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Eternity's End (9.2.0)
Updated:05-21-22 02:59 PM
Created:06-10-18 06:03 AM
Downloads:14,987
Favorites:23
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sInterface  Popular! (More than 5000 hits)

Version: v2.0.2
by: sBaildon [More]

About

sInterface is an opinionated replacement for the standard BlizzardUI. Reductionism is the goal. Fewer, smaller elements; frames that show when required; key information in the spotlight.

There is no in-game configuration, customising your installation requires modifying lua files. sInterface does not use character profilesóconfiguration is shared between all characters without setup.

More

See more at https://ui.baildon.co

sInterface
v2.0.2 (2022-05-21)
Full Changelog Previous Releases
  • dont load azerite bar
Archived Files (19)
File Name
Version
Size
Author
Date
v2.0.1
467kB
sBaildon
12-01-20 03:20 AM
v2.0.0
467kB
sBaildon
11-29-20 02:45 PM
v1.0.3
467kB
sBaildon
11-22-20 11:29 AM
v1.0.2
467kB
sBaildon
11-22-20 11:09 AM
v1.0.1
467kB
sBaildon
11-21-20 04:16 PM
v1.0.0
467kB
sBaildon
11-20-20 04:35 PM
v0.30.3
449kB
sBaildon
04-11-20 08:34 AM
v0.30.2
359kB
sBaildon
04-06-20 06:57 AM
v0.0.0
359kB
sBaildon
04-06-20 06:22 AM
v0.0.0
448kB
sBaildon
04-05-20 02:58 PM
v0.4.0
448kB
sBaildon
04-01-20 11:50 AM
v0.3.1
445kB
sBaildon
12-25-18 08:17 AM
v0.21.0
445kB
sBaildon
08-20-18 06:03 AM
v0.20.1
445kB
sBaildon
08-04-18 03:41 PM
v0.20.0
445kB
sBaildon
08-04-18 03:22 PM
v0.11.2
446kB
sBaildon
06-12-18 03:05 PM
v0.11.2
446kB
sBaildon
06-12-18 03:01 PM
v0.11.1
446kB
sBaildon
06-12-18 01:11 PM
v0.11.0
447kB
sBaildon
06-10-18 06:03 AM


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Unread 05-23-22, 10:57 AM  
Big Daddy Samedi
A Kobold Labourer

Forum posts: 0
File comments: 16
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Originally Posted by sBaildon
Originally Posted by Big Daddy Samedi
I have gone through and fixed the Tooltip code, also working on fixing the progress bars... everything else works fine, but it might require a full re-write.

For now disabling the azerite.lua file fixes and leave all the other bars alone.
Updated! I fixed the tooltips, here's the commit.

I disabled the azerite bar because I don't have an active account, nor an alt level <= 20 with an artifact to test.
Thanks for the fix. The only problem on the Azerite is if you don't have one in bags or wearing it. i just disabled in my config.
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Unread 05-21-22, 03:03 PM  
sBaildon
A Kobold Labourer
 
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Forum posts: 1
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Originally Posted by Big Daddy Samedi
I have gone through and fixed the Tooltip code, also working on fixing the progress bars... everything else works fine, but it might require a full re-write.

For now disabling the azerite.lua file fixes and leave all the other bars alone.
Updated! I fixed the tooltips, here's the commit.

I disabled the azerite bar because I don't have an active account, nor an alt level <= 20 with an artifact to test.
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Unread 05-20-22, 08:11 PM  
Big Daddy Samedi
A Kobold Labourer

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File comments: 16
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Originally Posted by sBaildon
Originally Posted by Big Daddy Samedi
I was wondering if you are planning to update this to current versions..... and if not are you alright with someone taking it and updating? There are some issues with tooltips and Azerite progress bar.

I am currently working on fixes for them but would love it if you had an official update. I really do love this minimalist masterpiece.
Iíll be returning for Dragonflightóno promises for when I can fix whatís broken until closer launch.

If you have fixes, Iíll happily merge :-)

Thank you for the kind words <3
I have gone through and fixed the Tooltip code, also working on fixing the progress bars... everything else works fine, but it might require a full re-write.

For now disabling the azerite.lua file fixes and leave all the other bars alone.
Last edited by Big Daddy Samedi : 05-20-22 at 08:12 PM.
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Unread 05-20-22, 03:34 PM  
sBaildon
A Kobold Labourer
 
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Forum posts: 1
File comments: 31
Uploads: 1
Originally Posted by Big Daddy Samedi
I was wondering if you are planning to update this to current versions..... and if not are you alright with someone taking it and updating? There are some issues with tooltips and Azerite progress bar.

