Results: 422Comments by: Taffu
File: SLCore01-13-08
Originally posted by erica647 I j...
Posted By: Taffu
Originally posted by erica647 I just downloaded the new modules and core today and just started using this. What I noticed was that I was getting a lot of errors like the ones below when I first set my profile. A reboot seemed to clear it up but it happened for each module. Thanks and I love the way this looks! :) FYI: I ha...
File: SLZoneText01-13-08
Re: Sub-zone text not updating
Posted By: Taffu
Originally posted by moniker Heya Taffu - first of all, great mods. Love all of them and the flexibility to put information wherever I want. I noticed something with Subzone location text not updating on changes, but when I go in and tweak any setting to the zone text, it does update to the current subzone correctly. Just FYI,...
File: SLClock01-11-08
Originally posted by Gogusrl any...
Posted By: Taffu
Originally posted by Gogusrl any chance you will include both a switch for server time / local time for the same module ? If there's an overall preference to have the Server Time module be one in the same as the Local Time module so they can toggle between the two views, I can do it that way. For the time being, I'm planning on...
File: SLCore01-09-08
Originally posted by Cymmeron Do...
Posted By: Taffu
Originally posted by Cymmeron Do you plan to continue with the SLLocation and SLServertime modules? I'd like to put in a vote for these two options. I was in love with the coords module and they currently do not work with SLCore. Yep, I've got those torn apart for quick updates and should have them uploaded at some point today...
File: SLCore01-09-08
Originally posted by ayinafa I've...
Posted By: Taffu
Originally posted by ayinafa I've tried to delete all SL series saved variable,but it still have the same problem,so I report it. I'm working on the fix, I'm about 99% sure I know where the problem is :)
File: SLBags01-09-08
Originally posted by Strongbow Hi...
Posted By: Taffu
Originally posted by Strongbow Hi! Im using enUS client and i tried the new update and that shows then amount of arrows i got in the bag but it still counted the bag space in the first section like this Bags:12/86 (2800) and the confusing part now is that the 12/86 is with the quiverslots included so you cant really tell how muc...
File: SLBags01-08-08
Originally posted by Strongbow Ju...
Posted By: Taffu
Originally posted by Strongbow Just a normal http://www.wowhead.com/?item=8217 I was looking for a switch to turn it on but found none. -Strongbow- I've made a small adjustment that makes sure to check for ammo even when there isn't an ammo bag. Strongbow - Are you using a client other than US?
File: SLCore01-08-08
Originally posted by kazama14 The...
Posted By: Taffu
Originally posted by kazama14 There seems to be a problem with the new modular design pertaining to parenting modules to one another. If you say, for instance parent SLClock to SLLatency, when you next log on you will receive an error because the modules load alphabetically, sometimes this causes no discernible problem but oftentim...
File: SLCore01-08-08
Originally posted by ayinafa It s...
Posted By: Taffu
Originally posted by ayinafa It seems some problem with SLFriendList & SLGuildList coz I've recived a message: "SLModule-1.0-1 (SLCore):162: The color selected does not exist" It Maybe coz can't get coloredclass,at least I think so... PS:I use it in CWOW,and I've Translated into zhCN,do u need it? The zhCN local...
File: SLBags01-07-08
Originally posted by Strongbow Hi...
Posted By: Taffu
Originally posted by Strongbow Hi! First I must say that I love your addons!!! Now over to my question, is't so that you can only see 1 bag account ? Like for my hunter I only see Bags: 25/86 but now my quiver is included in the account of the bag space, the old way was better for me when you could see both your bags like...
File: SLTimex 2.001-07-08
With the release of SLCore and all...
Posted By: Taffu
With the release of SLCore and all available modules for the core, SLTimex, SLCommunity, and SLStats are no longer supported and "outdated" at this time.
File: SLClock01-04-08
Originally posted by Cymmeron Taf...
Posted By: Taffu
Originally posted by Cymmeron Taffu, would it be too much to ask you to also release a bundled version of all of the SL addons? Reason I ask is because I want all of them and would like to download them in one download, if possible. Once I get all the modules updated, I'll consider doing one or two bundles similar to Stats and...
File: SLCore01-04-08
Originally posted by Terak SL Loc...
Posted By: Taffu
Originally posted by Terak SL Location Mail and servertime give me these errors with the 1.0a core : SLLocation-1.0\Core.lua:75: bad argument #4 to 'format' (string expected, got nil) --- : SLMail-1.0\Core.lua:66: bad argument #2 to 'format' (string expected, got nil) --- : SLServerTime-1.0\Core.lua:80: bad argu...
