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Updated: 08-19-20 05:13 PM
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Visions of N'Zoth (8.3.0)
BfA content patch (8.2.5)
Updated:08-19-20 05:13 PM
Created:05-28-20 08:18 PM
Downloads:2,390
Favorites:13
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Categories:Discontinued and Outdated Mods, Action Bar Mods, Bags, Bank, Inventory, Graphical Compilations, Minimalistic Compilations, Generic Compilations
8.3.0

InkedSV (Super Villain)

Version: 2.0.0
by: keivamp [More]

InkedSV 2.0.0 is the very last update to the InkedSV project which was done in the style of Super Villain.
This project existed so I could learn all the ins and outs of Super Villain. I have now updated Super Villain as a personal update on my github:

https://github.com/keivamp/Super-Vil...keivamp-Update

By supporting me on Patreon or Twitch you help me give you the mod you deserve.
https://www.patreon.com/keivamp
https://www.twitch.tv/ManaWolfTV


My Socials:
https://twitter.com/ManaWolfTV
https://www.instagram.com/keivamp
https://www.facebook.com/keivamp

The following Addons do not work with InkedSV
Btw Objective Filter
Ahoy!
Clique
Interactive Wormholes


Discord: https://discord.gg/mVck3Fh

The Video

combat fixes
Optional Files (0)


Archived Files (34)
File Name
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Size
Author
Date
1.8.7
12MB
keivamp
08-07-20 09:43 PM
1.8.6
12MB
keivamp
08-07-20 05:30 PM
1.8.5
12MB
keivamp
07-29-20 03:25 PM
1.8.4
12MB
keivamp
07-28-20 02:13 PM
1.8.3
12MB
keivamp
07-27-20 01:30 AM
1.8.2
12MB
keivamp
06-17-20 09:13 PM
1.8.1
12MB
keivamp
06-13-20 12:16 AM
1.8.0
12MB
keivamp
06-10-20 06:53 PM
1.7.9
11MB
keivamp
06-09-20 12:13 AM
1.7.8
11MB
keivamp
06-08-20 04:21 PM
1.7.7
11MB
keivamp
06-06-20 08:06 PM
1.7.6
11MB
keivamp
06-05-20 11:11 PM
1.7.5
11MB
keivamp
06-05-20 02:04 PM
1.7.4
11MB
keivamp
06-05-20 12:04 AM
1.7.3
11MB
keivamp
06-03-20 09:49 PM
1.7.2
11MB
keivamp
06-03-20 05:37 PM
1.7.1
11MB
keivamp
06-03-20 04:17 PM
1.7.0
11MB
keivamp
06-02-20 10:25 PM
1.6.9
11MB
keivamp
06-02-20 09:26 PM
1.6.8
11MB
keivamp
06-02-20 11:19 AM
1.6.7
11MB
keivamp
05-31-20 11:17 PM
1.6.6
11MB
keivamp
05-31-20 06:46 PM
1.6.5
11MB
keivamp
05-31-20 12:21 AM
1.6.4
11MB
keivamp
05-30-20 11:54 PM
1.6.3
11MB
keivamp
05-30-20 09:30 PM
1.6.2
11MB
keivamp
05-30-20 07:55 PM
1.6.1
11MB
keivamp
05-30-20 04:19 PM
1.6.0
11MB
keivamp
05-30-20 12:41 AM
1.5.9
11MB
keivamp
05-29-20 11:50 PM
1.5.6
11MB
keivamp
05-29-20 09:13 PM
1.5.7
11MB
keivamp
05-29-20 08:24 PM
1.5.6.1
11MB
keivamp
05-29-20 08:18 PM
1.5.6
11MB
keivamp
05-29-20 02:34 PM
1.5.4
11MB
keivamp
05-28-20 08:18 PM


Post A Reply Comment Options
Unread 09-19-20, 10:43 AM  
edoras2727
A Kobold Labourer

Forum posts: 0
File comments: 93
Uploads: 0
Can't change LFG options, The Details dock doesn't work and the guild chat over lays with the chat
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Unread 08-19-20, 05:08 PM  
keivamp
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 7
Originally Posted by edoras2727
is there a way to add debuff to enemy's nameplate?
they should show.. Weak Aura might be the answer, i dunno.
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Unread 08-14-20, 06:11 AM  
edoras2727
A Kobold Labourer

Forum posts: 0
File comments: 93
Uploads: 0
is there a way to add debuff to enemy's nameplate?
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Unread 08-08-20, 02:04 AM  
Serwolv
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Re: Re: Pet Action Bar

Originally Posted by keivamp
Originally Posted by Serwolv
Hi,

first of all thx a lot for your work and this great UI.
I'm experiencing a little issue with my pet action bar where my skills didn't appear.

