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WoW Classic (1.13.2)
Updated:05-28-19 05:32 AM
Created:05-28-19 05:32 AM
Downloads:24,728
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Moncai Equipment Compare Classic  Popular! (More than 5000 hits)

Version: 1.0
by: veoj [More]

Updated version of Moncai's equiment compare for Wow Classic Beta.

Fan edition - Think Moncai has abandoned it in retail anyway.

Let me know if any errors.

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Unread 12-08-19, 10:55 PM  
PoliteKiwi
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 2
Uploads: 2
Exclamation This version has a bit of a problem

Hi, Kiwi here dev of KiwiItemInfo.

It appears that moncai isn't fully compat with other addons of similar quality (mine).

Code:
	local selection = GetMouseFocus()
	if(selection == nil) then
		return
	end
	
	local name = selection:GetName()
	if(name and name:find("Character") ~= 1 or not name:find("Slot")) then
		return
	end
Say this code, selection would return the mouse focus, but the selection:GetName() returns nil. Perhaps nameless frames?

That is what Comicus is trying to say.
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Unread 11-28-19, 10:47 PM  
Comicus
A Deviate Faerie Dragon

Forum posts: 14
File comments: 29
Uploads: 0
Tooltip Error

I am getting an error when mouse goes over items, I posted to the Addon listed in post but they say it is a conflict with another addon.

127x KiwiItemInfo\Tooltip.lua:866: attempt to index local 'name' (a nil value)
KiwiItemInfo\Tooltip.lua:866: in function `DisplayItemCompare'
KiwiItemInfo\KiwiItemInfo-v2.3.3.lua:223: in function <KiwiItemInfo\KiwiItemInfo.lua:221>
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: in function `SetCompareItem'
FrameXML\GameTooltip.lua:716: in function <FrameXML\GameTooltip.lua:713>
(tail call): ?
!MoncaiCompare\!MoncaiCompare-7.2.0.lua:48: in function <!MoncaiCompare\!MoncaiCompare.lua:46>
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
MobInfo2-Classic\MI2_Events.lua:677: in function <MobInfo2-Classic\MI2_Events.lua:674>
[C]: ?
[C]: ?

Locals:
base_tooltip = GameTooltip {
0 = <userdata>
SetCurrencyByID = <function> defined @ATT-Classic\ATT-Classic.lua:2522
SetCurrencyToken = <function> defined @ATT-Classic\ATT-Classic.lua:2533
hasMoney = 1
Hide = <function> defined =[C]:-1
default = 1
comparing = false
TopOverlay = <unnamed> {
}
canAddRestStateLine = 1
SetUnitDebuff = <function> defined =[C]:-1
SetItemByID = <function> defined =[C]:-1
SetLootItem = <function> defined =[C]:-1
SetQuestItem = <function> defined =[C]:-1
FadeOut = <function> defined @TipTac\ttCore.lua:858
numMoneyFrames = 2
SetInboxItem = <function> defined =[C]:-1
SetBuybackItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
SetMerchantItem = <function> defined =[C]:-1
SetQuestLogItem = <function> defined =[C]:-1
SetHyperlink = <function> defined =[C]:-1
SetTradeTargetItem = <function> defined =[C]:-1
SetTrainerService = <function> defined =[C]:-1
SetTradePlayerItem = <function> defined =[C]:-1
SetIconTextureAndText = <function> defined @TipTacItemRef\ttItemRef.lua:62
ttIcon = <unnamed> {
}
SetMerchantCostItem = <function> defined =[C]:-1
updateTooltip = 0.006000
SetInventoryItem = <function> defined =[C]:-1
SetUnitBuff = <function> defined =[C]:-1
ttCount = <unnamed> {
}
SetLootRollItem = <function> defined =[C]:-1
SetUnitAura = <function> defined =[C]:-1
alink = "item:18510::::::::60::::1:3524:::"
SetAuctionSellItem = <function> defined =[C]:-1
SetBagItem = <function> defined =[C]:-1
needsReset = false
SetSendMailItem = <function> defined =[C]:-1
__tamedCounts = false
BottomOverlay = <unnamed> {
}
SetAuctionItem = <function> defined =[C]:-1
}
tooltip = ShoppingTooltip1 {
0 = <userdata>
SetCompareItem = <function> defined =[C]:-1
updateTooltip = 0.200000
hasMoney = 1
SetUnitAura = <function> defined =[C]:-1
TopOverlay = <unnamed> {
}
shownMoneyFrames = 1
SetHyperlink = <function> defined =[C]:-1
needsReset = true
BottomOverlay = <unnamed> {
}
numMoneyFrames = 1
SetUnitDebuff = <function> defined =[C]:-1
SetUnitBuff = <function> defined =[C]:-1
}
sel = 1
selection = <unnamed> {
0 = <userdata>
messageInfo = <table> {
}
}
name = nil
(*temporary) = <unnamed> {
0 = <userdata>
messageInfo = <table> {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'name' (a nil value)"
att1 = nil
def1 = nil
basic1 = nil
special1 = nil
resist1 = nil
equips1 = nil
uses1 = nil
chances1 = nil
att2 = <table> {
dps = 0
max_dmg = 0
min_dmg = 0
}
def2 = <table> {
Armor = 16
Block = 0
Durability = 0
}
basic2


