Results: 306Comments by: Freebaser |
File: oUF_Freebgrid02-27-09 |
![]() Posted By: Freebaser
I included the target border in the latest release. I also have been working on the debuff icons from what zariel had, and put it in the this version too.
Thanks for sharing
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File: Ghost: Mount02-26-09 |
![]() Posted By: Freebaser
Seems the ignore list is applied to all characters. If i ignore Green Skeletal Warhorse on my Warrior, its ignored on my priest. Its the only fast land mount my priest has >.<
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File: oUF_Freeb02-16-09 |
![]() Posted By: Freebaser
Its an oUF problem. It shows being fixed here http://ixo.no/git/oUF.git/commit/?id=3e6840b8a1be095c8b35de4af3e61f3ebda8c6cd
Are you using the newest oUF 1.3.4?
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File: oUF_Freeb02-15-09 |
![]() Posted By: Freebaser
Thats a problem I thought haste fixed in one of the recent oUF updates. Although creating a castbar for the pet frame within the layout should fix the issue.
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File: oUF_Freeb02-14-09 |
![]() Posted By: Freebaser
v1.4 does not have group or raid support. I suggest using oUF_Freebgrid in its place or stick to the previous versions. See changelog for other updates
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File: oUF_Freebgrid02-08-09 |
![]() Posted By: Freebaser
""
is there a way to show incoming heals as a number instead of a bar?
I wouldn't know how to do that off hand and would require some digging. I might look into it, but not much priority for myself.
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File: oUF_Freebgrid02-06-09 |
![]() Posted By: Freebaser
Originally posted by Guardix
You need to go further down, there is a spelling mistake at line 409(?) where it says 'if(indictors)then' change it to 'if(indicators)then' and it should work
mmm yes typos are great lol
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File: oUF_Freebgrid02-05-09 |
![]() Posted By: Freebaser
Originally posted by Yasharah
indicators doesn't work for me :(
Yea im still working on those. Ive got Priest pretty well done(cuz i play one). Other classes might have to add their own. Anyone playing other classes and messing around with the indicators, plz share :)
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File: oUF_Freebgrid02-04-09 |
![]() Posted By: Freebaser
Originally posted by Tydor
Hi !
I am really in Love with this Raidframes.
But i have 2 Questions:
1. How can i make the Unitnames only show there Name and in Classcolor ?
2. How can i turn on DebuffIcons ?
Thx in advance.
1. I plan to have that as the default in the next version.
2. At the moment the highlighting...
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File: oUF_Darnation02-03-09 |
![]() Posted By: Freebaser
Originally posted by reale
Does ouf have a module for filtering out only your debuffs on the target? If so that'd be a great option. I don't like seeing any debuffs but the ones I put up.
Thank you.
self.Debuffs.onlyShowPlayer = true
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File: oUF_Freebgrid01-31-09 |
![]() Posted By: Freebaser
Originally posted by Toran
I'd also like to know the answer to this as I currently use oUF_Lyn and want to keep that for non-raid frames.
This will not override any other oUF layout. If your layout supports party and raid units, you will have two sets. Unless you disable it yourself.
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File: oUF_Freeb01-28-09 |
![]() Posted By: Freebaser
Have you modified the layout in anyway. Im not having any problems.
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File: oUF_Freeb01-28-09 |
![]() Posted By: Freebaser
should be at the top of the .lua file
-- Toggle Castbars
local castBars = true
local partycastBars = false
local castsafeZone = false
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File: oUF_Freeb01-26-09 |
![]() Posted By: Freebaser
Im not sure how you got that. This is exactly what your code should be at the end of the .lua Copy/Paste it if you need
partyToggle:RegisterEvent('PLAYER_LOGIN')
partyToggle:RegisterEvent('RAID_ROSTER_UPDATE')
partyToggle:RegisterEvent('PARTY_LEADER_CHANGED')
partyToggle:RegisterEvent('PARTY_MEMBERS_CHANGED')
partyToggle:Set...
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File: oUF_Freeb01-26-09 |
![]() Posted By: Freebaser
Look at the previous post. Where it says party:Show() and v:Show() change it to party:Hide() and v:Hide()
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File: oUF_Freebgrid01-26-09 |
![]() Posted By: Freebaser
The way the anchoring system works, units have to grow a single direction. However, can simulate a "centered" effect by dynamically changing the initial spawn point and still have the groups growing ----> or <----.
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File: oUF_Freeb01-25-09 |
![]() Posted By: Freebaser
Originally posted by khangg
Is there a way to hide party in raid, else show party?
Yes, at the end of the .lua file you can make this change
if(GetNumRaidMembers() > 5) then
-- Show party in raid?
party:Hide()
for i,v in ipairs(raid) do v:Show() end
else
party:Show()
for i,v in ipairs(raid) do v:Hide()...
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File: oUF Mastiff01-24-09 |
![]() Posted By: Freebaser
Originally posted by alrit
Cooool``
I mean the whole UI style... I prefer to Freeb...
And I'm anxious to know what the tooltip addon is... it's exactly what i've been seekin' for years...:banana:
LonnyTooltip
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File: oUF_Freebgrid01-23-09 |
![]() Posted By: Freebaser
Thanks jadakren!, the newest version includes some of your additions and some more.:D
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File: oUF_Freebgrid01-20-09 |
![]() Posted By: Freebaser
Originally posted by jadakren
OK i solved the problem, firstly here is your layout with lots more like indicators
http://pastey.net/106642
THen you need to modifiy oUF_HealComm to match this
http://pastey.net/106643
Awesome thank you! I'll mess around with this and include it in the next upload.
EDIT: I'm still havin...
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File: oUF_Freeb01-18-09 |
![]() Posted By: Freebaser
Originally posted by Celil
Yes i'm using the new version of oUf and oUf_freeb. The plugins i use are oUF_CombatFeedback and oUF_DebuffHighlight. Both in the newest version i can get.
Could it perhaps be related to the code for the raidspawn was commented out? I mean this codepassage:
This body, I had commented out, because...
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File: oUF_Freeb01-18-09 |
![]() Posted By: Freebaser
Originally posted by Celil
For two days I get the following error message:
Any idea where the come? The error appears always to be logged in or if a change occurs in the group.
Odd, I havent seen this error message. Are you using the newest version of oUF and oUF_Freeb. Also, what other oUF plugins are you using if any.
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File: oUF_Freeb01-16-09 |
![]() Posted By: Freebaser
You want to turn off all auras? If thats the case you can comment out lines 417 through 462
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File: oUF Mastiff01-16-09 |
![]() Posted By: Freebaser
Originally posted by Molotov
I really dig your layout but could someone tell me how to add health deficit to the health text to show how much health the target and party frames are missing?
I added this option for healers, as it seems to be useful(disabled by default).
-- Health Deficit(Healer Mode)
local deficit = false
L...
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File: oUF_Freeb01-11-09 |
![]() Posted By: Freebaser
Starting at line 586 you can change "Show" to "Hide"
if(GetNumRaidMembers() > 5) then
-- Show party in raid?
party:Show()
for i,v in ipairs(raid) do v:Show() end
else
party:Show()
for i,v in ipairs(raid) do v:Hide() end
end
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