Results: 1312Comments by: acapela
File: AloftCastWarning (Beta)01-17-11
Originally posted by 1nstant woul...
Posted By: acapela
Originally posted by 1nstant would you ever consider making a similar addon for default plates? or updating Kollektiv's Overhead mod. I'd like to use Aloft but I have performance issues for what ever reason. :( unfortunately, while the combat log sniffing mechanisms, and so forth, would be applicable... the stuff that "ident...
File: Aloft01-15-11
Re: Issues clicking nameplates after setting Y offset.
Posted By: acapela
Originally posted by trendyideology I wanted to float my bars way higher, by setting Y offset, but the clickable area for nameplates remains where they are normally by default no matter where the visual nameplate is located. The smallness of nameplates is great, but I was looking forward to being able to get them even more out o...
File: Icicle01-11-11
sent you a PM regarding some incomp...
Posted By: acapela
sent you a PM regarding some incompatibilities with Aloft (including a code change). perhaps we can collaborate? thanks.
File: Aloft01-10-11
Originally posted by Extracrispy...
Posted By: acapela
Originally posted by Extracrispy Is there a currently "stable" version I should be using instead of the beta? whew, no. Aloft-4.1.3-2021 is stable for me. in fact, that sort of instability comes as a complete suprise. i would suspect an "external" cause. you could try a fresh install of Aloft (delete the whole addon, re-insta...
File: Aloft01-09-11
Originally posted by Extracrispy...
Posted By: acapela
Originally posted by Extracrispy Hi, I got Aloft to get rid of unwanted nameplates in battlegrounds, especially snaketrap snakes. I turned on the visualization module and selected only hostile players, but I'm still getting nameplates on all the snakes. tested this for friendly trap snakes just now, and things seem to be working...
File: SLDT01-07-11
edit: i see my mistake... SLDT and...
Posted By: acapela
edit: i see my mistake... SLDT and SLDataText are currently physically distinct addons. i still want to use SLDataText (for the "profile" ability; lack of profiles is pretty much a deal-killer for me), and leave SLDT disabled. hmm, updated just now, and the whole configuration menu (including profiles) seems to be "gone". is th...
File: Aloft01-06-11
Aloft Roadmap
Posted By: acapela
courtesy of Torhal, i now have control of Aloft's resources at WoWAce/Curse. my next task is to get Aloft to the point of release there (something many of you have asked for over the months/years). once that is done, i will be able to maintain the same version at both WoWI and Curse. the WoWAce "process" is more complex that WoWI'...
File: Aloft01-06-11
Re: Re: Re: Overlapping nameplates! X_x
Posted By: acapela
Originally posted by H0PE I bow to thee my master!!!!!!!! Thank you I feel alive again! :D :banana: Enabled it, but tog an error :D 1x Aloft-4.1.3-2021-enUS\AloftAutoShow\AloftAutoShowOptions.lua:78: attempt to index field 'overlap' (a nil value) yeah, occasionally when a module is enabled, some sort of race condition (that...
File: Aloft01-05-11
Re: Overlapping nameplates! X_x
Posted By: acapela
Originally posted by H0PE Please help me, I'm getting very frustrated now about overlapping nameplates! This wasn't happening until that silly blizzard took out the option where you were able to turn on/off this particular feature. The nameplates nicely "swapped places" during that time but now they just badly overlap. Any chanc...
File: Aloft01-03-11
Originally posted by vard I used...
Posted By: acapela
Originally posted by vard I used to be able to see the castbars / castings on NON target players nameplates. this functionality (and yes, there are fairly strict limitations) is currently encapsulated in the AloftCastWarning addon. right now it is an external addon. i am working on merging it into Aloft proper as a set of mod...
File: AloftCastWarning (Beta)01-02-11
Release: AloftCastWarning-4.0.1-2048
Posted By: acapela
a new release is available, pending moderator approval: AloftCastWarning-4.0.1-2048. this has a small fix to permit AloftCastWarning to integrate its configuration menu into the configuration menu for the Aloft Alpha. it should also continue to work with older "production" versions of Aloft. the configuration menu for this vers...
File: AloftCastWarning (Beta)12-31-10
Question for users
Posted By: acapela
looking at AloftCastWarning, and how to merge its configuration menu into the "load-on-demand" style of presentation currently being tested in the Aloft Alpha, i would probably want to roll AloftCastWarning into Aloft as a module. at that point, AloftCastWarning would no longer be a standalone addon, it would be a module of Aloft...
