Results: 403Comments by: arkayenro
File: ArkInventory01-06-07
Re DE translation
Posted By: arkayenro
Originally posted by Arhynion Yepp, empty count. Translation for herb is "Kräuter" - herbalism is "Kräuterkunde". Could you post what you changed in the deDE file, just so I have a workaround till the next update? you can download the current DE translation from here http://svn.wowace.com/wowace/trunk/ArkInventory/Locale/, as th...
File: ArkInventory01-05-07
Originally posted by Arhynion Typ...
Posted By: arkayenro
Originally posted by Arhynion Type and subtype are both "Behälter". Oh, just noticed that the herb bag on another character shows up as "herb" (instead of "Kräutertasche") - but at least not as unknown ^^ Type there is "Behälter", subtype "Kräutertasche". i've fixed the DE translation for normal bags so they won't show up as u...
File: ArkInventory01-05-07
1. Please add an option to have set...
Posted By: arkayenro
1. Please add an option to have settings on a per character basis. The reason I ask this is because between all my alts, I don't want bar 15 to be globally set to just Herbs. On my Alchemist alt sure but not on my Engineer alt or my Enchanter alt. I hope this can be implemented.you can get this now by changing profiles, it's the stan...
File: ArkInventory01-05-07
-add an option to remove the backgr...
Posted By: arkayenro
-add an option to remove the background from empty slots please. that is to remove the small picture (bird thing) and leave it a blank colour.already there, see options > items > coloured empty slots (i think) -also an option to reset an item do its default assigned category could be helpful.alkready there, click on the item (in e...
File: ArkInventory01-05-07
Originally posted by LoneGunner A...
Posted By: arkayenro
Originally posted by LoneGunner Any plans to add the bank bag slots and buy bank bag slot button to ark ? (this could include inventory bags slots too) 2 things i noticed: 1- With hide blizzard frames option disabled, when the blizzard bank frame is show the "buy bag slot" text and button is dislocated to the right. The clos...
File: ArkInventory01-04-07
Originally posted by Arhynion Not...
Posted By: arkayenro
Originally posted by Arhynion Not sure if this is "works as designed": I am using the German client. From the deDE-file = "Beh\195\164lter",--deDE = "Tasche",-- deDE looks ok. But it does not seem to use the ITEM_CONTAINER, since all my "Behälter" come up as unknown, i.e. Bag0 is ok, Bag1-4 are unknown. it's possible t...
File: ArkInventory01-04-07
Re: Unlimited Bars
Posted By: arkayenro
Originally posted by Valzic I might be missing something, but I can't seem to find how to set the number of Bars for this addon. I am setting up Bars based on Resistance Stats in armour so the default is used up pretty fast. If I change the number of bars per line it seems to change the number of bars but not in a manner that ma...
File: ArkInventory01-04-07
Originally posted by Pahn Also, I...
Posted By: arkayenro
Originally posted by Pahn Also, I am having problems with the Blizzard bank box showing on top of the ArkInv Bank window. Is there a way to disable the blizzard bank and replace it with Arkinv? the bank will hide in 1.28
File: ArkInventory01-01-07
Re: Re: Re: Bags of Other chracters
Posted By: arkayenro
Originally posted by mcmilk Working Great Now Thanks! I'de like to request a feature (don't know how much trouble this would be).....It would be nice to be able to reorder the Boxes once they are created. This would be so that if I make a new catagory (Lets say I decide I want all my blacksmithing stuff to be in its own box) I cou...
File: ArkInventory12-31-06
As a few others have said, the only...
Posted By: arkayenro
As a few others have said, the only addition I would like is the ability to completely replace the standard bags.i'll be adding this in 1.27 if i can figure out how to do it, it'll be optional and turned off by default Having the standard bag open seems to defeat the purpose of getting a bag mod in the first place. :)not really,...
File: ArkInventory12-31-06
Re: Bags of Other chracters
Posted By: arkayenro
I can see the Banks of my Offline alts but for some reason even though I have the "Bags & Keyrings" option checked it is not caching the data. Is this a known problem or am I doing something wrong?i dont think it's you. try closing all the ai windows and erase the cache? i think this may have been a bug that i've fixed in 1.27
File: ArkInventory12-30-06
de translation
Posted By: arkayenro
When i start WoW i got this Error on the german Client:my fault, i renamed some of the translations to make them a bit more obvious, in this case - SOUL to SOULSHARD you can download the corrected version from here http://svn.wowace.com/wowace/trunk/ArkInventory/Locale/ just save the deDE.lua file over the top of the current one
File: ArkInventory12-27-06
I think the biggest draw back to th...