https://imgur.com/g4rpf4I

I did a clean install but the problem is still present.
For some reason your post just now showed up on my side. I had those things working until the patch a couple weeks ago. They had a bug when you first started and a quick /rl to reload would fix it but since the patch a couple of weeks ago they have been buggy, sorry. I will start another hunter so i can mess them but i can not say how long it will take - worse comes to worse just shut them off and use Bartender or Nueron or Dominos

again I apologize for the late reply.
No problem, don't be sorry and thx again for your great work.
I will be patient and use one of the addon you recommend.
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Unread 08-07-20, 09:51 PM  
keivamp
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 7
Re: Pet Action Bar

Originally Posted by Serwolv
Hi,

first of all thx a lot for your work and this great UI.
I'm experiencing a little issue with my pet action bar where my skills didn't appear.

https://imgur.com/g4rpf4I

I did a clean install but the problem is still present.
For some reason your post just now showed up on my side. I had those things working until the patch a couple weeks ago. They had a bug when you first started and a quick /rl to reload would fix it but since the patch a couple of weeks ago they have been buggy, sorry. I will start another hunter so i can mess them but i can not say how long it will take - worse comes to worse just shut them off and use Bartender or Nueron or Dominos

again I apologize for the late reply.
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Unread 08-07-20, 09:47 PM  
keivamp
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 7
Originally Posted by acidwitch
re-installed this UI after having it before, absolutely love it, but my name isn't lining up with the unit frame on my health bar. Not sure if I need to mess with font or the frame itself. Any ideas? Only issue I'm having with it.

https://i.imgur.com/Ng9mPn0.jpg

edit: nevermind I got it
With long names you have to adjust them in the frame settings. I will look into those stance bars again, i though I had them fixed.
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Unread 08-07-20, 09:45 PM  
keivamp
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 7
Originally Posted by edoras2727
is this updated for beta?
I do not have access to Shadowlands Beta- if I get Beta access then I will make a version for it.
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Unread 08-07-20, 03:36 PM  
edoras2727
A Kobold Labourer

Forum posts: 0
File comments: 93
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is this updated for beta?
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Unread 08-07-20, 09:53 AM  
acidwitch
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
re-installed this UI after having it before, absolutely love it, but my name isn't lining up with the unit frame on my health bar. Not sure if I need to mess with font or the frame itself. Any ideas? Only issue I'm having with it.

https://i.imgur.com/Ng9mPn0.jpg

edit: nevermind I got it
Last edited by acidwitch : 08-07-20 at 10:01 AM.
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Unread 08-05-20, 03:47 AM  
Serwolv
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Pet Action Bar

Hi,

first of all thx a lot for your work and this great UI.
I'm experiencing a little issue with my pet action bar where my skills didn't appear.

https://imgur.com/g4rpf4I

I did a clean install but the problem is still present.
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Unread 06-08-20, 02:36 AM  
keivamp
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 7
Originally Posted by Zorknemesis
unfortunately a mistake, if I click on the cords below the minimap, I get that. 3 error messages when I click on the 2 runs a number like crazy. and I get the message in the game that too many errors are caused. use the new version

I still have a question, how can I change the height of the chat window? i like it a little smaller


1.
Code:
.lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:624: <unnamed>:SetScale(): Scale must be > 0
Time: Mon Jun  8 08:23:58 2020
Count: 1
Stack: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:624: <unnamed>:SetScale(): Scale must be > 0
[string "=[C]"]: in function `SetScale'
[string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:624: in function `InstantPanAndZoom'
[string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:614: in function `ResetZoom'
[string

2.
Code:
Message: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:749: attempt to perform arithmetic on a nil value
Time: Mon Jun  8 08:27:37 2020
Count: 8789
Stack: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:749: attempt to perform arithmetic on a nil value
[string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:749: in function <...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:748>
[string "=(tail call)"]: ?
[string "=(tail call)"]: ?
[string "@Interface\AddOns\Blizzard_SharedMapDataProviders\QuestBlobDataProvider.lua"]:182: in function `UpdateTooltip'
[string "@Interface\AddOns\Blizzard_SharedMapDataProviders\QuestBlobDataProvider.lua"]:119: in function <...ard_SharedMapDataProviders\QuestBlobDataProvider.lua:113>

