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Tomb of Sargeras (7.2.0)
Updated:05-28-17 12:57 AM
Created:unknown
Downloads:144,501
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Comix  Popular! (More than 5000 hits)

Version: 7.2.0.1
by: Darool [More]

This is the continuation of Comix.

Main updates are taking place on curse.com as there i earn at least some money to create this (it takes a lot of time to adjust things for addons).

Thanks to Si63 for letting me continue it.

if you have any bug reports or feature requests please post them here in the ticket system. Comix is a plain Fun Addon. It's sole purpose is to keep you entertained. It doesn't do anything useful but the EntertainYourFaceOff™ technology contained in the package is sure to keep you amused for hours, and you won't even know why

In plain english: It shows a Image and plays a sound when you crit. These Images and Sounds are done in Comic Style. but it can do so much more....

Features:

cool stuff happens on Crits (heals and damage) plays fancy sounds plays sounds ripped from other things keeps track of up to 2 useless statistics now includes a bad joke detector an awesome objection system a drama button for the unnecessary drama in the game (all drama - its a game people :P) now incorporates the Supermassive Fail mod for all the times when saying fail on its own just doesn't cut it (try using /awesome instead of /fail sometime too you'll be glad you did :P) and more.....

A note on /fail and /awesome:

/fail and /awesome are both used like this example:

/awesome say this is ~ (double )

this will make you say (in say) this is [Pure Awesome]

the ~ (double ) marks where you want the supermassive fail or the pure awesome to go

valid choices for where to send the message are: say, emote, yell, party, guild, officer, raid, rw (for raid warning), bg (for battleground), afk or dnd

______

GFX: Venomia, Maidokilla SFX: Random things found on the net :P support us! GUI: Turaka ( previously Si, Florix) Coding: Turaka (previously Si, Zabuza and Maidokilla)

PS: The Way i loaded 'images' and 'sounds' is somehow copied from the Author of the addon Critman. I really liked the way he did that cause ppl can modify Images and Sounds easy this way. the new flash gfx were ripped from the mod Instabolt, which i think ripped them from somewhere else so no hard feelings

User Testimonials

I got sexy through this I could increase my wpw-ratio (women per week) by 100%, just with using this addon, describing how happy i am is not possible. Riffage This addon makes you happy it really does. Anousse I am a better person now My Karma became good the instant i installed this addon, thanks ! random druid I r 1337 P30P13 WH0 C4N r34D 7hI5 5hI7 5h0u1D 7ry 0U7 7hi5 4dd0wn, i7 0wN5! 534k3R You have failed me my Students! But this addon rocks! Instructor Razuvious This addon is great for slacking 'I was able to slack like hell in raid while coding this addon.' Zabuza I am wearing no underwear when I am using this addon And it sure feels good, thanks guys! Maidokilla The orderlies report that I am MUCH less violent while using this mod, and additionally, the RAMPAGE and GODLIKE sfx tend to enable the voices in my roommate's head, which makes evening meds time MUCH more fun...you guys are great! I'm not a paladin but I play one in WoW

6.2.2.7

Updated for WoW 6.2.2

1.86b

updated for new patch, thanks to Pardua for updating it!
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Unread 03-04-08, 09:58 PM  
Si_
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the difference between demo and battle shouts is that demo shout uses 2 different sounds, have a look at the function calls and spot the difference, you can use that system to have multiple sounds on anything, have a look at the values in the function calls and how they match up to the sound arrays


I just jumped onto the test realm and it seems that the combat log changes break the crit sounds, seems like most other functionality is still fine, havent gone through it properly yet, depending on how hard it is to change the existing code to the new stuff will determine if the mod gets a rewrite at this time or not, will investigate more in the next few days

Originally posted by bigdady92
so do you know how to shift those over to a more random/varied system rather than a static function call? Again, I'm not a programmer, no idea how to do it.



I could do something now but it'd involve lots of editing of files which i can provide to add in sounds. Shouldn't be TOO hard.




it will. i have faith in blizzard. I'll ask the guildies if they used it and if it works. I would love you forever if you converted this to ace.
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Unread 03-09-08, 12:44 AM  
bigdady92
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Any news on the update front?

I combed through a bunch of sites and founds some new sound material. I broke it down into:

Crit
Healing
Life/Rez
Zoning
Ready
Startup
Shouts

It's movies, video games, cartoons, you name it. All on here.

I'm 1/2 done with it, but this is a sample of what I'll be aiming for.


http://rapidshare.com/files/98134049/Sounds.zip.html



I redid all the sounds and created a new version of comix:
http://rapidshare.com/files/98245238/Comix_001.rar.html

it's a ton of sounds, everything renamed to standard. take a look.

