Results: 3711Comments by: zork
File: rFilter09-04-09
This is correct. You can only ident...
Posted By: zork
This is correct. You can only identify spells by name with this mod. Spellids get the name only.
File: Roth UI (Diablo)09-04-09
Making frames movable is something...
Posted By: zork
Making frames movable is something I am going to add in the next release yes. Raid and Partyframes are special. They need some kind of anchorframe to be moved. The raid is even more special since it has up to 8 headers. But all in all its pretty much handleable since all we have to do is to anchor the first header of the raid a...
File: oUF_Diablo09-04-09
I have no clue what you want. Maybe...
Posted By: zork
I have no clue what you want. Maybe http://www.wowinterface.com/downloads/info12975-rBottomBarStylerDiablo.html Otherwise you can disable/enable units by deleting/adding the unit spawns in the area which I posted. You are using Xperl, using oUF_D3Orbs aswell does not make sense. Use the BottomStyler, its just art.
File: Roth UI (Diablo)09-03-09
@Katheriuh No, since the Blizzard...
Posted By: zork
@Katheriuh No, since the Blizzard bars put the vehicle icons in the first bar, not the third. But you could move the first bar to the top and use bindings on this instead. @BlueRageBar oUF allows latency. Check other layouts how they do it and edit the castbar function on oUF_D3Orbs.lua accordingly. @kohl The DK runes are h...
File: oUF_Diablo09-03-09
If you are experienced with coding...
Posted By: zork
If you are experienced with coding a bit its quite easy. Anchor a event on your player health orb to track the stance switch (maybe the same event as for druid shapeshift). When the event hits call a function that does the coloring. I'm doing this for druid mana currently aswell. On shapeshift the mana orb gets recolored.
File: rBottomBarStyler09-02-09
Re: Vehicle change
Posted By: zork
Vehicle is not intended really. This mod is basically no unitframe replacement, just some fancy art. If you want to use that as your unitframes check Roth UI or oUF_D3Orbs.
File: oUF_Diablo09-02-09
That is easy. You need to remove al...
Posted By: zork
That is easy. You need to remove all unit spawns that you don't want. A unit that does not get spawn does not exist. So find this and delete it or comment it out. ----------------------------- -- SPAWN UNITS ----------------------------- oUF:SetActiveStyle("oUF_D3Orbs2_target") oUF:Spawn("target","oUF_D3Orbs2_Ta...
File: Roth UI (Diablo)09-01-09
You want Grid. Don't do this to my...
Posted By: zork
You want Grid. Don't do this to my raidframes. They eat puppies!
File: Roth UI (Diablo)09-01-09
Re: Need Help!!
Posted By: zork
Read: http://www.wowinterface.com/downloads/info12168-rActionBarStyler.html Then open rActionBarStyler.lua with any text editor (Notepad does it) and do what you just read. Example: Setting the onmouseover variable to 0.
File: rActionBar09-01-09
Do you mean a petbar or a stancebar...
Posted By: zork
Do you mean a petbar or a stancebar? Do you mean the button to set a pet aggressive/passice/defensive? Those are in the petbar. Open rActionbarStyler.lua and look out for the petbar section in the config. -- petbar petbar_on_mouseover = 1 move_pet = 1 lock_pet = 0 hide_pet = 0 Make it look like -- petbar...
File: rActionBar09-01-09
Originally posted by niflheim bar...
Posted By: zork
Originally posted by niflheim bar layout You may want to look at what I do for button_layout. I'm using a 2x6 button layout for the first two bars myself. You need to adjust the position of your buttons in this case. anchor button 5 to button 1, button 9 to button 5. The other bar is the same. But this is advanced only. If...
File: Roth UI (Diablo)09-01-09
@Zaterrian No constant portrait, s...
Posted By: zork
@Zaterrian No constant portrait, sorry. If you want to know how beauty you are, just turn the camera. For the castbar color. Open oUF_D3Orbs.lua and search for 180/255,110/255,30/255,1 This string can be found twice and is your yellow castbar color. Replace it with any color in (R,G,B,ALPHA). Example: (1,0,0,1) would be red. 255/...
