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Updated:04-16-12 06:30 AM
Created:10-26-10 07:54 AM
Downloads:16,174
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SuperClassic  Popular! (More than 5000 hits)

Version: 1.4
by: Wildbreath [More]

Description:

Lightweight UI (less than 200kb) with in-game settings
Achtung!
I do not expect any LUA expertise from you, but please, use this UI options in the interface settings
Installation:
  1. Backup your Fonts, WTF, and Interface folders. Delete the originals.
  2. Copy SuperClassic folder into your WoW\Interface\AddOns\ directory.
Slashy:

Don't forget to adjust positions casting bars and unit frames after installation as you need!
  • /rl - reload UI
  • /mf - ui elements positions settings
  • /sb - bindings settings
  • /rc - ready check
Credits:
  • Rufio - for his amazing UI
  • Allez, ALZA, Tukz, Nightcracker, Shadowed, whoarrior, Zork, Tuller and other - for great addons and code
Postscriptum:
  • yes, i love Blizzard Art
  • this is my first UI
  • this UI more for PvP than PvE but same usable
  • and sorry for my "perfect" language
Rewrited addons including in SuperClassic as modules
  • Stuffing
  • ncHoverBind
  • Doom CooldownPulse
  • Mover module by Allez
  • Font module (tukUI)
  • TabBinder
  • Simple Raid Target Icons (SRTI)
If you find your proper code in my script and I failed to indicate your identity, please write to me!

i made a new castbar addon for UI, used some code from blizzard
fixed other bugs
----
fixed a chat font size bug and made castbars setup more amazing :)
----
added a amazing darken skin
----
fixed a totembar and more others
----
added a resize setting for player, target, pet and etc frames, some changes
---
ups, small bug
---
fixed datatext and minimap menus, some changes
---
fixed a casting bars save options bug (on/off)
---
fixed portaits bug when unit havent it and some others
repair still returns wrong values, but working ;)
---
fixed a ToT frames 3d portaits
---
fixed ToT&pet 3d portraits, default positionsm Data text and more others
---
minimap,buttonstyler and etc changed
---
fixed a UIautoScale option, thanks to pachinko ;)
---
fixed a hotkeys/macro show/hide state, thanks to pachinko ;)
---
added a ColorThemes and new module - AuraWatcher, addon like a sFilter, but more improved and flexibly
---
fixed unit frames and buttonstyler performance
---
added a guild tab, improved performance, fixed reputation bar
---
fixed bug in AuraWatch
---
added a Spec Detector
---
little performance fixes
---
fixed a gold in datatext module
---
fixes, added a sounds to combat text
---
added a help, lfd menus in datatext, added a SRTI
---
just simple update for 4.0.6
---
some fixes in raid frames (movable, debuffs and etc)
added a home/world latency in datatext
---
little update. fixes in unit frames, raid frames and etc.
added a little redesigned damagemeter module by Allez
---
added a necrotic tracker to target frame
added a quick health feature
---
some updates ;)
---
bump. added chat bubbles
some fixes in ButtonStyler, UnitFrames and etc
---
fixed (i hope) ToT's for unitframes, rewrited actionbar (exp panel and etc)
and some more
---
some rewrited tooltips
added a shield to castbars (non-interruptable spells)
---
added a option @Class portraits for unitframes module
fixed a LOCALIZED_CLASS_NAMES_ for tooltips
---
fixed totembar (ActionBar module), and fixed some inspecting Blizzard errors (Tooltip and etc)
---
added a timers (pvp and etc, new module), fixed some features, added a gradient to button/buff borders (optional)
---
strongly rewrited nameplates,
fixed a rogue shadowdance bar,
added a difficulty color updating to quest watchframe lines
added a new 'zerg alert' addon (pvp)
rewrited combatlog (SCT-style, lol)
---
ZergAlerter module removed
added a new unit frames (Own Unit Frames) using oUF as module
new textures for statusbars
---
some changes in own unit frames module, added settings
---
little changes (fixed pet frame, other borders for auras and etc)
---
update for patch 4.2
---
fixed 'old style' unit frames module (keyring bug)
---
fixed button styler
---
updated, removed outdated modules, change actionbar to default (modified)
Optional Files (0)


