Results: 3711Comments by: zork
File: oUF_Diablo11-08-08
Re: Re: Re: target
Posted By: zork
Originally posted by ramcharger i have hte -- at the start an end like it says in the info and when i d this is colaps the whole ui. i only get the unit bars and my mana orb showing with no back ground Thats because you did only 50% of what I wrote. I wrote you need to comment out the _castbars_ and the spawns you don't want oth...
File: oUF_Diablo11-08-08
Re: target
Posted By: zork
Originally posted by ramcharger http://s.wowinterface.com/preview/pvw19913.jpg thats your sample pick...the targeting bar right under the warlock but above the hotbars....i want that thing gone. so i can sub it in with a new targeting frame. i jsut basicly want to keep the orbs and every thing but ditch the targeting frame....
File: oUF_Diablo11-08-08
Re: target bar
Posted By: zork
Originally posted by ramcharger hey im haveing issues with the target bar. i love the orbs maps and party tabs but HATE the targeting bar. that sits right above the hot bars. i can move it were id like to and it jsut dosent look all that great to me. and since it scales with the orbs its way to big and dosent fit correctly with the...
File: Roth UI (Diablo)11-08-08
Originally posted by Duchess Ok t...
Posted By: zork
Originally posted by Duchess Ok tyvm. Yea, I know about the esc. thing. I guess I just kinda freaked when I saw no menu bar..lol. I currently use Bartender4..is that ok to keep? So I just remove rbars and keep my bartender where it is and it should work fine? Thanks so much for the help. And the patience ;) Yes thats f...
File: Roth UI (Diablo)11-08-08
Originally posted by Duchess Um,...
Posted By: zork
Originally posted by Duchess Um, sry..yes me again :( Ok, installed the UI, went smoothly, but...um...where are the bags? And...the menu bar? What did I do wrong that they were not there at all? I had to ctr/alt/del out of WoW... Thanks! @duchess have you never used your ESCAPE key? I see you are a clicker, thats no p...
File: Roth UI (Diablo)11-07-08
Fixed the portraits. They are now c...
Posted By: zork
Fixed the portraits. They are now clickable and hover casting is possible. Download latest oUF_D3Orbs version.
File: oUF_Diablo11-07-08
Re: Working for DK?
Posted By: zork
Fixed the clickable portrait issue. Portraits are now clickable and hover-casting is possible. Check latest upload.
File: Roth UI (Diablo)11-07-08
Re: party can't show in BG raid group
Posted By: zork
Originally posted by Seireimai well, i found my party portraits didn't show actually in BG raid. normal party was fine..... :( Oh the obvious solution always comes last :). I use oUF_D3OrbsRaid in raids, thats the little Grid thing in the upper left corner. I hide the party in raids. You could change this by commenting out...
File: Roth UI (Diablo)11-06-08
Originally posted by Focopops Thi...
Posted By: zork
Originally posted by Focopops This UI is great, really awesome. But i noticed that my stance bar have disapeared (stealth for my rogue and Metamorphosis on my warlock for instance) If its possible to get it back I would love some help :) read rBars2 info page.
File: Roth UI (Diablo)11-06-08
Originally posted by topsub Is th...
Posted By: zork
Originally posted by topsub Is thera way to display timers on self buffs and debuffs? Also show partys buffS? You can do anything in a oUF layout. Buffs/Debuffs are set in the "Buff" and "Debuff" area. @ken kao oUF_Orbs will get some love, especially smooth health and stuff like that.
File: oUF_Diablo11-05-08
Originally posted by reacean I'm...
Posted By: zork
Originally posted by reacean I'm not sure where you would like requests posted, but: Would it be possible to have an option to invert the health bar colors you use for the target and party frames? IE: I'd like to have a red bar with a charcoal background instead of a Charcoal bar with a red background. Or if you can point out wh...
File: Roth UI (Diablo)11-05-08
Originally posted by shania Its p...
Posted By: zork
Originally posted by shania Its posible turn of unitframes and keep only D3 orbs? Thanks for help. Read the FAQ.
File: Roth UI (Diablo)11-05-08
Originally posted by azrakh First...