Locals: self = <unnamed> {
 0 = <userdata>
 MarkCanvasDirty = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:384
 GetMinZoomViewRect = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:547
 GetNormalizedHorizontalScroll = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:703
 SetPanTarget = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:580
 DenormalizeVerticalSize = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:728
 IsAtMaxZoom = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:647
 AccumulateMouseDeltas = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:248
 currentScale = 0
 ScalingMode = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:293
 GetMap = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:659
 IsZoomingIn = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:639
 currentScrollY = 0.500000
 ZoomOut = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:601
 ShouldZoomInstantly = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:539
 SetScalingMode = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:289
 targetScale = 0
 GetNormalizedCursorPosition = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:753
 TryPanOrZoomOnClick = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:87
 shouldPanOnClick = false
 SetZoomTarget = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:585
 normalizedPanXLerpAmount = 0.150000
 NormalizeUIPosition = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:748
 OnMouseUp = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:105
 MarkAreaTriggersDirty = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:376
 CalculateViewRect = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:551
 ResetZoom = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:613
 NormalizeHorizontalSize = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:716
 SetNormalizedHorizontalScroll = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:698
 OnLoad = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:7
 Child = <unnamed> {
 }
 zoomLevels = <table> {
 }
 SetShouldPanOnClick = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:527
 scrollYExtentsMin = Infinite
 areaTriggersDirty = false
 currentScrollX = 0.500000
 scrollXExtentsMin = Infinite
 SetCanvasSiz
3.
Code:
Message: Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua:429: attempt to perform arithmetic on local 'centerX' (a nil value)
Time: Mon Jun  8 08:28:05 2020
Count: 9869
Stack: Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua:429: attempt to perform arithmetic on local 'centerX' (a nil value)
[string "@Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua"]:429: in function `f'
[string "@Interface\AddOns\InkedSV\libs\_Inked_Lib\Timers.lua"]:61: in function <Interface\AddOns\InkedSV\libs\_Inked_Lib\Timers.lua:52>

Locals: scale = 0.711111
width = 702.000061
height = 534
centerX = nil
centerY = nil
cursorX = 517.688843
cursorY = 469.333344
(*temporary) = 727.999918
(*temporary) = 351.000031
(*temporary) = 14.690000
(*temporary) = 1469.734228
(*temporary) = 1469
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'centerX' (a nil value)"
WMP_XY_COORD = true
parsefloat = <function> defined @Interface\AddOns\InkedSV\libs\_Inked_Lib\LUA.lua:53
WorldMapCoords = InkedSV_WorldMapCoords {
 0 = <userdata>
 Player = InkedSV_WorldMapCoordsPlayer {
 }
 Mouse = InkedSV_WorldMapCoordsMouse {
 }
 Grip = InkedSV_WorldMapCoords_MOVE {
 }
}
CoordPattern = "%.1f"
WMM_XY_COORD = true
I will check into this after i get up in the morning - i am about to go to bed right now. Freaky thing is that the function causing the error is empty..just a name. But something is definitely happening. I will figure it out in the morning and it will be updated tomorrow afternoon, providing I don't get abducted by Aliens
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Unread 06-08-20, 12:30 AM  
Zorknemesis
A Deviate Faerie Dragon

Forum posts: 10
File comments: 19
Uploads: 0
unfortunately a mistake, if I click on the cords below the minimap, I get that. 3 error messages when I click on the 2 runs a number like crazy. and I get the message in the game that too many errors are caused. use the new version

I still have a question, how can I change the height of the chat window? i like it a little smaller


1.
Code:
.lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:624: <unnamed>:SetScale(): Scale must be > 0
Time: Mon Jun  8 08:23:58 2020
Count: 1
Stack: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:624: <unnamed>:SetScale(): Scale must be > 0
[string "=[C]"]: in function `SetScale'
[string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:624: in function `InstantPanAndZoom'
[string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:614: in function `ResetZoom'
[string

2.
Code:
Message: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:749: attempt to perform arithmetic on a nil value
Time: Mon Jun  8 08:27:37 2020
Count: 8789
Stack: ...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:749: attempt to perform arithmetic on a nil value
[string "@Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua"]:749: in function <...lizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:748>
[string "=(tail call)"]: ?
[string "=(tail call)"]: ?
[string "@Interface\AddOns\Blizzard_SharedMapDataProviders\QuestBlobDataProvider.lua"]:182: in function `UpdateTooltip'
[string "@Interface\AddOns\Blizzard_SharedMapDataProviders\QuestBlobDataProvider.lua"]:119: in function <...ard_SharedMapDataProviders\QuestBlobDataProvider.lua:113>