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Unread 11-06-10, 02:48 AM  
jessica
A Cyclonian

Forum posts: 44
File comments: 137
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hi to you, thanks for the great effort and addons, I love it, it has almost everything I need, but one thing, for hot/debuff tracking, do you have any plans? for example. if i'm moonkin tracking moonfire/insect, or healer tracking rejuv etc.

and sorry for asking too much, but is there a simple way to light up the color of classes a bit. its too dark for my taste, I think its the texture. its the one in unitframe/nameplates and all, only want it light, thanks.

also the objective tracker, only capable of holding 2 objectives, say I'm tracking 5 achievements to do, only shows 2, Don't know if thats intended, but why

also another question would be, you say its less than 200kb usage, but for me its consitant 1mb usage, sometimes goes up to 3mb on superclassic only. why do you think that is, Thanks.

another problem i just discovered, inspect fail to work sometimes, and sometimes work.
Last edited by jessica : 11-06-10 at 04:27 AM.
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Unread 11-07-10, 01:42 PM  
Xully
An Aku'mai Servant

Forum posts: 33
File comments: 174
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same problem for me about "inspect" it doesn't work.... and Gearscore showing on every item only, but where should I go about to check the calculated gearscore of the player or even myself.

other than that it's really a great UI, love it, I would love to request a feature if you have time + if you like it.

add a guild tab back just like Rufio's UI, i'm sure you know his addons, he has a lau for guildtab and it is really awesome, I've tried to hack it into your UI but I failed miserably hehe ;p
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Unread 11-08-10, 07:14 AM  
Wildbreath
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Forum posts: 46
File comments: 375
Uploads: 20
Greetings!

In next update, i will add a new class-colored theme (check options) and totally rewrite gearscore lite (with save all copyrights)

Now i working with a sFilter-type announcer
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Unread 11-08-10, 03:49 PM  
rashkaldo
A Deviate Faerie Dragon

Forum posts: 12
File comments: 42
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awesome

hi, i play wow since beginning. this is one of the best advanced classic ui i ever seen. i hope that u will work in the future on this ui. this ui has so much potential and there is so much you can make better.

what is about xct?

http://www.wowinterface.com/downloads/info18053-xCT.html

this is the best combat text i have seen, brcause its very lightweight minimalistic and you can make it transparent.

what the unitframes would be look better is to use whoa unitframes.

http://www.wowinterface.com/downloads/info17006-whoaUnitFrames.html
Last edited by rashkaldo : 11-08-10 at 04:37 PM.
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Unread 11-08-10, 04:31 PM  
rashkaldo
A Deviate Faerie Dragon

Forum posts: 12
File comments: 42
Uploads: 0
hi, there are some bugs i have find.

- when i switch to minimap square and then back to round minimap there still exist square background behind round border
- scaling cooldowns (animscale / iconsize) doesn't work
- its only posible to move self, party, target, pet, tot frame. i hope there will be a feature for moving raid, focus arenaframes
- when i write /sb it does open raid browser.. iam using german client. the word raidbrowser is on german schlachtzugsbrowser (short sb) ..
- there isnt a option to remove exp bar on unitframes
- a option that allows countdown on dk runes

i hope you will make a small description about youre addons, too

geetz
Last edited by rashkaldo : 11-08-10 at 04:40 PM.
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Unread 11-08-10, 11:54 PM  
Wildbreath
A Cyclonian
 
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Re: awesome

Originally posted by rashkaldo
hi, i play wow since beginning. this is one of the best advanced classic ui i ever seen. i hope that u will work in the future on this ui. this ui has so much potential and there is so much you can make better.

what is about xct?

http://www.wowinterface.com/download...18053-xCT.html

this is the best combat text i have seen, brcause its very lightweight minimalistic and you can make it transparent.

what the unitframes would be look better is to use whoa unitframes.

http://www.wowinterface.com/download...nitFrames.html
i was start from whoarrior UFs but after i rewrite it, because i wont to use own textures in WOW\Interface folder. xCT is amazing, i will think about it later, now i work with spell announcer (gui config and etc)
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Unread 11-08-10, 11:56 PM  
Wildbreath
A Cyclonian
 
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Forum posts: 46
File comments: 375
Uploads: 20
Originally posted by rashkaldo
hi, there are some bugs i have find.