Posted By: zork
Originally posted by azrakh First of all, I just want to say that this is a fantastic looking UI mod! I have edited a few things to suit my tastes, but there is one thing that I cannot figure out. I've read through some of the older posts and seen this addressed, but it is no longer valid. I'm wondering if anyone could tell me h...
File: Roth UI (Diablo)11-04-08
081104 is out.
Posted By: zork
081104 is out.
File: oUF_Diablo11-04-08
Yep, that what can happen in some i...
Posted By: zork
Yep, that what can happen in some instances. They affect the position of the animation. Don't ask me why. I can't do anything against this behavior.
File: jExp11-04-08
Just tested it. Works. :banana: I...
Posted By: zork
Just tested it. Works. :banana: I will include this in my next Roth UI package. http://zorktdmog.zo.funpic.de/rothui/WoWScrnShot_110408_225417.jpg Thanks bro :)
File: oUF_Diablo11-04-08
Re: elimination of button facade
Posted By: zork
Btw here is the current state of the raidframe: http://zorktdmog.zo.funpic.de/rothui/WoWScrnShot_110408_205827.jpg Look and feel of Grid.
File: Roth UI (Diablo)11-04-08
Originally posted by Bizerk Which...
Posted By: zork
Originally posted by Bizerk Which part of the lua changes the offset for party frames? I tried changing the xOffset in the Spawn Party section but it didn't work. Currently the names of party members clip out of the screen like this : http://img99.imageshack.us/img99/9676/uibugxa3.jpg Use the frame_position table for this. It...
File: oUF Smooth Update11-04-08
It worked perfectly for the statusb...
Posted By: zork
It worked perfectly for the statusbars but I have problems with my orbs. My orbs need to be sized by SetTexCoord this is due to a bug of SetStatusbar = Vertical and round texture files. My texture is called "self.Health.Filling" or "self.Power.Filling" maybe you could add another option for Healthbars that are made out of textures...
File: oUF Smooth Update11-04-08
Tested your mod and the feeling was...
Posted By: zork
Tested your mod and the feeling was not very smooth. I tested around abit and found that changing this local new = cur + min((value-cur)/3, max(value-cur, limit)) to local new = cur + min((value-cur)/30, max(value-cur, limit)) finally gave me the smooth feeling I was looking for. Hmmm...
File: Roth UI (Diablo)11-03-08
Originally posted by topsub ......
Posted By: zork
Originally posted by topsub ... You can use every barmod available. If you don't like rBars2 just get something different. The UI doesn't care.
File: oUF_Diablo11-03-08
Originally posted by lodewijk i w...
Posted By: zork
Originally posted by lodewijk i wasnt clear enough about the textures. the strata isnt the problem. indeed i use macaroon, what i havnt mentioned i also use buttonfacade. what i was looking for is a way to disable the d3orb background so i can use my own. atm displaying buttonfacade on top of d3orb background just doesnt look very...
File: Roth UI (Diablo)11-03-08
Re: Chinese nameplate have been showed now, Thanks a lot!
Posted By: zork
Originally posted by ken kao This my screenshot. http://f23.yahoofs.com/myper/J_tDvoWVBRi7SIXic5YJ/blog/F23_20081103054633309.jpg?TTk8sDJBC_c5v3ys Link is not working :( ... try http://www.abload.de/
File: oUF_Diablo11-03-08
That would assume that the macaroon...
Posted By: zork
That would assume that the macaroon! buttons are bound to the background layer which is hard to believe. That would be a problem since you would have a hard time when trying to underlay a texture then. Both the texture and the frame of the Diablo 3 BarHolderTexture are bound to "BACKGROUND". Normally buttons are bound to a layer a...
File: Roth UI (Diablo)11-03-08
Originally posted by pHaeno* is t...
Posted By: zork
Originally posted by pHaeno* is there any way to show the ex/rep bar? i'm lev'ling a new char and i have to see it :) I am using a macro button for this: /run DEFAULT_CHAT_FRAME:AddMessage("Your XP is currently at "..floor( (UnitXP("player") / UnitXPMax("player"))*100 .."%.",1,0,0) http://www.wowwiki.com/API_UnitXP