Results: 79Comments by: xentaros
File: Kong Automatic UI Hider04-19-11
Originally posted by essorblood Y...
Posted By: xentaros
Originally posted by essorblood Yes, Thank you~!:banana: And, Can you please add localization support? Localization is not very high on my list of priorities but....I'll think about it :)
File: Kong Automatic UI Hider04-16-11
Originally posted by conman92 Ive...
Posted By: xentaros
Originally posted by conman92 Ive spent the past hour trying to figure out how to get the chat box to simply fade when in combat... Part of the problem may be that it sounds like you're trying tell Kong when to hide things, when it really works the other way around. Kong hides things by default and then shows them when the conditi...
File: Kong Automatic UI Hider04-14-11
Originally posted by essorblood C...
Posted By: xentaros
Originally posted by essorblood Can you please add non-Interactive option?:banana: Are you talking about mouseover support for non-interactive frames? If so, yes, its on my list of things I'd like to add.
File: Kong Automatic UI Hider04-06-11
Originally posted by Porsha anyon...
Posted By: xentaros
Originally posted by Porsha anyone in my part/raid or myself is below 99% Currently, there's no way to easily specify "anyone" in the raid. You would have to individually list each raid member in a giant "or" clause. This is obviously not a very reasonable solution. I'll look into adding some kind of wildcard values in a subsequen...
File: Kong Automatic UI Hider04-01-11
Originally posted by Oraknathal i...
Posted By: xentaros
Originally posted by Oraknathal is there a way to just reset everything?? /kong profile reset
File: Kong Automatic UI Hider03-23-11
Originally posted by Flyingtoes D...
Posted By: xentaros
Originally posted by Flyingtoes Does this addon go by WTF or does it save everything inside the addon? Want to make an UI that doesn't require profiles. Yes, Kong uses profiles to save your settings. All addons with customizable settings do. However, a trick that you can use to avoid profiles is to copy and paste the contents...
File: UnobtrusiveCompactRaidManager02-27-11
Thanks for the update. Unfortunatel...
Posted By: xentaros
Thanks for the update. Unfortunately, I am still getting taint errors with the latest version: 2/27 12:36:22.602 An action was blocked in combat because of taint from UnobtrusiveCompactRaidManager - UnobtrusiveCompactRaidManagerButton:SetAttribute() 2/27 12:36:22.602 Interface\AddOns\UnobtrusiveCompactRaidManager\Unobtrusiv...
File: UnobtrusiveCompactRaidManager01-31-11
I like this addon but it's causing...
Posted By: xentaros
I like this addon but it's causing taint problems: 1/31 00:11:06.025 An action was blocked in combat because of taint from UnobtrusiveCompactRaidManager - CompactRaidFrameManager:SetPoint() 1/31 00:11:06.025 Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameManager.lua:74 1/31 00:11:06.025 CompactRa...
File: Kong Automatic UI Hider01-22-11
Originally posted by Led ++ I fin...
Posted By: xentaros
Originally posted by Led ++ I find it very strange cause it seemed to be working normal yesterday. I agree that it's very strange. I haven't released any new versions recently. Have you tried deleting the addon and reinstalling?
File: Kong Automatic UI Hider01-18-11
Re: Cool addon but having a slight problem
Posted By: xentaros
Originally posted by Naitaeti the frame seems to often flicker when fading out and at the end of the fade out the frame pops back in with 100% opacity. The flicker effect is usually caused by frames that change their own alpha. There are two possibilities: 1) turn off the fading/alpha-related features in the other addon or, if tha...
File: Kong Automatic UI Hider12-12-10
Re: Resting
Posted By: xentaros
Originally posted by Xaxziminrax the Second Is there an option to show a bar based on resting? Not at the moment. I'll add it to the wishlist though. For something so infrequent as entering/leaving town, you can always manually toggle Kong on and off via the hotkey for the time being.
File: Kong Automatic UI Hider12-08-10
Re: Mana Condition
Posted By: xentaros
Originally posted by Fl7x ...show the selected frame when your MANA is below certain % I was working on this but didn't get it done before cataclysm. It will probably be in the next version.
File: Kong Automatic UI Hider12-05-10
Originally posted by Moosetrax Is...
