Results: 469Comments by: ballagarba
File: rThreat01-19-11
Haven't really tried the addon yet,...
Posted By: ballagarba
Haven't really tried the addon yet, but the seemingly high threat values from your screenshots tipped me off, you might want to divide all threat values with 100 to line it up with other threat addons (the popular Omen for example), seems to be a common praxis. Might be confusing if someone claims they are 1 000 000 behind on threat,...
File: Neav UI01-19-11
Re: When Leaveing Battlegrounds
Posted By: ballagarba
Originally posted by cokedrivers when group members leave the BG i get the following error code. Message: Interface\AddOns\oUF_Neav\oUF_NeavTags.lua:62: bad argument #5 to 'format' (string expected, got nil) Time: 01/18/11 17:03:09 Count: 2 Stack: : ? : in function `format' Interface\AddOns\oUF_Neav\oUF_NeavTags.lua:62: in...
File: Neav UI01-03-11
@kimboslice: Assuming you mean for...
Posted By: ballagarba
@kimboslice: Assuming you mean for nBuff, what for? Cancelling buffs by right-clicking works perfectly fine (at least for me). nBuff is more or less just a re-skinned version of the default buff frames. @jeyjones: No, it's not possible. nMainbar is just a slimmed down and re-skinned version of Blizzards original action bar. Thus i...
File: nMainbar12-20-10
Originally posted by Tanque I use...
Posted By: ballagarba
Originally posted by Tanque I use a MainMenuBar scale of 0.8 instead of 1.0 in the config. When this scale is changed, the bottombars appear out of scale. When I comment out the lines in extras.lua it looks good again. This is an old issue with neav's last official version as soon as 4.0 was out. Oh, I see. I thought it had to d...
File: nMainbar12-19-10
Originally posted by Tanque Try t...
Posted By: ballagarba
Originally posted by Tanque Try the nMainbar folder in Ballagarba's fan-updated build. He recently posted a fix to the xp bar issue: https://github.com/ballagarba/NeavUI The only quirk I noticed with this is that you still need to comment out the bottombar lines in extra.lua to correct some minor scaling issues but otherwise...
File: Neav UI12-04-10
Originally posted by cokedrivers...
Posted By: ballagarba
Originally posted by cokedrivers accually its not a copy url function what it does is when you mouse over a item link in chat instead of you haveing to click on it it auto opens a window above the chat. so if you want to glance at what people are selling you dont have to click to open it up just mousing over the item link will open...
File: Neav UI12-03-10
@badness: Updated the URL copy scri...
Posted By: ballagarba
@badness: Updated the URL copy script. @cokedriver: I actually added a copy chat function, just right-click on the chat tab and click "Copy chat contents". When you said that you did some tweaking to the eclipse/holy bar, I had a look at it myself and it looks to me like the default strata is correct. The eclipse bar for exampl...
File: Neav UI11-23-10
Originally posted by Astug Thanks...
Posted By: ballagarba
Originally posted by Astug Thanks! I'm so glad that I can use Neav's UI again, awesome mate! One question tho; How can I change my pet's actionbar to display horizontal instead of vertical? Oh yeah, should probably have set it to horizontal by default. But it's in the readme on Github, open up nMainbar_Config.lua and set this...
File: Neav UI11-23-10
Originally posted by Metian Thank...
Posted By: ballagarba
Originally posted by Metian Thanks. It worked. There is only a clear space instead of the bar. But I don't mind. Oh, and before I forget to ask, does the tooltip from LFD-tool also go 'up' to the 'left' < tooltip > _________ Because when I'm in a dungeon with a group, it always goes like that, and I can't teleport out of...
File: Neav UI11-22-10
Originally posted by Metian Hi, i...
Posted By: ballagarba
Originally posted by Metian Hi, is it possible to remove the HP text and HP bar from nToolTips ?. Because I don't really need those in my tooltips tbh :P. Hmm, open up nTooltip.lua and add the code in red (can't garantee it will work though): self:AddLine(' ') GameTooltipStatusBar:Hide() GameTooltipStatusBar:ClearAllPoint...
File: Neav UI11-21-10
Added a fix for the exit vehicle bu...
Posted By: ballagarba
Added a fix for the exit vehicle button in the latest revision. It should now be positioned slightly above the right gryphon.
File: Neav UI11-19-10
Added option for horizontal health...
