Results: 267Comments by: Sauerkraut
File: HUNTER-Penny03-25-16
If you are going to use textures fr...
Posted By: Sauerkraut
If you are going to use textures from other people please ask first. i'm sorry . if you cares I will change textures asap. I don't mind just would have been nice if you asked.
File: HUNTER-Penny03-25-16
If you are going to use textures fr...
Posted By: Sauerkraut
If you are going to use textures from other people please ask first.
File: oUF_Fail08-26-15
Re: Re: Re: Target Frames
Posted By: Sauerkraut
Changing the font size on my own player frame to something smaller and moving total health to the left and adding % remaning to the right if that is at all possible. Shouldn't be too difficult since everything you want is already in place. Look in the lib.lua file HP strings start around line 221. You'll need to change the playe...
File: oUF_Fail08-23-15
Re: Target Frames
Posted By: Sauerkraut
I was wondering if it is possible to make the player frame look like the target frame as I dont really like how the player frame is done but love the target frame layout. Could you be more specific.
File: oUF_Karma07-08-15
Send u an invite because i would li...
Posted By: Sauerkraut
Send u an invite because i would like to leech your grid2 layout like u stated in the info :banana: im on EU. Unkn isn't playing any longer as far as I know and I don't have the layout. Hopefully she replies to you because several people have asked for it both here and on reddit.
File: TellMeWhen05-15-15
Thanks working perfectly now. Ha...
Posted By: Sauerkraut
Thanks working perfectly now. Happening because you disabled Blizzard_CompactRaidFrames (or it otherwise isn't loading for some reason). Fixed in v7.3.1. Since updating to the latest version I get this error on entering world: I have disabled all other addons to make sure it wasn't a conflict. Not sure how to clear this up.
File: TellMeWhen05-14-15
Since updating to the latest versio...
Posted By: Sauerkraut
Since updating to the latest version I get this error on entering world: 1x ...onents\Core\Conditions\Categories\UnitAttributes.lua:277: 'for' limit must be a number ...onents\Core\Conditions\Categories\UnitAttributes.lua:277: in function <...onents\Core\Conditions\Categories\UnitAttributes.lua:275> ...onents\Core\Conditions\Cat...
File: oUF_Fail03-31-15
Thanks a lot. And I want to report...
Posted By: Sauerkraut
Thanks a lot. And I want to report a little bug. In lib.lua line 834 Shoud "b.onlyShowPlayer = cfg.showTargetDebuffs" be changed into "b.onlyShowPlayer = cfg.debuffsOnlyShowPlayer" ? Nice catch, yes it should.
File: oUF_Fail03-29-15
Hey Sauerkraut, in a recent patch B...
Posted By: Sauerkraut
Hey Sauerkraut, in a recent patch Blizzard made it so that font strings need to have a height set or else they act weird, and they no longer cut themselves off with "..." when they reach the end of the frame. In my slightly outdated and hacked up version of oUF_Fail I see this: http://i.imgur.com/KBdDiK2.png In the updated ver...
File: oUF_Karma03-29-15
Re: Party
Posted By: Sauerkraut
Any plans to include party frames? Mine never show up if they exist. edit line 23 in the config.lua file cfg.ShowParty = false -- show party frames
File: oUF_Fail03-20-15
First,thank you for your work. The...
Posted By: Sauerkraut
First,thank you for your work. Then I want to ask a quetion that if i can move the pet frame like other frames ? They can be moved. For the player pet frame edit the core.lua file line 572 if cfg.showpet then self:SetActiveStyle("failPet") local pet = self:Spawn("pet", "oUF_failPetFrame") pet:SetPoint("TOPRIGH...
File: oUF_Fail02-18-15
Re: Font name?
Posted By: Sauerkraut
Whats the font name used in chat and tiptac? I believe it is Santana.
File: oUF_Fail02-16-15
#Exciting Oh sush you :P Shouldn'...
Posted By: Sauerkraut
#Exciting Oh sush you :P Shouldn't you be making movies or something :o:eek::o
File: oUF_Karma02-16-15
Re: tot powerbar
Posted By: Sauerkraut
Hey, just wondering how would I change the tot powerbar to hang out both sides of the healthbar? You would need to increase the length of the bar then probably adjust the location. fantastic work,I'm loving it so much!!!! could u update your karma_ui? I don't really use it anymore, but what I do use is still very similar....
File: oUF_Fail02-16-15
Good day, please make Arena frames...
Posted By: Sauerkraut
Good day, please make Arena frames work. I have returned to semi-active play. I will try updating the arena frames to work. I am currently working on fixing a few nagging issues.
File: oUF_Fail10-28-14
Can you Display the BUFFS/DEBUFFS g...
Posted By: Sauerkraut
Can you Display the BUFFS/DEBUFFS game player :D y,I also like it, buffs above player, debuffs below player,but I do not know how to modify@@ It is certainly possible, however I have not built it in to this layout. You would need to edit the lib.lua file and add in the needed parts to the buff and debuff sections.
File: oUF_Karma10-23-14
build 19034 Shadow Priest energy...
Posted By: Sauerkraut
build 19034 Shadow Priest energy can not be displayed again Mine is still working can you describe the issue you are having please? I've tested in both live and beta and it is working fine in both.
File: oUF_Karma10-22-14
Re: Thank you ... thank author
Posted By: Sauerkraut
Thank you ... thank author:D No worries. Please let me know if anything else is not working and I'll do my best to fix it. Sadly I am very busy with certification exams and studying so I won't be able to implement any new features at this time.
File: oUF_Fail10-18-14
It looks just as it should. I'm no...
Posted By: Sauerkraut
It looks just as it should. I'm not sure what you are expecting? oUF is just a unitframe mod not a full UI replacement. Here is what mine looks like with only oUF and oUF_Fail enabled. http://i.imgur.com/gLhqACU.jpg
File: oUF_Fail10-18-14
I'll look into it.
Posted By: Sauerkraut
I'll look into it.
File: oUF_Fail10-15-14
FYI, blizzard changed the ID number...
Posted By: Sauerkraut
FYI, blizzard changed the ID number for Drain Soul, so this addon throws errors and won't load. to fix, edit oUF_Fail\Elements\castbar.lua, and update the spell ID for drain soul on line 11 from 1120 to 103103. Working fine for me so far. Thanks updated file on it's way up now.
File: oUF_Fail09-12-14
Really like the look and feel of th...
Posted By: Sauerkraut
Really like the look and feel of these unit frames, though there are a few things I would like to change. I'm so used to X-Perl (and trying to wean myself off them) that for me the health bars just can't be dark, they have to be green. Any easy way to modify that? Line 46 in the core.lua file controls the color of the bar....
File: oUF_Fail09-12-14
Great job on this layout , currentl...
Posted By: Sauerkraut
Great job on this layout , currently using it and am very happy with the way it looks and it's functionality for me. One thing I would like to ask is there any way to make the raid and party frames horizontal instead of vertical? Maybe something for the future. Would really love to change that. Thanks and keep up the good work. De...
File: Higher HotKey04-30-14
Thanks for this Gello, so far I am...
Posted By: Sauerkraut
Thanks for this Gello, so far I am really liking it. I have one question. Can I change the size of the macro text and count sizes independently of the hot key texts? Right now I am doing this with rActionButtonStyler but I'd prefer to try this addon. Thanks.
File: oUF_Fail03-15-14
Nice u.i ...whats the name of the f...
Posted By: Sauerkraut
Nice u.i ...whats the name of the font? Thanks, it is called Neuropol.ttf