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Rise of Azshara (8.2.0)
Updated:09-10-19 04:53 PM
Created:07-31-10 01:59 PM
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8.2.0

tullaCC  Popular! (More than 5000 hits)

Version: 8.2.3
by: Tuller [More]

tullaCooldownCount (tullaCC) is a minimal addon for displaying cooldown text on action buttons, inventory items, etc.

Source code for the addon can be found on GitHub

Why on Earth would you release two cooldown count addons?
Why not? :P

tullaCC
8.2.3 (2019-09-10)
Full Changelog Previous releases
  • Move charge framestrata fix to Cooldown.Initialize
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8.2.2-beta
9kB
09-05-19 09:11 PM
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Unread 09-08-19, 04:53 PM  
Tuller
A Warpwood Thunder Caller
 
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With this version of tullaCC, configuration options are now persistent. Here's the current list of options
Lua Code:
  1. -- what font to use
  2. fontFace = STANDARD_TEXT_FONT,
  3. -- the base font size to use at a scale of 1
  4. fontSize = 18,
  5. -- font outline: OUTLINE, THICKOUTLINE, MONOCHROME, or nil
  6. fontOutline = "OUTLINE",
  7. -- font shadow settings
  8. fontShadow = {
  9.     -- color
  10.     r = 0,
  11.     g = 0,
  12.     b = 0,
  13.     a = 1,
  14.     -- offsets
  15.     x = 0,
  16.     y = 0
  17. },
  18. -- text positioning
  19. anchor = "CENTER",
  20. xOff = 0,
  21. yOff = 0,
  22. -- scale text to fit within the cooldown frame
  23. scaleText = true,
  24. -- the minimum scale we want to show cooldown counts at, anything below this will be hidden
  25. -- this value is a percentage of the size of an ActionButton
  26. minScale = 0.6,
  27. -- the minimum number of seconds a cooldown's duration must be to display text
  28. minDuration = 3,
  29. -- the minimum number of miliseconds a cooldown must be to display in the expiring format
  30. expiringDuration = 5000,
  31. -- when to show tenths of seconds remaining, in miliseconds
  32. tenthsDuration = 0,
  33. -- when to show both minutes and seconds remaining, in miliseconds
  34. mmSSDuration = 0,
  35. --format for timers that are soon to expire
  36. tenthsFormat = "%0.1f",
  37. --format for timers that have seconds remaining
  38. secondsFormat = "%d",
  39. --format for timers displaying MM:SS
  40. mmssFormat = "%d:%02d",
  41. --format for timers that have minutes remaining
  42. minutesFormat = "%dm",
  43. --format for timers that have hours remaining
  44. hoursFormat = "%dh",
  45. --format for timers that have days remaining
  46. daysFormat = "%dd",
  47.  
  48. -- enables styling text based upon duration remaining
  49. enableStyles = true,
  50.  
  51. -- color and alpha values are percentages between 0 and 1
  52. -- scale values are multipliers
  53. styles = {
  54.     -- ability will be ready shortly
  55.     soon = {
  56.         r = 1,
  57.         g = 0.1,
  58.         b = 0.1,
  59.         a = 1,
  60.         scale = 1.25
  61.     },
  62.     -- less than a minute to go
  63.     seconds = {
  64.         r = 1,
  65.         g = 1,
  66.         b = 0.1,
  67.         a = 1,
  68.         scale = 1
  69.     },
  70.     -- more than a minute to go
  71.     minutes = {
  72.         r = 1,
  73.         g = 1,
  74.         b = 1,
  75.         a = 1,
  76.         scale = 0.81
  77.     },
  78.     -- more than an hour to go
  79.     hours = {
  80.         r = 1,
  81.         g = 1,
  82.         b = 1,
  83.         a = 1,
  84.         scale = 0.81
  85.     },
  86.     -- more than a day to go
  87.     days = {
  88.         r = 1,
  89.         g = 1,
  90.         b = 1,
  91.         a = 1,
  92.         scale = 0.81
  93.     }
  94. },
  95.  
  96. -- enables cooldown style configuration
  97. enableCooldownStyles = true,
  98.  
  99. -- cooldown styles are stored by cooldown type
  100. cooldownStyles = {
  101.     -- normal cooldowns
  102.     default = {
  103.         -- enable text
  104.         text = true,
  105.         -- show cooldown swipes
  106.         -- can be one of "default" (do whatever the game normally does)
  107.         -- true (always enable)
  108.         -- false (always disable)
  109.         swipe = "default",
  110.         -- show cooldown edges
  111.         edge = "default",
  112.         -- show cooldown sparkles
  113.         bling = "default"
  114.     },
  115.     -- charges
  116.     charge = {
  117.         text = false,
  118.         swipe = "default",
  119.         edge = "default",
  120.         bling = "default"
  121.     },
  122.     -- loss of control cooldowns
  123.     loc = {
  124.         text = true,
  125.         swipe = "default",
  126.         edge = "default",
  127.         bling = "default"
  128.     }
  129. }

Any of these options can be adjusted via /run tullaCC.Config.key = value; ReloadUI()
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Unread 09-01-19, 04:29 PM  
Tuller
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With this version of tullaCC I've backported all of the performance improvements I made in OmniCC (after first porting the ones I made in tullaCC over to OmniCC). The primary differences between the two addons at the are:
* OmniCC has a GUI and saved settings
* OmniCC has support for finish effects
* OmniCC has has the ability to define rules and apply different settings to other cooldowns

Both use significantly less CPU time than they did one and especially two years ago.
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Unread 08-13-18, 12:43 PM  
Pyrates
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Thanks for keeping it up, still using it in SanUI :+1:
__________________
" ... and the Vogon will do things to you that you wish you'd never been born, or, if you're a clearer minded thinker, that the Vogon had never been born."
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Unread 07-14-17, 05:55 PM  
Tuller
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Re: Error

Originally Posted by Nallepuh
getting this error whenever im in a group/raid!

