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Updated: 09-10-18 10:04 AM
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Battle for Azeroth (8.0.1)
Updated:09-10-18 10:04 AM
Created:08-06-18 09:54 AM
Downloads:1,047
Favorites:18
MD5:
Categories:Map, Coords, Compasses, Miscellaneous
8.0.1

ObeliskMinimap

Version: r10
by: Malakahh [More]

This addon reskins your minimap and removes clutter.

You can move it with shift + dragging.


Features:

  • Movable minimap
  • Coordinates
  • Removes clutter from minimap and moves it to its own information bar below the minimap
  • Collects addon minimap buttons and places them in a collapsable menu

Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
r9
111kB
Malakahh
08-19-18 04:05 AM
r8
111kB
Malakahh
08-16-18 11:30 AM
r7
111kB
Malakahh
08-16-18 07:50 AM
r6
111kB
Malakahh
08-09-18 12:24 PM
r5
111kB
Malakahh
08-07-18 07:43 AM
r4
111kB
Malakahh
08-06-18 06:05 PM
r3
110kB
Malakahh
08-06-18 09:54 AM


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Unread 10-12-18, 10:23 PM  
Jynks
A Chromatic Dragonspawn

Forum posts: 192
File comments: 62
Uploads: 0
Another problem..... this started happening a few days ago.. it is minor so I still use the mod but no idea why....



As you can see two things happening..

1) The zone name is printing in the original place at the base of the mod, instead of on the scroll....
2) For some reason HealBot is the only thing not sitting in that ubr cool icon tray thing. I can hide it in a way by pushing it around and under the scroll.. ot turning it off in helbot options.. but still not sure why it dose not sit in the try.

Thanks for all your help on the mod. I am using MOVEANYTHING to move the objective frame BTW
Last edited by Jynks : 10-12-18 at 10:24 PM.
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Unread 10-11-18, 05:34 AM  
Malakahh
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 26
Uploads: 5
Originally Posted by Jynks
Any idea how I can move the objectives to the side of the screen and sit under the map... IMO, this might be a cool feature.. maybe a tick box to unlock the objectives or something.
That is outside the scope of this addon. Other addons provide this functionality.
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Unread 10-09-18, 04:08 PM  
Jynks
A Chromatic Dragonspawn

Forum posts: 192
File comments: 62
Uploads: 0
Thought I would try this map again.. the icon tray is just the coolest thing ever... seems to be working now..



Any idea how I can move the objectives to the side of the screen and sit under the map... IMO, this might be a cool feature.. maybe a tick box to unlock the objectives or something.
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Unread 09-19-18, 04:54 AM  
Malakahh
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 26
Uploads: 5
Originally Posted by Jayhog


Is it possible to move the difficulty indicator somewhere else like a bottom corner?
Not currently, but it's annoying me as well
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Unread 09-18-18, 03:53 PM  
Jayhog
A Kobold Labourer

Forum posts: 1
File comments: 22
Uploads: 0


Is it possible to move the difficulty indicator somewhere else like a bottom corner?
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Unread 09-10-18, 03:21 PM  
Deathhoove
A Kobold Labourer

Forum posts: 0
File comments: 4
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I made a new toon on a different server and had no add-on on and when I do /run print(ObjectiveTrackerFrame:IsUserPlaced()) i get False
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Unread 09-10-18, 10:02 AM  
Malakahh
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 26
Uploads: 5
Originally Posted by Deathhoove
yes the objective tracker position
I can't make it do that either, but it is something that I have fixed earlier o.o
The objective tracker should be anchored to the MinimapCluster frame if not user placed. Do you have other addons that potentially do something with the minimap/objective tracker that could be the culprit?