- when i switch to minimap square and then back to round minimap there still exist square background behind round border
- scaling cooldowns (animscale / iconsize) doesn't work
- its only posible to move self, party, target, pet, tot frame. i hope there will be a feature for moving raid, focus arenaframes
- when i write /sb it does open raid browser.. iam using german client. the word raidbrowser is on german schlachtzugsbrowser (short sb) ..
- there isnt a option to remove exp bar on unitframes
- a option that allows countdown on dk runes

i hope you will make a small description about youre addons, too

geetz
thanks for report, will check it
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Unread 11-09-10, 09:08 AM  
Xully
An Aku'mai Servant

Forum posts: 33
File comments: 174
Uploads: 0
hi, its really great addon and i cant wait for the new release,

while you are writing, can I ask you for two features make them on to-do list if you like them, but if not its up to you ofc.


1. guildtab just like the rufio, he has a lau guildtab there if you can use it in your ui.

2. the combattext could you add some sound to it triggering on procs/buffs, also addmsg along with the sound, just like evl_combattext if you remember it.

3. in the mail, add button openall, to get everything.


cheers, thats all Im really missing while using your ui.
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Unread 11-09-10, 11:28 AM  
rashkaldo
A Deviate Faerie Dragon

Forum posts: 12
File comments: 42
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what i definetly recommend you is to put

Lose Control into youre UI:
http://www.wowinterface.com/download...seControl.html

Its very awesome when you play much PVP.

what do you think of squidmod and squidframe? there are some textures that can make youre ui looking nicer.


do you plan for the future a lightweight DMG and Thread meter? i found one on allez UI. it is very nice. i think you need just to change the border and bar textures to fit it with youre ui

greetz
Last edited by rashkaldo : 11-09-10 at 11:38 AM.
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Unread 11-09-10, 11:29 AM  
rashkaldo
A Deviate Faerie Dragon

Forum posts: 12
File comments: 42
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Originally posted by Xully


2. the combattext could you add some sound to it triggering on procs/buffs, also addmsg along with the sound, just like evl_combattext if you remember it.




i think this would be great, because many classes in Catalysm will play with much proccs.
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Unread 11-09-10, 01:26 PM  
Wildbreath
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Pheww.. updated. Added some new features
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Unread 11-09-10, 02:17 PM  
Xully
An Aku'mai Servant

Forum posts: 33
File comments: 174
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thanks for the release of new version, i love updating xP hehe. btw just to report this, right when I logged in. an lau error. here goes


Code:
Message: Interface\AddOns\SuperClassic\UnitFrames.lua:26: attempt to concatenate a nil value
Time: 11/09/10 23:16:41
Count: 1
Stack: Interface\AddOns\SuperClassic\UnitFrames.lua:26: in function <Interface\AddOns\SuperClassic\UnitFrames.lua:19>
[C]: ?
[C]: in function `Show'
Interface\AddOns\Aptechka\Aptechka.lua:757: in function <Interface\AddOns\Aptechka\Aptechka.lua:735>
Interface\AddOns\Aptechka\Aptechka.lua:532: in function <Interface\AddOns\Aptechka\Aptechka.lua:506>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:198: in function <Interface\FrameXML\SecureGroupHeaders.lua:115>
Interface\FrameXML\SecureGroupHeaders.lua:453: in function <Interface\FrameXML\SecureGroupHeaders.lua:379>
[C]: in function `Show'
Interface\AddOns\Aptechka\Aptechka.lua:154: in function `?'
Interface\AddOns\Aptechka\Aptechka.lua:4: in function <Interface\AddOns\Aptechka\Aptechka.lua:3>