I am currently working on fixes for them but would love it if you had an official update. I really do love this minimalist masterpiece.
Iíll be returning for Dragonflightóno promises for when I can fix whatís broken until closer launch.

If you have fixes, Iíll happily merge :-)

Thank you for the kind words <3
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Unread 05-20-22, 03:29 PM  
Big Daddy Samedi
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
I was wondering if you are planning to update this to current versions..... and if not are you alright with someone taking it and updating? There are some issues with tooltips and Azerite progress bar.

I am currently working on fixes for them but would love it if you had an official update. I really do love this minimalist masterpiece.
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Unread 12-16-20, 05:52 AM  
Retraluna
A Murloc Raider
 
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Forum posts: 9
File comments: 78
Uploads: 2
Originally Posted by sBaildon
Originally Posted by Retraluna
Originally Posted by sBaildon
Originally Posted by Retraluna
hi any chance to enable the default raid frames if i disable your party/grouP?
What happens when you disable the raid frames?
nothing happens - no raid/group show up
Afaik, if the oUF spawn func isnít called for a set of frames, it leaves the blizzard ones intact. Maybe Iím not using the API properly for raid frames.
thats what im thinking, would be awesome if you could have a look at it
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Unread 12-16-20, 05:50 AM  
sBaildon
A Kobold Labourer
 
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Forum posts: 1
File comments: 31
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Originally Posted by Retraluna
Originally Posted by sBaildon
Originally Posted by Retraluna
hi any chance to enable the default raid frames if i disable your party/grouP?
What happens when you disable the raid frames?
nothing happens - no raid/group show up
Afaik, if the oUF spawn func isnít called for a set of frames, it leaves the blizzard ones intact. Maybe Iím not using the API properly for raid frames.
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Unread 12-16-20, 05:47 AM  
Retraluna
A Murloc Raider
 
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Forum posts: 9
File comments: 78
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Originally Posted by sBaildon
Originally Posted by Retraluna
hi any chance to enable the default raid frames if i disable your party/grouP?
What happens when you disable the raid frames?
nothing happens - no raid/group show up
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Unread 12-16-20, 05:45 AM  
Retraluna
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im talking about the default raid frame settings

i know how to use your config - thanks tho
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Unread 12-16-20, 05:13 AM  
sBaildon
A Kobold Labourer
 
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Forum posts: 1
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Originally Posted by Retraluna
i think the raid/group frames addon is not loaded, because i cant even see the usual config in (esc->interface)

this means every raidframe addon that enchances the default frames wont load either

i read through your code yesterday - i think it might be ouf?

BTW on your 2. screenshot your quest tracker and boss frames overlap - its driving me crazy
Youíre right, I use oUF to create nameplates. Thereís nothing in esc -> interface because there is no in game configuration. To make changes you need to create another add on: https://ui.baildon.co/configuration/

Re the overlap; I noticed too late. The placements were designed for 1440p 16:9, and I took the screenshots on a 16:10 laptop. I might get around to updating them one day.
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Unread 12-16-20, 05:05 AM  
Retraluna
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i think the raid/group frames addon is not loaded, because i cant even see the usual config in (esc->interface)

this means every raidframe addon that enchances the default frames wont load either

i read through your code yesterday - i think it might be ouf?

BTW on your 2. screenshot your quest tracker and boss frames overlap - its driving me crazy
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Last edited by Retraluna : 12-16-20 at 05:06 AM.
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Unread 12-16-20, 04:41 AM  
sBaildon
A Kobold Labourer
 
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Originally Posted by Retraluna
hi any chance to enable the default raid frames if i disable your party/grouP?
What happens when you disable the raid frames?
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Unread 12-16-20, 04:39 AM  
Retraluna
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hi any chance to enable the default raid frames if i disable your party/grouP?
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Unread 12-07-20, 11:35 AM  
sBaildon
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Originally Posted by ApatheticInterest
feel real dumb atm
Whoops. Me too, considering it's my code. It's all too common with programming.
Last edited by sBaildon : 12-08-20 at 02:52 AM.
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Unread 12-07-20, 11:33 AM  
ApatheticInterest
A Kobold Labourer

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Actually you had an option to move the location just didn't see it first time around which is why changing code wasn't doing anything

modules/nameplate/nameplates.lua line 115
Code:
PixelUtil.SetPoint(namePlate.name, "BOTTOM", namePlate.healthBar, "TOP", 0, -3)
feel real dumb atm
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