Sorry for the long error log, not sure how to make it condensed...
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Unread 09-30-19, 03:34 AM  
jamews
A Kobold Labourer

Forum posts: 1
File comments: 4
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Re: Re: Re: Re: Huh?

Originally Posted by Moosetrax
Originally Posted by veoj
Ah. That's information added to the tooltip by Pawn. I don't think there's an offical update of Pawn for classic yet.
Just an FYI, Pawn for Classic is available on Curse, but the stat weights need to be input manually for now. After adding the stat weights for my class into Pawn, the replacement break down is still not displaying.
i'm getting the same thing nothing is showing up for the indiviual stats and pawn was just fully updated for classic yesterday
Last edited by jamews : 09-30-19 at 05:51 AM.
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Unread 09-26-19, 10:15 AM  
Moosetrax
A Fallenroot Satyr
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Forum posts: 20
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Re: Re: Re: Huh?

Originally Posted by veoj
Ah. That's information added to the tooltip by Pawn. I don't think there's an offical update of Pawn for classic yet.
Just an FYI, Pawn for Classic is available on Curse, but the stat weights need to be input manually for now. After adding the stat weights for my class into Pawn, the replacement break down is still not displaying.
Last edited by Moosetrax : 09-26-19 at 10:16 AM.
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Unread 09-21-19, 06:30 PM  
INTRUDER!
A Defias Bandit

Forum posts: 2
File comments: 15
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Tooltips overlap close to edge of screen

The tooltips for the current item and the linked item overlap if they are near the edge of the screen. Can you please fix that? I hate having to use the stupid shift key to compare.

Thank you!
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Unread 09-01-19, 08:43 PM  
veoj
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Re: Re: Huh?

Originally Posted by robertjdac
Originally Posted by veoj
Originally Posted by darthgus
Originally Posted by robertjdac
I have this addon enabled in Classic Wow, but when I try to compare two items nothing appears in the tooltip. Screenshot: https://imgur.com/CoLV9qM
Im also having the same issue...
Your screenshot literally shows the addon working perfectly as designed. What was it you were expecting?
In the screenshot you have posted on the addon page, it shows the following text: "If you replace these items, the following stat changes will occur: <lists the plus and negative stat changes".

I'm not seeing that when I use it.
Ah. That's information added to the tooltip by Pawn. I don't think there's an offical update of Pawn for classic yet.
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Unread 08-31-19, 05:41 AM  
robertjdac
A Kobold Labourer

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Re: Huh?

Originally Posted by veoj
Originally Posted by darthgus
Originally Posted by robertjdac
I have this addon enabled in Classic Wow, but when I try to compare two items nothing appears in the tooltip. Screenshot: https://imgur.com/CoLV9qM
Im also having the same issue...
Your screenshot literally shows the addon working perfectly as designed. What was it you were expecting?
In the screenshot you have posted on the addon page, it shows the following text: "If you replace these items, the following stat changes will occur: <lists the plus and negative stat changes".

I'm not seeing that when I use it.
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Unread 08-31-19, 02:43 AM  
veoj
A Defias Bandit
 
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Huh?

Originally Posted by darthgus
Originally Posted by robertjdac
I have this addon enabled in Classic Wow, but when I try to compare two items nothing appears in the tooltip. Screenshot: https://imgur.com/CoLV9qM
Im also having the same issue...
Your screenshot literally shows the addon working perfectly as designed. What was it you were expecting?
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Unread 08-30-19, 06:31 PM  
darthgus
A Kobold Labourer

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Originally Posted by robertjdac
I have this addon enabled in Classic Wow, but when I try to compare two items nothing appears in the tooltip. Screenshot: https://imgur.com/CoLV9qM
Im also having the same issue...
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Unread 08-30-19, 11:41 AM  
robertjdac
A Kobold Labourer

Forum posts: 0
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I have this addon enabled in Classic Wow, but when I try to compare two items nothing appears in the tooltip. Screenshot: https://imgur.com/CoLV9qM
Last edited by robertjdac : 08-30-19 at 11:49 AM.
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Unread 06-14-19, 07:37 AM  
bsmorgan
A Chromatic Dragonspawn
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Any chance of getting a version that works in retail?
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