Message: Interface\AddOns\tullaCC\display.lua:19: Attempt to access forbidden object from code tainted by an AddOn
Time: 07/13/17 22:00:30
Count: 41
Stack: Interface\AddOns\tullaCC\display.lua:19: Attempt to access forbidden object from code tainted by an AddOnInterface\SharedXML\SharedBasicControls.lua:204: in function <Interface\SharedXML\SharedBasicControls.lua:203>
[C]: ?
[C]: in function `SetDrawBling'
Interface\AddOns\tullaCC\display.lua:19: in function `Create'
Interface\AddOns\tullaCC\display.lua:116: in function <Interface\AddOns\tullaCC\display.lua:108>
[C]: in function `SetCooldown'
Interface\FrameXML\Cooldown.lua:5: in function `CooldownFrame_Set'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:522: in function `UpdateBuffs'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:159: in function `OnUnitAuraUpdate'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:53: in function <...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:35>

Locals: errorMessage = "Interface\AddOns\tullaCC\display.lua:19: Attempt to access forbidden object from code tainted by an AddOn"
DisplayMessageInternal = <function> defined @Interface\SharedXML\SharedBasicControls.lua:187
MESSAGE_TYPE_ERROR = 0
That one will be fun to figure out
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Unread 07-13-17, 02:00 PM  
Nallepuh
A Deviate Faerie Dragon

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Error

getting this error whenever im in a group/raid!

Message: Interface\AddOns\tullaCC\display.lua:19: Attempt to access forbidden object from code tainted by an AddOn
Time: 07/13/17 22:00:30
Count: 41
Stack: Interface\AddOns\tullaCC\display.lua:19: Attempt to access forbidden object from code tainted by an AddOnInterface\SharedXML\SharedBasicControls.lua:204: in function <Interface\SharedXML\SharedBasicControls.lua:203>
[C]: ?
[C]: in function `SetDrawBling'
Interface\AddOns\tullaCC\display.lua:19: in function `Create'
Interface\AddOns\tullaCC\display.lua:116: in function <Interface\AddOns\tullaCC\display.lua:108>
[C]: in function `SetCooldown'
Interface\FrameXML\Cooldown.lua:5: in function `CooldownFrame_Set'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:522: in function `UpdateBuffs'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:159: in function `OnUnitAuraUpdate'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:53: in function <...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:35>

Locals: errorMessage = "Interface\AddOns\tullaCC\display.lua:19: Attempt to access forbidden object from code tainted by an AddOn"
DisplayMessageInternal = <function> defined @Interface\SharedXML\SharedBasicControls.lua:187
MESSAGE_TYPE_ERROR = 0
Last edited by Nallepuh : 07-13-17 at 02:01 PM.
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Unread 05-27-17, 03:04 PM  
ComputerNerd
A Deviate Faerie Dragon

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Originally Posted by meatnoodles
Is it possible to desaturate the icons when they're unusable (on cd, out of mana and out of range)? And if so, how would I go about doing that?

Thank you!
That functionality, at least in a different form is offered by another addon by the same author, TullaRange.
Might offer the basis for what you want, or you could make those requests there.

Edit: Just noticed the date.
Still will leave this here in case others find it relevant.
Last edited by ComputerNerd : 05-27-17 at 03:04 PM.
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Unread 07-27-16, 12:36 PM  
meatnoodles
A Kobold Labourer

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Is it possible to desaturate the icons when they're unusable (on cd, out of mana and out of range)? And if so, how would I go about doing that?

Thank you!
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Unread 04-21-16, 09:01 AM  
kruma
A Deviate Faerie Dragon

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charges fix

how to fix this
dont need show timer if charges > 0

Thanks
http://imgur.com/SPi6VgD
Last edited by kruma : 04-21-16 at 09:02 AM.
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Unread 07-21-15, 06:17 AM  
haloti
A Kobold Labourer

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i used to ex, 'Interface\\Addons\\tullaCC\\myfont.ttf' , ex [[Interface\Addons\tullaCC\myfont.ttf]] two options command line with myfont into the tullCC folders but nothing changed...
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Unread 07-20-15, 04:37 PM  
Tuller
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I assume you stuck the font into the tullaCC folder. Did you also use double slashes ex, 'Interface\\Addons\\tullaCC\\myfont.ttf' or use the multiline string format, ex [[Interface\Addons\tullaCC\myfont.ttf]]?
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Unread 07-20-15, 01:26 PM  
haloti
A Kobold Labourer

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try to change in config.lua file at line 20 ['STANDARD_TEXT_FONT'] to 'Interface\Addons\tullaCC\myfont.ttf' ...
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Unread 07-16-15, 03:40 PM  
Tuller
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Re: tullcc font

Originally Posted by haloti
hii everyone...
how change to font in config.lua file.i tried many times but not succes..

thx everyone ...
How are you attempting to change it?
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Unread 07-13-15, 01:48 PM  
haloti
A Kobold Labourer

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tullcc font

hii everyone...
how change to font in config.lua file.i tried many times but not succes..

thx everyone ...
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Unread 03-18-15, 05:20 PM  
Sylen
A Cyclonian
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Cast with a charge for example deterrence,dark soul etc. are not showing the cooldown when 1charge is left. only while mouseover. intended?
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Unread 03-03-15, 04:39 AM  
Sylen
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Originally Posted by Tuller
tullaCC is very much a stripped down version of OmniCC. So no configuration UI, and less features overall.
i like it moar <3
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