Posted By: ballagarba
Added option for horizontal health bar growth on the raid frames, see oUF_NeavConfig.lua, set to false by default (i.e. vertical bars). Just as a warning, haven't tested it yet, but "should" work ;) And the heal prediction bars is only shown for classes that can heal.
File: Neav UI11-19-10
Originally posted by Aschker Not...
Posted By: ballagarba
Originally posted by Aschker Not sure if this is the cause btw, but I changed the HP bar to go Horizontal instead of Vertical.. :P Yeah that would bork up the heal prediction since it's anchored based on vertical growth. Might throw in an option for horizontal health bars though :)
File: Neav UI11-18-10
Originally posted by Aschker Aper...
Posted By: ballagarba
Originally posted by Aschker Aperantly everyone that wanted a fan release to be made are not very thankfull :P So let me be the first to say: Thx! You did the thing I couldnt: Get the raid frames to work properly with the aurawatch plugin :) (The code I used before this was very very old and custom, so ya..) I did however notic...
File: Neav UI11-15-10
I have silently been working on fix...
Posted By: ballagarba
I have silently been working on fixes for Neav UI on a git repository of mine, was going to wait until I had ironed all issues presented with 4.0.1. But you can follow it here, it's pretty much complete. Only issue left has to with the quest blob thingie on the map when entering combat, causes some taint. But that has always been...
File: Neav UI11-01-10
Found this about the glyph error, s...
Posted By: ballagarba
Found this about the glyph error, something is causing taint. Couldn't track it down though... anyone? 11/1 14:25:58.059 An action was blocked because of taint from oUF_Neav - CastGlyph() 11/1 14:25:58.059 Interface\AddOns\Blizzard_GlyphUI\Blizzard_GlyphUI.lua:584 GlyphFrameSpell_OnClick() 11/1 14:25:58.059 GlyphFrame...
File: Neav UI10-31-10
This my latest edition, vehicles we...
Posted By: ballagarba
This my latest edition, vehicles were giving me a headache as the experience bar was different lengths and what not, thus causing the separators to end up in the wrong places so I simply hid the experience bar while in a vehicle as you won't really care at that point (or..?) hooksecurefunc('MainMenuExpBar_SetWidth', function(self)...
File: Aptechka10-30-10
Nevermind, solved it.
Posted By: ballagarba
Nevermind, solved it.
File: Reminders10-25-10
Might want to remove the weapon enc...
Posted By: ballagarba
Might want to remove the weapon enchants for warlocks since they no longer exist as well. And Soul Link is trainable (i.e. remove talent check). And for the priest module, check for Power Word: Fortitude and Blood Pact (instead of Prayer of Fortitude as it no longer exist). And for shadow priest, change talent check to addon:HasTa...
File: Neav UI10-23-10
Originally posted by Tanque Thank...
Posted By: ballagarba
Originally posted by Tanque Thanks, but I'm curious to know if we can fix something to get the exit button to show properly. I think the button is somehow parented to the stance bar, but i'm not entirely sure.
File: Neav UI10-21-10
Originally posted by Tanque It lo...
Posted By: ballagarba
Originally posted by Tanque It looks like the code to fix the dividers works fine even after zoning. The problem was just limited to the xpbar itself so I kept Julchen's and ballaraga's fixes separate to keep it simple: ... I'm not sure which version is ultimately better but if there's a reason, I'll update my summary post o...
File: Neav UI10-21-10
Originally posted by Tanque There...
Posted By: ballagarba
Originally posted by Tanque There's one more bug to work out. Apparently when zoning in and out of an instance with a leveling toon, the XP bar returns to its original size. Jayhoq posted a screenshot of it on the nMainbar page: http://img227.imageshack.us/img227/6804/18593179.jpg This is what I did, probably not the nicest...
File: Aptechka10-19-10
Did you decided to drop inverted co...
Posted By: ballagarba
Did you decided to drop inverted colors or have you just not come around implementing it along with all the new stuff? Managed to tweak the code myself, just thought I'd ask.
File: nMainbar10-11-10
Anyone got a fix for the experience...
Posted By: ballagarba
Anyone got a fix for the experience bar for 4.0.1?
File: Neav UI10-08-10
Anyone managed to get everything wo...
Posted By: ballagarba
Anyone managed to get everything working for 4.0.1? I've only managed to clean up most of the errors you get instantly but haven't managed to get party frames or raid frames. And the experience bar is acting up.