Posted By: xentaros
Originally posted by Moosetrax Is there any way to have an item show or hide when moving? For instance, if I only want the mini map to show when I am moving. That is another interesting (but not currently possible) suggestion that I'll keep in mind for future versions.
File: Kong Automatic UI Hider12-04-10
Originally posted by chopnfat W...
Posted By: xentaros
Originally posted by chopnfat With the latest version, I'm encountering an error and can't open the menu anymore (see below). Any suggestions? It looks like you updated Kong without restarting WoW. Sometimes this will work, but when an addon has new files (like the new version of Kong does), things will get broken. I'll add a...
File: Kong Automatic UI Hider12-03-10
Originally posted by Led ++ Hmmm...
Posted By: xentaros
Originally posted by Led ++ Hmmm had a little question. Is there any condition I can give so a frame (my target's target in this case) only shows up if I'm NOT the target? This is because I mainly tank. So when I tank the ToT should be me anyway, in this case it would fade. If someone else has aggro it pops up again. edit: Wh...
File: Elkano's BuffBars11-17-10
Originally posted by Elkano They...
Posted By: xentaros
Originally posted by Elkano They should be accessible as ElkBuffBars.bargroups.frames.container You're right, my code had a bug. Thanks!
File: Elkano's BuffBars11-12-10
Originally posted by Elkano Since...
Posted By: xentaros
Originally posted by Elkano Since I recycle frames they don't have any. They can only be accessed as variables and unless kgpanels supports that you're out of luck... Are you sure they can even be accessed as variables? My addon recursively searches in _G but it can never find any matches for the EBB frames.
File: Kong Automatic UI Hider11-08-10
Originally posted by Tonyleila Th...
Posted By: xentaros
Originally posted by Tonyleila There was no error in BugSack... how can i find out what causes this problem? I reproduced it for the third time now :S If you can give me a list of steps I could take to reproduce the problem it may help. So far I haven't had any luck using the raid markers and icons randomly. Also, with the con...
File: oGlow11-06-10
Neat addon, but it often takes two...
Posted By: xentaros
Neat addon, but it often takes two inspects to get all the items colored. Is this a known issue?
File: Kong Automatic UI Hider11-05-10
Originally posted by Tonyleila i...
Posted By: xentaros
Originally posted by Tonyleila i tryed it out today and found one more bug with the new raid frame button: After using the raidmarkers the frame won't go away. I opened the config and after this there were this bars: http://img295.imageshack.us/img295/1083/3bars.jpg It looks like you may have encountered a Lua error that cause...
File: Kong Automatic UI Hider11-03-10
Originally posted by Tonyleila .....
Posted By: xentaros
Originally posted by Tonyleila ...does Kong saves my options per character? If yes is there any way to save my options to share them in my addon pack? Yes, Kong supports profiles via the "/kong profile" commands.
File: Kong Automatic UI Hider10-31-10
Originally posted by Tonyleila is...
Posted By: xentaros
Originally posted by Tonyleila is it possible to fix this: http://img411.imageshack.us/img411/9485/kongi.jpg Use the Don't Draw when Hidden option under the Advanced section of the GUI in version 1.2 to fix this.
File: Kong Automatic UI Hider10-28-10
Originally posted by jkasquires ....
Posted By: xentaros
Originally posted by jkasquires ...out of combat and not in a vehicle... It sounds like you really want a macro condition of .
File: Kong Automatic UI Hider10-19-10
Originally posted by Tonyleila .....
Posted By: xentaros
Originally posted by Tonyleila ... is it possible to fix this: http://img411.imageshack.us/img411/9485/kongi.jpg It looks like a bug in the way blizzard hides button textures set with SetFormattedText(). I'll see if I can come up with a workaround for next release, but if that's the only frame you're hiding then all you really n...
File: Kong Automatic UI Hider10-15-10
Originally posted by Dokee I want...
Posted By: xentaros
Originally posted by Dokee I want certain elements in the UI to be hidden and shown by a single key press. You don't really need Kong to do this; Kong is designed to fade things in and out automatically. The kind of manual hiding you want to do can be done in a macro with just a little lua. That said, you can accomplish this w...