Locals: self = <unnamed> {
 0 = <userdata>
 MarkCanvasDirty = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:384
 GetMinZoomViewRect = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:547
 GetNormalizedHorizontalScroll = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:703
 SetPanTarget = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:580
 DenormalizeVerticalSize = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:728
 IsAtMaxZoom = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:647
 AccumulateMouseDeltas = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:248
 currentScale = 0
 ScalingMode = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:293
 GetMap = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:659
 IsZoomingIn = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:639
 currentScrollY = 0.500000
 ZoomOut = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:601
 ShouldZoomInstantly = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:539
 SetScalingMode = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:289
 targetScale = 0
 GetNormalizedCursorPosition = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:753
 TryPanOrZoomOnClick = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:87
 shouldPanOnClick = false
 SetZoomTarget = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:585
 normalizedPanXLerpAmount = 0.150000
 NormalizeUIPosition = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:748
 OnMouseUp = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:105
 MarkAreaTriggersDirty = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:376
 CalculateViewRect = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:551
 ResetZoom = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:613
 NormalizeHorizontalSize = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:716
 SetNormalizedHorizontalScroll = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:698
 OnLoad = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:7
 Child = <unnamed> {
 }
 zoomLevels = <table> {
 }
 SetShouldPanOnClick = <function> defined @Interface\AddOns\Blizzard_MapCanvas\MapCanvas_ScrollContainerMixin.lua:527
 scrollYExtentsMin = Infinite
 areaTriggersDirty = false
 currentScrollX = 0.500000
 scrollXExtentsMin = Infinite
 SetCanvasSiz
3.
Code:
Message: Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua:429: attempt to perform arithmetic on local 'centerX' (a nil value)
Time: Mon Jun  8 08:28:05 2020
Count: 9869
Stack: Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua:429: attempt to perform arithmetic on local 'centerX' (a nil value)
[string "@Interface\AddOns\InkedSV_Maps\InkedSV_Maps.lua"]:429: in function `f'
[string "@Interface\AddOns\InkedSV\libs\_Inked_Lib\Timers.lua"]:61: in function <Interface\AddOns\InkedSV\libs\_Inked_Lib\Timers.lua:52>

Locals: scale = 0.711111
width = 702.000061
height = 534
centerX = nil
centerY = nil
cursorX = 517.688843
cursorY = 469.333344
(*temporary) = 727.999918
(*temporary) = 351.000031
(*temporary) = 14.690000
(*temporary) = 1469.734228
(*temporary) = 1469
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'centerX' (a nil value)"
WMP_XY_COORD = true
parsefloat = <function> defined @Interface\AddOns\InkedSV\libs\_Inked_Lib\LUA.lua:53
WorldMapCoords = InkedSV_WorldMapCoords {
 0 = <userdata>
 Player = InkedSV_WorldMapCoordsPlayer {
 }
 Mouse = InkedSV_WorldMapCoordsMouse {
 }
 Grip = InkedSV_WorldMapCoords_MOVE {
 }
}
CoordPattern = "%.1f"
WMM_XY_COORD = true
Last edited by Zorknemesis : 06-08-20 at 12:49 AM.
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Unread 06-08-20, 12:11 AM  
Zorknemesis
A Deviate Faerie Dragon

Forum posts: 10
File comments: 19
Uploads: 0
Re: Re: Game is Slow

Originally Posted by meggalo
Originally Posted by Zorknemesis
Nice interface, but I have the feeling that the game runs extremely slowly. The whole behavior seems very slow to me. I don't have any LUA errors. Or are you blocking them?
It was made to make you feel like your in a comic book. The game plays normally it's just your eyes telling you different. Do you have freezes? Do you have posses in-game are you lagging anyway? Feeling and actually happening are 2 different things.

I didn't want to attack anyone here or make the interface bad. For me it is a very well thought out interface. In general it seemed to me that the game reacts a little slower. After having tested it extensively over 2 days, I have to say that this interface was absolutely successful. A few adjustments adjusted and top. The presumption or rather the feeling that it reacts sluggishly has not been confirmed. Please do not get this wrong
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Unread 06-07-20, 08:19 PM  
keivamp
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 7
Re: Game is Slow

Originally Posted by Zorknemesis
Nice interface, but I have the feeling that the game runs extremely slowly. The whole behavior seems very slow to me. I don't have any LUA errors. Or are you blocking them?
Lua errors are not being blocked in any way. I'd check the fps meter to see if you are losing frames of any kind.
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Unread 06-07-20, 01:37 PM  
meggalo
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 274
Uploads: 0
Re: Game is Slow

Originally Posted by Zorknemesis
Nice interface, but I have the feeling that the game runs extremely slowly. The whole behavior seems very slow to me. I don't have any LUA errors. Or are you blocking them?
It was made to make you feel like your in a comic book. The game plays normally it's just your eyes telling you different. Do you have freezes? Do you have posses in-game are you lagging anyway? Feeling and actually happening are 2 different things.
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