You could also try running
Code:
/run print(ObjectiveTrackerFrame:IsUserPlaced())
If that writes true in your chat, ObeliskMinimap shouldn't be touching your objective tracker.
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Unread 09-10-18, 02:06 AM  
Malakahh
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 26
Uploads: 5
Originally Posted by Deathhoove
yes the objective tracker position
I'll have a look when I get off work
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Unread 09-10-18, 02:02 AM  
Deathhoove
A Kobold Labourer

Forum posts: 0
File comments: 4
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yes the objective tracker position
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Unread 09-10-18, 01:54 AM  
Malakahh
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 26
Uploads: 5
Originally Posted by Deathhoove
that worked
Awesome, I'll put that in a release asap.

Originally Posted by Deathhoove
but now this happens https://imgur.com/a/GnYGWdl
I take it you are referring to the objective tracker position?
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Unread 09-09-18, 04:26 PM  
Deathhoove
A Kobold Labourer

Forum posts: 0
File comments: 4
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that worked but now this happens https://imgur.com/a/GnYGWdl
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Unread 09-09-18, 05:55 AM  
Malakahh
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 26
Uploads: 5
Originally Posted by Deathhoove
i have the same problem as Jynks and i get this error
Originally Posted by Deathhoove

Message: Interface\AddOns\ObeliskMinimap\minimap.lua:36: Minimap:SetPoint(): Wrong object type for function
Time: Sat Sep 8 22:34:18 2018
Count: 1
Stack: Interface\AddOns\ObeliskMinimap\minimap.lua:36: Minimap:SetPoint(): Wrong object type for function
[C]: in function `SetPoint'
Interface\AddOns\ObeliskMinimap\minimap.lua:36: in function `Initialize'
Interface\AddOns\ObeliskMinimap\minimap.lua:11: in function `?'
Interface\AddOns\ObeliskMinimap\minimap.lua:6: in function <Interface\AddOns\ObeliskMinimap\minimap.lua:6>

Locals: (*temporary) = Minimap {
0 = <userdata>
timer = 0
}
(*temporary) = "CENTER"
(*temporary) = <table> {
MAE = <table> {
}
MAScaled = 1.4401487112045
}
(*temporary) = "TOP"
(*temporary) = 9
(*temporary) = -92
(*temporary) = nil


Cool! As I am not seeing this problem on my end, could I get you to try and replace line 34-37 in minimap.lua with the following and see if that fixes the issue?


Code:
if OMM.Minimap.Pos then
    Minimap:ClearAllPoints()
    local pos = OMM.Minimap.Pos
    pos[2] = UIParent
    Minimap:SetPoint(unpack(pos))
end
Last edited by Malakahh : 09-09-18 at 05:56 AM.
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Unread 09-08-18, 08:36 PM  
Deathhoove
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
i have the same problem as Jynks and i get this error

Message: Interface\AddOns\ObeliskMinimap\minimap.lua:36: Minimap:SetPoint(): Wrong object type for function
Time: Sat Sep 8 22:34:18 2018
Count: 1
Stack: Interface\AddOns\ObeliskMinimap\minimap.lua:36: Minimap:SetPoint(): Wrong object type for function
[C]: in function `SetPoint'
Interface\AddOns\ObeliskMinimap\minimap.lua:36: in function `Initialize'
Interface\AddOns\ObeliskMinimap\minimap.lua:11: in function `?'
Interface\AddOns\ObeliskMinimap\minimap.lua:6: in function <Interface\AddOns\ObeliskMinimap\minimap.lua:6>

Locals: (*temporary) = Minimap {
0 = <userdata>
timer = 0
}
(*temporary) = "CENTER"
(*temporary) = <table> {
MAE = <table> {
}
MAScaled = 1.4401487112045
}
(*temporary) = "TOP"
(*temporary) = 9
(*temporary) = -92
(*temporary) = nil
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Unread 09-08-18, 06:05 PM  
Jynks
A Chromatic Dragonspawn

Forum posts: 192
File comments: 62
Uploads: 0
I play on 4k?
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Unread 09-08-18, 05:20 AM  
Malakahh
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 26
Uploads: 5
Originally Posted by Jynks
not that i can see.
0.o That's really strange behaviour. It's obviously loading, because the zone text scroll is there.. hm.. When you deleted the saved variables, I trust that you closed the game beforehand?
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