File: SLCore01-04-08
Originally posted by Syngian Had...
Posted By: Taffu
Originally posted by Syngian Had no idea SM 2.0 was out, upgraded to it and it resolved the issue... :D I'm assuming SLCore 1.00a is the most recent revision ( though the date still reads as 12/29 for the upload and the internal TOC reads as 1.01)? If so, I did upgrade to it but receive the same errors as before- but oddly enough...
File: SLCore01-03-08
Originally posted by Syngian >_>...
Posted By: Taffu
Originally posted by Syngian >_> Due to my immense failure which is my life I'm simply removing whatever you saw in this post and telling you: SML registers the font, it's not located within the MyMedia.lua file- it comes with SML when you download it. Thanks for the prompt response :) Ok, I fixed the problem with anchori...
File: SLCore01-03-08
Originally posted by damocles74 W...
Posted By: Taffu
Originally posted by damocles74 Well, I'm using sl_clock, too, but for strange reasons this always stays on. But I'll try it with purging my WTF files... Edit: Ok, I think, I found out, what is causing this: It has nothing to do directly with the lock/unlock function: I set all these modules to a very high update interval. The...
File: SLCore01-03-08
Originally posted by damocles74 I...
Posted By: Taffu
Originally posted by damocles74 I have the problem, that sl_latency, sl_framerate and sl_memory only show up after logging in, when i check and uncheck the "locked" feature in sl_core Are those modules all you have installed, and no other modules? I'll test this and see if I can reproduce. Make sure you try clearing the SL...
File: SLCore01-03-08
Originally posted by Syngian >_>...
Posted By: Taffu
Originally posted by Syngian >_> Due to my immense failure which is my life I'm simply removing whatever you saw in this post and telling you: SML registers the font, it's not located within the MyMedia.lua file- it comes with SML when you download it. Thanks for the prompt response :) Ah, ok. Hmmm...I'll have to peek at...
File: SLCore01-03-08
Originally posted by Syngian Ok,...
Posted By: Taffu
Originally posted by Syngian Ok, so I finally ditched the old SLStats + SLTimex in favor of the new modules today and are having the following issues: - Font doesn't stay after I log out + back in, for what its worth I'm using the SharedMediaLibrary from WoWAce + the font: "BigNoodleTitiling-Oblique" This is the error: \AddOn...
File: SLMemory01-03-08
The idea to seperate them is due to...
Posted By: Taffu
The idea to seperate them is due to not everyones interest in having the same modules as the next player. Some like all three (lag, mem, fps), some like two, some like one, some like none. (gee...sounds like a Dr. Seuss book, heh). The other bonus to this is the modules not containing any embedded libs other than what's specifical...
File: SLClock12-30-07
Re: Hopelessly confused
Posted By: Taffu
Originally posted by Syngian Ok, sorry- I'm not operating at full capacity this evening... but. I really don't understand, I know that SL Beta Bundle is a refresh of things like SLTimex + SLStats with a couple of things missing and a few bugs here and there... but what is the difference from SLTimex to SLClock? Is this a standalo...
File: SL Beta Bundle12-27-07
Originally posted by digmouse See...
Posted By: Taffu
Originally posted by digmouse Seems the locale file in SLCore is still the one from SLCommunity, and I got : AceLocale-2.2-40629 (BugSack):487: AceLocale(SLC): Translation "Tooltip Size" does not exist. SLCore\Options.lua:115: in main chunk : AceLocale-2.2-40629 (BugSack):487: AceLocale(SLC): Translation "Tooltip Size Desc" d...
File: SL Beta Bundle12-21-07
Originally posted by Gogusrl Can...
Posted By: Taffu
Originally posted by Gogusrl Can you allow us to change the text that shows up on the durability module and also add an option to show the lowest durability and not an average ? It does show the lowest value, I removed the option for averages. Will add free editing of the static text strings.
File: SL Beta Bundle12-19-07
Originally posted by Terak beta 2...
Posted By: Taffu
Originally posted by Terak beta 2 is working alot better for my most of my issues i was having are fixed still a bit buggy when setting profies per character and selecting a module gives up a error still at times. Hope to see the bag module soon as well as maybe a faction rep one would be realy nice. the location module i would lik...
File: SL Beta Bundle12-19-07
Fixed the nested folders. Added mor...
Posted By: Taffu
Fixed the nested folders. Added more modules. See above. ;)