Posted By: arkayenro
I think the biggest draw back to this mod is that it doesnt hook the regular bags. It really needs to just replace the regular bags. And the bank needs to be in a second window.yeah i know, the next version has three separate windows and i use keybindings instead so you can map F12 to this instead of the standard bag. i'm current...
File: ArkInventory12-25-06
Would appreciate if you would corre...
Posted By: arkayenro
Would appreciate if you would correct your .toc file so that this works without embedded libs. I had made the change and commited it to the SVN but your latest changes replaced it.changed in 1.25. not up to speed with svn, i thought it would have prompted me for differences but it didn't so i didn't notice.
File: ArkInventory12-24-06
Please check the memory usage, i wa...
Posted By: arkayenro
Please check the memory usage, i watched my memory usage go up today when i transfered an item from my bags to my bank vault. The memory used before the transaction was around 70 MiBs and after 91 MiBs. Any ideas?changing anything in your main bank or backpack actually rescans everything because theres no way to catch some changes (t...
File: ArkInventory12-24-06
hook for the bank?customisable auto...
Posted By: arkayenro
hook for the bank?customisable auto open/close hooks for everything (bank, mailbox, marchant, auction house, trade) are functional in my working copy of 1.24 I spent a lot of time configuring my main's bags and figured all my alts' bags would be configured the same.they should be, all the category settings are stored in the profil...
File: ArkInventory12-23-06
Re: combine bug
Posted By: arkayenro
while trying to send a friend a wrapped present: clicked the wrapping and then the item. combine happened but got an error messagei've wrapped about a dozen items so far with no problems but then i may have fixed it while fixing something else. all i need is the line number from the error message if you get one next time. had to...
File: ArkInventory12-23-06
can you add keybindingfunctional i...
Posted By: arkayenro
can you add keybindingfunctional in 1.23 (my current working copy)
File: ArkInventory12-23-06
Re: BOEs
Posted By: arkayenro
How about a category for BOEs so they don't go in with equipment.now i've fixed the soulbound problem (i hope) i've created a new category, soulbound equipment, to separate the still BoE from what you've already equipped, the BoE's should get categorised as "equipment", the soulbounded gear as "soulbound equipment". Also had a bug...
File: ArkInventory12-22-06
In 1.22 when i go to edit mode, som...
Posted By: arkayenro
In 1.22 when i go to edit mode, some of my soulbound items are marked as "bind on pick up" - which makes ArkInventory put them in the wrong sections. Eg, i have this shield that is soulbound to me. When i am in normal bag mode, it displays soulbound. But when i go edit mode, it displays "Binds on pick up" and all the time it is pl...
File: ArkInventory12-22-06
How does one remove categories from...
Posted By: arkayenro
How does one remove categories from a section?oops, i forgot to put that back in when i was moving things around on the bar menus. it's back in v1.23, you will be able to just click on the green currently assigned entry to remove it from that bar and return it to the default bar.
File: ArkInventory12-22-06
so that we can all easily get updat...
Posted By: arkayenro
so that we can all easily get updates for ArkInventory from www.wowace.com/files ? finally figured out how to get the svn thing working and it's up there now, just make sure that you get version 1.22 (1.21 had a really obvious bug in it - which i've fixed)
File: ArkInventory12-20-06
catline commands
Posted By: arkayenro
/arkinv gui show /arkinv gui reset /arkinv db reset confirm these are the only chatline commands the mod now accepts, i hadn't listed them before because they come up, as with all aced mods, via /modname (/arkinv) my macro is sitting on my action bar and works fine, not sure why it wouldn't work for anyone else though? espec...
File: ArkInventory12-19-06
What about bank view? it's on the...
Posted By: arkayenro
What about bank view? it's on the to do list, i did try to get it going but it wasn't as easy to have them in the same mod (most others like that are separate) so i ripped all that code out and went back to just getting this one to work with bags first.
File: ArkInventory12-17-06
Re: put that on svn ...
Posted By: arkayenro
any chane to see that on svn? www.wowace.com/files? that looks hideously confusing at first glance but once i get this done i'll have a closer look and see if i can get it on there.