Just tested this in a 4hr karazan run:
Death sounds working
Ready checks working, 2 might be blending in together for some odd reason
Healing sounds are a go
Zoning sounds work

All in all i've more than tripled the amount of sounds and still have more to go
Last edited by bigdady92 : 03-09-08 at 07:45 PM.
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Unread 03-10-08, 12:41 AM  
Si_
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Originally posted by bigdady92
Any news on the update front?
im currently working through some things on the test realm, i have to work out how the new combat logging system does things so that i can use the info, slowly getting there though
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Unread 03-18-08, 02:12 PM  
bigdady92
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Did you, or anyone for that matter, test the new sounds I added in my file? I put together a ton of them to see what works and what doesn't. I wouldn't mind doing theme packs for movies, cartoons, stuff like that if applicable.

how big of an addon is too big?
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Unread 03-19-08, 01:26 AM  
Si_
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Originally posted by bigdady92
Did you, or anyone for that matter, test the new sounds I added in my file? I put together a ton of them to see what works and what doesn't. I wouldn't mind doing theme packs for movies, cartoons, stuff like that if applicable.

how big of an addon is too big?
i had a look through the stuff you posted, while i dont think a lot of the choices you made a very relevant to the events they were attached to (something i try to stick to if possible), i think you are on the right track with the theme pack idea.

i think there has to be a balance with the number of sounds, the quality of the sounds, and the size of the addon, while having a huge amount of sounds may be cool, if they are low quality it detracts from the overall experience, if the addon gets too large disk wise then people may not want to download it, quite a bit of a balancing act to do.

i think the best way to put it is a smaller amount of better sounding, more relevant sounds would be better than a larger number of sounds that don't sound quite as nice, and don't tie to the events as well.
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Unread 03-19-08, 12:44 PM  
bigdady92
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Originally posted by Si_
i had a look through the stuff you posted, while i dont think a lot of the choices you made a very relevant to the events they were attached to (something i try to stick to if possible), i think you are on the right track with the theme pack idea
It's true, I made a few passes through the movie pages and took out a bunch, but there are several ones in there that really don't belong.

I'll carve them up into theme packs and go from there, shouldn't take me too long and it would give me another pass at them to tweak them more.

The ready check and death ones I'm leaving in, they make me laugh everytime it happens!

i think there has to be a balance with the number of sounds, the quality of the sounds, and the size of the addon, while having a huge amount of sounds may be cool, if they are low quality it detracts from the overall experience, if the addon gets too large disk wise then people may not want to download it, quite a bit of a balancing act to do.


i think the best way to put it is a smaller amount of better sounding, more relevant sounds would be better than a larger number of sounds that don't sound quite as nice, and don't tie to the events as well.
It's very hard to find high grade mp3/wav clips. I've had luck here and there finding websites for it, but they are hard to come by. If you know of one let me know and I can fiddle with it.
Last edited by bigdady92 : 03-19-08 at 12:44 PM.
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Unread 03-20-08, 05:37 AM  
Si_
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Originally posted by bigdady92

It's very hard to find high grade mp3/wav clips. I've had luck here and there finding websites for it, but they are hard to come by. If you know of one let me know and I can fiddle with it.
unfortunately i know exactly what you mean, but i found the best way to get higher quality material is to rip it directly out of the movie itself, and how you get the movie in the first place is entirely up to you, im not gonna go there
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Unread 03-25-08, 01:46 AM  
Si_
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2.4 Update

Just a heads up for everyone as it looks like 2.4 will be out tomorrow.

Comix WILL NOT be fully functional when 2.4 hits, i've done a bit of work on the PTR to get things in line with the new combat log, but i still have much to do.

I recently started a new job so i don't have a huge amount of time to work on Comix, rest assured i will get it working again, it just may take a bit of time.

Si
Last edited by Si_ : 03-25-08 at 01:47 AM.
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Unread 03-25-08, 06:51 AM  
bigdady92
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ahh tis a shame, i got used to it and was tweaking my sound packs accordingly.

Look forward to when your mod is updated and released.
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Unread 03-25-08, 03:04 PM  
Alanthegun
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xD. .

xD I just downloaded it and I just remembered, 2.4 was coming out tomorrow. Ah well. . .Great addon, will try to squeeze as much as possible out of it in half a day xD. 2.4 is a real pain. . .It nerfs walljumping. Grr. Really nice work on the addon though, and thanks for sharing it with us.

-Al
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Unread 04-06-08, 11:58 AM  
Badanswer
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Fixable to 2.4?

Love this addon but 2.4 really messed it up....not getting the same outputs I was before....new combat log?....plz someone fix this

Bad
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Unread 04-07-08, 04:07 AM  
Si_
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Re: Fixable to 2.4?

Originally posted by Badanswer
Love this addon but 2.4 really messed it up....not getting the same outputs I was before....new combat log?....plz someone fix this

Bad
i'm fully aware of the problems with 2.4, and a fix is coming, but i cant give an estimate on when it will be all done, i may be releasing a version with some of the broken functionality restored this week sometime though
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Unread 04-12-08, 08:16 PM  
Si_
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New Version (sort of)

Good news everyone.

i've restored enough broken functionality to release an alpha version.

check the change log for more details, i can't give an eta on when everything will be fixed, but this should be enough to tide you over until then


Si
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Unread 04-24-08, 07:13 PM  
Si_
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Crit Gap

Just out of curiosity, are there many people that make use of the crit gap functionality?

someone over at curse suggested a way to have special crit sounds that fire if you get over a certain range and i thought to myself, thats kind of like the crit gap functionality but not quite the same, then i thought i like this better than the crit gap so i might change it over.

before doing so however i thought i'd check with people who read these comments to see if anyone really uses crit gap
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Unread 05-16-08, 09:17 PM  
shiners
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COMIX is so lovely, so i tried to fix most of bugs of comix1.6.
now it works well with WOW2.4.
you can see it here:http://bbs.cwowaddon.com/thread-3799-1-1.html
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