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Updated: 09-19-19 11:32 AM
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WoW Classic (1.13.2)
Updated:09-19-19 11:32 AM
Created:09-06-19 03:44 PM
Downloads:7,821
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ItemRack Classic Quickfix  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 3.15
by: styx616 [More]

Hi!

This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

Original description:*https://www.curseforge.com/wow/addons/itemrack

I removed the new talent system registers and pet battles from the retail code and it surprisingly works.
I do not own any copyright or similar, I just wanted to share a working classic version with you.
If you are the author and want it to be removed, please contact me and I will remove it.

If you encounter any error with the addon, please create an issue on github:
https://github.com/Rottenbeer/ItemRack

3.15:

- Fixed lua error while swapping gear in combat
- Gear sets that are switched in combat are added to the combat queue and changed afterwards
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
3.14
89kB
styx616
09-17-19 12:06 PM
3.13
90kB
styx616
09-12-19 11:27 AM
3.12
90kB
styx616
09-10-19 12:26 PM
3.11
90kB
styx616
09-09-19 01:30 AM
3.10
90kB
styx616
09-07-19 04:42 AM
3.09
88kB
styx616
09-06-19 07:02 PM
1
88kB
styx616
09-06-19 03:44 PM


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Unread 09-19-19, 01:16 AM  
styx616
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 4
Uploads: 1
Originally Posted by Dridzt
Originally Posted by styx616
It seems there's no easy fix for weapon swapping in combat, I'm open to suggestions how to fix it.
Have you had a chance to test what happens if you try to pair Pickup* with`AutoEquipCursorItem`?
Yes
2x [ADDON_ACTION_BLOCKED] AddOn 'ItemRack' tried to call the protected function 'AutoEquipCursorItem()'.
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `AutoEquipCursorItem'
ItemRack\ItemRackEquip.lua:274: in function `MoveItem'
ItemRack\ItemRackEquip.lua:194: in function `IterateSwapList'
ItemRack\ItemRackEquip.lua:113: in function `EquipSet'
ItemRack\ItemRack-3.14.nil.lua:1839: in function `?'
FrameXML\ChatFrame.lua:4609: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4270: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:2699: in function <FrameXML\ChatFrame.lua:2692>
[C]: ?
[C]: ?
[C]: ?
[C]: in function `UseAction'
FrameXML\SecureTemplates.lua:338: in function `handler'
FrameXML\SecureTemplates.lua:616: in function <FrameXML\SecureTemplates.lua:564>
[C]: ?
FrameXML\SecureHandlers.lua:266: in function <FrameXML\SecureHandlers.lua:263>
[C]: ?
FrameXML\SecureHandlers.lua:296: in function <FrameXML\SecureHandlers.lua:279>
(tail call): ?

Locals:
InCombatSkipped
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Unread 09-18-19, 05:14 PM  
Dridzt
A Pyroguard Emberseer
 
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Originally Posted by styx616
It seems there's no easy fix for weapon swapping in combat, I'm open to suggestions how to fix it.
Have you had a chance to test what happens if you try to pair Pickup* with`AutoEquipCursorItem`?
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Unread 09-17-19, 04:23 PM  
styx616
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It seems there's no easy fix for weapon swapping in combat, I'm open to suggestions how to fix it.
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Unread 09-16-19, 01:07 AM  
pinmouse
A Murloc Raider

Forum posts: 4
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Unhappy Weapons Not Changing In Combat

As previously mentioned. It seems that weapons are not swapping if you change outfits while in combat (for example I swap my weapons when changing between Battle and Defensive Stance on my Warrior). Hoping you can get this fixed!

Thanks for the update so far!
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Unread 09-10-19, 01:30 AM  
styx616
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Re: What is this?

Originally Posted by rbpaiett
Great, got 'it' running, gotta love it ... what IS 'it'? There's no description. Some of us don't know what ItemRack is.
Original description is here:
https://www.curseforge.com/wow/addons/itemrack
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Unread 09-10-19, 01:13 AM  
rbpaiett
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What is this?

Great, got 'it' running, gotta love it ... what IS 'it'? There's no description. Some of us don't know what ItemRack is.
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Unread 09-09-19, 06:34 PM  
pär
A Murloc Raider
 
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Any update on the weapon swap issues in combat, or are there non-macro alternatives? I'm a noob rogue looking to open with a dagger and then switch weapons, if even possible?

Cheers.
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Unread 09-09-19, 01:26 AM  
styx616
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Originally Posted by generated
To fix the issue with keybindings not saving change the following on line 1829 in ItemRack.lua

"-- SaveBindings(GetCurrentBindingSet())" TO
"AttemptToSaveBindings(GetCurrentBindingSet())"
Thanks for your hint!
The fix is already included in the github version, I will update the release here.
Update: I pushed version 3.11 which includes this fix!
Last edited by styx616 : 09-09-19 at 01:35 AM.
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Unread 09-08-19, 07:49 PM  
generated
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To fix the issue with keybindings not saving change the following on line 1829 in ItemRack.lua

"-- SaveBindings(GetCurrentBindingSet())" TO
"AttemptToSaveBindings(GetCurrentBindingSet())"
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Unread 09-07-19, 08:10 AM  
Dridzt
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Still useful, but it can't do weapon swaps in combat which diminishes it's functionality somewhat.

Nice job getting it running though
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