Results: 417Comments by: Footrot
File: Ghost: Pulse03-31-08
Re: Whitelist
Posted By: Footrot
Originally posted by Aldain hello, to make the buff/debuff function worth using for me i would need a whitelist (all buffs/debuss off by default if you use it) rather than a blacklist. perhaps you can implement that sometimes. other than that it's working great :D Hey - thanks for your feedback. I've been considering a this f...
File: Ghost: Pulse03-29-08
Re: How to configure?
Posted By: Footrot
Originally posted by Redspider Probably a noob question, but I can't find the slash command to configure this mod. I assumed it would be "/gp" but that doesn't work. What's the best way to change the location, size and alpha setting of the pulse? Edit: ok, I found the slash command, "ghostcdp," but I'm still at a loss at how t...
File: Ghost: Pulse03-29-08
Originally posted by sparkies I'm...
Posted By: Footrot
Originally posted by sparkies I'm trying to make it ignore my medallion of the alliance. I have it blacklisted but its still pulsing. Any suggestions? Yeah - wait for an update. The ReadMe.txt points out that the blacklist is only working for spells/abilities and although they don't say so, I think it's also working for buff/deb...
File: Ghost: Pulse03-24-08
Originally posted by digmouse ya,...
Posted By: Footrot
Originally posted by digmouse ya, zhCN and zhTW are on me :) Done. As soon as I get the refactoring done, I'll shoot you the english file and you can make the CN and TW versions. <3
File: Ghost: Pulse03-24-08
Originally posted by digmouse any...
Posted By: Footrot
Originally posted by digmouse any work on localization? I'll be refactoring the code to support localization, but I'll need volunteers to work on the actual localization files themselves. Are you volunteering? :)
File: Ghost: Pulse03-21-08
Re: Test Mode
Posted By: Footrot
Originally posted by EnSabahNur I love your Great work :D is it possible to add a Test-Mode so I can easily change size and Pos on screen? A demonstration icon appears on-screen in your chosen size and position whenever you adjust those. I'm planning to re-work that so you get your typical drag-it-around-then-lock-it method ins...
File: Ghost: Pulse03-20-08
Originally posted by Reolin I tried...
Posted By: Footrot
Originally posted by Reolin I tried removing the sounds, but they keep coming back. Don't forget to press 'ENTER' once you've cleared the field that has the sound name in it. Works fine here. See my comment below for another workaround if that still doesn't work for you.
File: Ghost: Pulse03-20-08
Originally posted by Xinh The abi...
Posted By: Footrot
Originally posted by Xinh The ability to mute the sounds would be nice as well. Until I put in a proper mute sounds feature, you can just put in rubbish for the name of the sound(s) you want to mute. For example, "NONE". Enjoy. :)
File: Ghost: Pulse03-20-08
Re: hmm..
Posted By: Footrot
Originally posted by nodq I like to see that someone is making a new Version of Jims Cooldown Pulse actually.. but, seriously, why ACE2 crap? JCDP takes up around 30-50kB of Memory for me, and because of this ACE and Rock libs crap, this Addon uses 1MB of Memory, thats horrorable. So ive to wait until someone gets JDCP and updat...
File: Ghost: Pulse03-18-08
Re: Great Job
Posted By: Footrot
Originally posted by saabie This is a great job. I loved the Pulse mod and this is even better. There is something I've been looking for forever that might fit here (but I suspect it is tough because no one seems to have done it). Can you set it to pulse for a rogue when in combat if the energy is high enough to perform a certai...
File: Ghost: Pulse03-18-08
Originally posted by Phanx ... wh...
Posted By: Footrot
Originally posted by Phanx ... why on earth does your addon include TWO frameworks (Ace2 and Rock) ? Edit: it's also littered with stray globals. :( Because I haven't bothered cleaning any of that up yet. It really wouldn't even be released yet if someone hadn't pushed me so his guild could use it. All in good time. :)
File: Ghost: Pulse03-18-08
1.03 is up and fixes the stealth pr...
Posted By: Footrot
1.03 is up and fixes the stealth problem (I hope - works fine on my druid now, so I'm expecting rogues to be the same) and implements the suggestion to optionally display the text with each alert. As usual, any feedback and/or suggestions are greatly appreciated.
File: Ghost: Pulse03-18-08
Re: Message Toggle?
Posted By: Footrot
Originally posted by Sariash Nice replacement for the outdated (but working) Jim's Cooldown Pulse. Thanks! Originally posted by Sariash There is just one little thing annoying me ... the textmessage in the middle of the icon (and the textbackground of course). Would love an option to toggle it off. Consider it done. Well, i...
File: Ghost: Pulse03-18-08
Okay, the stealth problem is fixed....
Posted By: Footrot
Okay, the stealth problem is fixed. Required me to handle 'active' spells quite differently, so I rewrote the spell cooldown logic a fair bit. This is a good thing, since it simplified a bunch of stuff. An update will be posted for this in the next 14 hours. Thanks for the feedback - keep it coming. :)
File: Ghost: Pulse03-18-08
Re: Item Cooldown
Posted By: Footrot
Originally posted by rza Hi I have a Problem :-) I have Blacklisted all my Mounts and the gained Buff and loose Buff will not occur but the Cooldown mounts have procs when ready (3sec i mean) Is that an other event for the CD? Thx rza and sorry for my bad english :-( I think I understand what you're saying. If I'm...
File: Ghost: Pulse03-17-08
Fix't. For some reason, the archiv...
Posted By: Footrot
Fix't. For some reason, the archive was missing the ManaPotions.lua file. 1.01 should be fine. Thanks muchly for the feedback. Let me know if there's still a problem.
File: Ghost: Pulse03-17-08
Re: Not working right?
Posted By: Footrot
Originally posted by ganders Trying this out right now! Looks really cool. For some reason though, whenever I stealth, it's telling me that Stealth is ready immediately when I use it, and it's not telling me it's ready when the Cooldown is actually over. Thanks for the addon! :D I'll look into this on my level 55 druid - it sh...