NPC names line by line to an 'exclusion' list for the automatic adding of a mapnote and to the npc database.
I'm sure a lot of people (myself obviously at least), just want to track town NPCs, so being able to exclude say, squirrels, and "Darnassus Sentinal"'s, etc, would be great!...
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File: Bongos210-30-06 |
![]() Posted By: Tylius
Just a note about the warrior stance labeling
It's "Berserker Stance", not "Fury Stance"
:)
Edit: And still loving your mod!
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File: Bongos210-23-06 |
![]() Posted By: Tylius
Originally posted by Tuller
Correct, I do not have a beta account
Too bad =(
I'm assuming most of the issue will be with the scripting that's available, for showing the bars when something happens, etc
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File: X-Perl UnitFrames10-23-06 |
![]() Posted By: Tylius
Found it, thanks!
Working like a charm =D
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File: X-Perl UnitFrames10-23-06 |
![]() Posted By: Tylius
Originally posted by Zeksie
NEW: Option to defer display of some Target frame elements for 0.5 seconds. This further improves the responsiveness of the target frame by reducing the average redraw time by a further 0.5ms.
This could be because it's 6am and I haven't slept, but I can't seem to find this option anywhere.
Was it...
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File: Bongos210-23-06 |
![]() Posted By: Tylius
Tuller, I'm assuming you don't have a Beta account to make this work on it, eh?
BC is absolutely BRUTAL without your mod T_T
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File: X-Perl UnitFrames10-11-06 |
![]() Posted By: Tylius
Feature Request! -> Option like there is for the HP full screen warning for mana too!
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File: X-Perl UnitFrames10-07-06 |
![]() Posted By: Tylius
Loving the changes, keep them up! =D
This is by far, the best Unit Frame package I've ever used, nothing even comes close to how much this kicks ass =P
Nice work!
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File: X-Perl UnitFrames10-02-06 |
![]() Posted By: Tylius
Originally posted by Zeksie
Yeah, for sure. Will start adding more things when I'm sure that the last set of changes are all stable. There will probably be a 1.9.1 to fix the final few tiny issues, then I'll get at doing the bigger things again.
Awesome, looking forward to it all, this mod is amazing :)
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File: X-Perl UnitFrames10-01-06 |
![]() Posted By: Tylius
Testing 1.9.0 now, thanks for the fixes :)
Edit: Any chance for some options for that full screen warning?
Like health to start displaying it at, and to go away at?
Annoying having it flashing when I heal myself to full >.<
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File: X-Perl UnitFrames09-30-06 |
![]() Posted By: Tylius
Having a lot of bugs with this version, mainly the unit frames and how the mana/rage/energy is being displayed, say if I die, my rage bar will still show half full or wherever it was before, even though I have 0 rage
Or the colours are a bit wierd.
I've seen mages with yellow mana bars, sometimes red ones.
It's just wierd O....
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File: X-Perl UnitFrames09-11-06 |
![]() Posted By: Tylius
Awesome, thanks for the changes!!
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File: X-Perl UnitFrames09-05-06 |
![]() Posted By: Tylius
Originally posted by Zeksie
Yes, that's already fixed for next version. Was only an issue because I needed a place to put an option for raid admin in. When that's finished, that options page won't show if the addon is not there. :)
Awesome, eagerly awaiting the next version =D
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File: X-Perl UnitFrames09-03-06 |
![]() Posted By: Tylius
Error: :6: Usage: Perl_FrameOptions_Frame_Other_Options_UnitWidth:SetMinMaxValues(min, max)
--------------------------------------------------
Count: 1
Error: :6: Usage: Perl_FrameOptions_Frame_Other_Options_UnitHeight:SetMinMaxValues(min, max)
I get these when I have the raid frames disabled and I click on the options.
I...
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File: X-Perl UnitFrames08-24-06 |
![]() Posted By: Tylius
Originally posted by Zeksie
It just shows your own bar and the deficit threat value of yourself compared to the 100% mark. It's not compared to the aggro gain pseudo entry, but I may well add this option.
Ahhhhh, mainly for people trying not to overaggro! I get it.
I'm a tank and, well, I was trying to figure out how it woul...
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File: X-Perl UnitFrames08-24-06 |
![]() Posted By: Tylius
Next question!
How exactly does the threat meter bar work? Which bar from KTM is it showing?
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File: X-Perl UnitFrames08-23-06 |
![]() Posted By: Tylius
Originally posted by Zeksie
It tracks the mobs by scanning the raid for enemy targets, so only mobs that can by accessed via raidXXtarget and raidpetXXtarget can by listed. When one is found, it checks that it hasn't already found this one before, then checks to see if a tank has this targetted.
I'll look into adding an option t...
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File: X-Perl UnitFrames08-23-06 |
![]() Posted By: Tylius
Could you explain how the "Other Mobs" in the untanked section of the Warrior target list works? i.e, how does it track the mobs, how reliable is it? Thanks!
Also -> If I'm correct in thinking that mobs in the "other" section are just ones that warriors don't have targeted, any way to make that so it's mobs that aren't currently t...
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