File: Roth UI (Diablo)08-31-09
Re: Re: Re: move the bars
Posted By: zork
First. Activate your lua error messages. I searched for "TakeThisColor" and found it in CaithUI. When opening the takethiscolor.lua I find RAID_CLASS_COLORS = { r = 0, g = 0.86869, b = 0.7316 } RAID_CLASS_COLORS = { r = 0.659, g = 0.843, b = 1 } So open rColors.lua and make the color table look like rRAID_CLASS_COLORS = {...
File: oUF_MoveableFrames08-31-09
Party frames are anchored to a head...
Posted By: zork
Party frames are anchored to a header, same goes for raid. We had this discussion about moving oUF frames in the forum already. You can move party/raid aswell, but to do so you need to parent the party/raid headers to a container frame that you are going to move.
File: Roth UI (Diablo)08-31-09
Re: stuff
Posted By: zork
Guys/Girls please... The actionbar, aswell as the shapeshift and the petbar has a config. The config is lua only, but it's easy to understand. You would have know if you read the rActionBarStyler info page as stated on the Roth UI info page, since your questions are actionbar related ones. Read: http://www.wowinterface.com/downlo...
File: Roth UI (Diablo)08-30-09
@Lyala http://www.wowhead.com/?spe...
Posted By: zork
@Lyala http://www.wowhead.com/?spell=980 rank doesn't matter. 980 = spellid. @folji I don't care about tapped units. The faster stuff dies, the faster it respawns. For the color, I think the tooltip does it.
File: Roth UI (Diablo)08-30-09
Use http://www.wowinterface.com/dow...
Posted By: zork
Use http://www.wowinterface.com/downloads/info7164-AddonManager.html and find it out yourself. Should be any addon that spikes your cpu usage/memory. Btw...rActionButtonStyler having 10-20 cpu usage is normal. Each other addon should have 0-2. If I should guess...any addon that interferes the tooltip. Try disabling sTooltip. Or if...
File: Roth UI (Diablo)08-30-09
rFilter2
Posted By: zork
rFilter2
File: Roth UI (Diablo)08-30-09
Originally posted by Katheriuh Al...
Posted By: zork
Originally posted by Katheriuh Also, the cast bar overlaps my paladins auras a tiny bit, do I have to go into the lua to move them down a nudge or two? (Not good with .lua) You can move the shapeshift frame with shift+mousebutton.
File: Roth UI (Diablo)08-30-09
http://www.wowinterface.com/portal....
Posted By: zork
http://www.wowinterface.com/portal.php?id=531&a=faq&faqid=529 Hotkeys can be set ingame. Hit ESC and go to keybindings.
File: Roth UI (Diablo)08-30-09
Back from a trip. I'm going to...
Posted By: zork
Back from a trip. I'm going to re-add the color switch option so you guys can choose whether to go with normal grey-to-red or red-to-grey bars. @Gallahead This is what you are looking for. I think you are experienced enough to add it yourself. http://www.wowwiki.com/API_GetThreatStatusColor GetThreatStatusColor(UnitThreatSi...
File: rBottomBarStyler08-30-09
The orb animation is random. It wil...
Posted By: zork
The orb animation is random. It will never look the "same". The base-variables are the same though. I will add class color to the bottomstyler aswell.
File: Roth UI (Diablo)08-28-09
Threat indication is really easy to...
Posted By: zork
Threat indication is really easy to track now. I added it to the layout file on Google Code. You can help me test it. Code: http://rothui.googlecode.com/svn-history/r459/trunk/oUF_D3OrbsRaid/layout.lua Diff: http://code.google.com/p/rothui/source/diff?spec=svn459&r=459&format=side&path=/trunk/oUF_D3OrbsRaid/layout.lua Scre...
File: rActionBar08-28-09
Originally posted by imahunter I...
Posted By: zork
Originally posted by imahunter I realise the 2 on the right are mouseover by default, I've turned that off. I'm not getting the 3rd down the bottom, I'm only getting 2 bars. so 2 bottom and 2 side? Backup your WTF and Interface folder, then delete them and start the game. If your now default UI has all bars correct (activate al...
File: Roth UI (Diablo)08-28-09
This is not supported yet but possi...
Posted By: zork
This is not supported yet but possible to add. haste has integrated so called TAGS that you can use. Search ouf_D3Orbs.lua for tags and read oUF/elements/tags.lua. The tag you are looking for is "" I would not change the outer glow, this is for debuff colors only. But you could colorize the border for example, add a string to the...