Locals: self = <unnamed> {
 0 = <userdata>
 incoming = <unnamed> {
 }
 parent = NugRaid1UnitButton1 {
 }
 bg = <unnamed> {
 }
 SetJob = <function> defined @Interface\AddOns\AptechkaUserConfig\userconfig.lua:107
 jobs = <table> {
 }
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
 incoming = <unnamed> {
 }
 parent = NugRaid1UnitButton1 {
 }
 bg = <unnamed> {
 }
 SetJob = <function> defined @Interface\AddOns\AptechkaUserConfig\userconfig.lua:107
 jobs = <table> {
 }
}
(*temporary) = nil
(*temporary) = "Background"
(*temporary) = nil
(*temporary) = 0.796875
(*temporary) = "attempt to concatenate a nil value"

by the way, on the chat, when I scroll up alot, then i want to go to end of chat, how to do it? shift+scroll down doesnt work.

also sorry is it only me that inspect dont work for? its not working to me
Last edited by Xully : 11-09-10 at 02:23 PM.
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Unread 11-09-10, 03:14 PM  
Wildbreath
A Cyclonian
 
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Forum posts: 46
File comments: 375
Uploads: 20
Originally posted by Xully
thanks for the release of new version, i love updating xP hehe. btw just to report this, right when I logged in. an lau error. here goes


Code:
Message: Interface\AddOns\SuperClassic\UnitFrames.lua:26: attempt to concatenate a nil value
Time: 11/09/10 23:16:41
Count: 1
Stack: Interface\AddOns\SuperClassic\UnitFrames.lua:26: in function <Interface\AddOns\SuperClassic\UnitFrames.lua:19>
[C]: ?
[C]: in function `Show'
Interface\AddOns\Aptechka\Aptechka.lua:757: in function <Interface\AddOns\Aptechka\Aptechka.lua:735>
Interface\AddOns\Aptechka\Aptechka.lua:532: in function <Interface\AddOns\Aptechka\Aptechka.lua:506>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:198: in function <Interface\FrameXML\SecureGroupHeaders.lua:115>
Interface\FrameXML\SecureGroupHeaders.lua:453: in function <Interface\FrameXML\SecureGroupHeaders.lua:379>
[C]: in function `Show'
Interface\AddOns\Aptechka\Aptechka.lua:154: in function `?'
Interface\AddOns\Aptechka\Aptechka.lua:4: in function <Interface\AddOns\Aptechka\Aptechka.lua:3>

Locals: self = <unnamed> {
 0 = <userdata>
 incoming = <unnamed> {
 }
 parent = NugRaid1UnitButton1 {
 }
 bg = <unnamed> {
 }
 SetJob = <function> defined @Interface\AddOns\AptechkaUserConfig\userconfig.lua:107
 jobs = <table> {
 }
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
 incoming = <unnamed> {
 }
 parent = NugRaid1UnitButton1 {
 }
 bg = <unnamed> {
 }
 SetJob = <function> defined @Interface\AddOns\AptechkaUserConfig\userconfig.lua:107
 jobs = <table> {
 }
}
(*temporary) = nil
(*temporary) = "Background"
(*temporary) = nil
(*temporary) = 0.796875
(*temporary) = "attempt to concatenate a nil value"

by the way, on the chat, when I scroll up alot, then i want to go to end of chat, how to do it? shift+scroll down doesnt work.

also sorry is it only me that inspect dont work for? its not working to me
inspecting bugged on live servers, on beta servers all ok

also, check my UI without Aptechka, because
Interface\AddOns\Aptechka\Aptechka.lua:757: in function <Interface\AddOns\Aptechka\Aptechka.lua:735>
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Unread 11-09-10, 03:54 PM  
Namica
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Testing the new version for 2 hours now, no .lua-Errors, everything is fine.. just for your information.
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Unread 11-09-10, 10:39 PM  
Wildbreath
A Cyclonian
 
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Originally posted by Namica
Testing the new version for 2 hours now, no .lua-Errors, everything is fine.. just for your information.
Thanks
whats about a new AuraWatcher - any comments?
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