File: Aloft Alpha12-30-10
Release: Aloft-4.2.2-2058
Posted By: acapela
a new "alpha" version of Aloft is available, pending moderator approval: Aloft-4.2.2-2058. please read the front page carefully. this incorporates the whole AloftCastWarning addon as a module. After installing this version, AloftCastWarning users should enable the AloftCastWarning modules in Aloft (there are 4 of them; your Alo...
File: Aloft12-30-10
Release: Aloft04.2.0-2046
Posted By: acapela
an new "alpha" version of Aloft is available here, pending moderator approval: Aloft-4.2.0-2046. Aloft-4.2.0-2046 is functionally identical to Aloft-4.1.3-2021 (the most recent "production" release of Aloft as of 2010-12-30). Aloft-4.2.0-2046 is an ALPHA version (i.e. potentially prone to being buggy) of Aloft. two addons are i...
File: Aloft12-30-10
Originally posted by xromania™ I...
Posted By: acapela
Originally posted by xromania™ I dont know but i see aloft too in text these are AtlasLoot errors, tracing through Ace3 libraries originally loaded by Aloft. no Aloft code is involved in these errors, only Ace3/AtlasLoot code.
File: Aloft12-29-10
Originally posted by Zasurus That...
Posted By: acapela
Originally posted by Zasurus That looks like AtlasLoot to me? What makes you think it is Aloft!? looks like they trace through Aloft's load of Ace3... but you are right: definitely AtlasLoot errors.
File: Aloft12-28-10
Originally posted by Zasurus Hi a...
Posted By: acapela
Originally posted by Zasurus Hi acapela, I don't remember if I have mentioned this before (think I have) but a while ago I made a few extra modules for Aloft to give me the ability to add colour if they are friends or in a party with me etc... i will dig into these in the coming days. at the moment, i am in the middle of taki...
File: Aloft12-27-10
Originally posted by razoon Somet...
Posted By: acapela
Originally posted by razoon Sometimes I have to mouse over the NPC before the comment text appears. yeah, this "comment" text is scraped from the unit tooltip (same with NPC faction, pet owner name, and probably a few other things). this requires a mouseover. you can configure Aloft to save this information between game sess...
File: Aloft12-26-10
Originally posted by razoon Is th...
Posted By: acapela
Originally posted by razoon Is there a way to leave NPC's without any header? So that I still can see the type of NPC? Because now the healthbar overlaps the NPC's name and type. With type I mean repair-NPC or Goods-seller, Flightmaster ...etc. i am not certain what you mean by "leave NPC's without any header". the text t...
File: Aloft12-23-10
Next Steps for Aloft
Posted By: acapela
cogitating on this recently, a couple of things come to mind, just so you know where this is headed: 1) coming up with a way to release via Curse (probably the most requested single "feature" after the "preview" system). 2) breaking the whole option system out into a separate "load on demand" addon (that would package Aloft as...
File: Aloft12-20-10
Originally posted by wees I saw s...
Posted By: acapela
Originally posted by wees I saw some troubles in Throne of the Tides in cast bars. It was dual pictures of cast. some sort of screenshot would be helpful. thanks.
File: Aloft12-19-10
Release: Aloft-4.1.3-2021
Posted By: acapela
a new release of Aloft is available (pending moderator approval): Aloft-4.1.3-2021. i ran this through a couple of 2-hour leveling sessions, and didn't see any cast bar artifacts (before/during/after target cast activity). i cleaned up a few other things along the way (see the changelog). as always, let me know if you encounter...
File: Aloft12-16-10
Originally posted by kaimox Quest...
Posted By: acapela
Originally posted by kaimox Question now: Did you ever try to move the nameplate up with aloft? i would need to see screenshots, so that i could compare. but yeah, i run 1920x1080, zoomed way out, and (subjectively) nameplates seem to run about waist-high on the associated unit's 3D model (really, they float above the head, but...
File: Aloft12-16-10
Re: Re: Re: Cropping vs. scaling bar textures
Posted By: acapela
Originally posted by Sinktinkler Thanks for looking into it, Acapela. I had no idea it was such a complicated issue! So if I’m understanding correctly, if I add my own 100x12 texture to SharedMedia (easy enough with SharedMedia_MyMedia), then, given the option to enable horizontal tiling in Aloft, would the texture clip as expected...
File: Aloft12-15-10
Re: Cropping vs. scaling bar textures
Posted By: acapela
update: the new API methods that Blizzard supplied (as replacements to the API method they dropped) to control texture tiling/clipping were originally buggy (back in WoW 3.3.3), and it appears that they may still be so. the only way i can currently produce the behavior you want is as follows: 1) enable Aloft to configure horizo...